Player Matchup

Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ExoticBlazee
Bacchus
Level 13
God Stats
4W - 11L
1,280 SR
Queue Stats
20W - 34L
1,304 Elo+
Party 1
Ganesha
Ganesha
FinalFlash9000
Ganesha
Level 48
God Stats
8W - 12L
1,432 SR
Queue Stats
8W - 12L
1,317 Elo+
Solo
Pele
Pele
NaTeDoG66mf6
Pele
Level 65
God Stats
2W - 4L
1,163 SR
Queue Stats
18W - 19L
1,319 Elo+
Party 1
Medusa
Medusa
SVN7HeadedHydra
Medusa
Level 64
God Stats
7W - 3L
1,767 SR
Queue Stats
33W - 41L
1,375 Elo+
Solo
Team Averages
Level 51
1,429 SR
1,363 Elo+

VS

Team Averages
Level 87
1,486 SR
1,432 Elo+
Nemesis
Nemesis
 
Nemesis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HamsterConsumer
Freya
Level 125
God Stats
3W - 3L
1,633 SR
Queue Stats
312W - 289L
1,495 Elo+
Solo
Mulan
Mulan
luffydonno
Mulan
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 75L
1,346 Elo+
Solo
Ah Puch
Ah Puch
splashy_kazoo92
Ah Puch
Level 105
God Stats
15W - 15L
1,499 SR
Queue Stats
411W - 395L
1,395 Elo+
Solo
Guan Yu
Guan Yu
temp-46321948
Guan Yu
Level 80
God Stats
2W - 7L
1,300 SR
Queue Stats
189W - 193L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 0 / 1
5,781
723
3,002
4,691
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ExoticBlazee
Bacchus
7
2 / 2 / 1
4,697
587
1,715
4,988
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
4,798
600
2,357
6,384
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
3 / 2 / 0
4,717
590
2,109
6,377
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,730
591
3,105
3,016
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 2 / 2
4,525
566
1,362
3,689
1,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
2 / 1 / 0
4,466
558
2,189
3,968
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
7
0 / 5 / 0
4,158
520
2,549
6,506
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 2 / 2
4,919
615
5,808
4,114
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
3
0 / 1 / 0
3,353
419
188
1,915
710
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
11
Kills
6
6
Deaths
11
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
1
4.5
L
Nemesis
 
Nemesis
2
2
2
1.5
W
Bacchus
ExoticBlazee
Bacchus
2
2
1
1.25
W
1
2
0
0.5
L
2
1
0
2
W
3
2
0
1.5
W
1
0
0
1
L
Mulan
0
5
0
0
L
2
2
2
1.5
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,288
Damage
12,096
25,456
Taken
20,192
9,991
Mitigated
6,125
7,305
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,002
1,225
0
1,370
4,691
2,410
100
0
4,691
0
27,442
L
Nemesis
 
Nemesis
1,362
418
221
511
3,689
1,290
0
679
3,010
0
12,401
W
Bacchus
ExoticBlazee
Bacchus
1,715
246
0
1,176
4,988
3,347
0
1,283
3,413
13,787
0
W
2,357
167
18
2,618
6,384
1,793
0
3,337
2,461
26,501
1,059
L
2,189
631
0
1,145
3,968
1,074
0
1,109
2,859
17,791
0
W
2,109
442
0
1,373
6,377
1,652
0
1,651
4,410
0
25,826
W
3,105
1,200
0
750
3,016
789
0
542
2,371
0
29,716
L
Mulan
2,549
711
0
987
6,506
1,946
0
0
6,244
0
20,651
L
5,808
183
0
1,115
4,114
1,105
0
2,016
2,098
22,609
1,122
L
Guan Yu
188
0
192
361
1,915
710
0
260
1,655
0
3,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
21,421
211
Minions Killed
148
0
Camps Cleared
0
799,968
Distance Traveled
652,945
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,781
723
56
7
0
146,041
0
L
Nemesis
4,525
566
27
3
0
167,942
3
W
Bacchus
4,697
587
20
3
0
152,270
0
W
Ganesha
4,798
600
43
5
0
174,051
0
L
Freya
4,466
558
37
5
0
156,796
0
W
Pele
4,717
590
44
6
0
172,874
3
W
Medusa
4,730
591
48
6
0
154,732
0
L
Mulan
4,158
520
41
5
0
128,521
1
L
Ah Puch
4,919
615
39
5
0
152,643
0
L
Guan Yu
3,353
419
4
1
0
47,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role