Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Astrositys
Kumbhakarna
Level 126
God Stats
2W - 1L
1,630 SR
Queue Stats
217W - 195L
1,558 Elo+
Solo
Poseidon
Poseidon
BannMee
Poseidon
Level 10
God Stats
3W - 0L
1,703 SR
Queue Stats
10W - 6L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
ExaltedRonin13
Danzaburou
Level 186
God Stats
1W - 3L
1,302 SR
Queue Stats
75W - 81L
1,538 Elo+
Solo
Hercules
Hercules
zay37th
Hercules
Level 158
God Stats
4W - 5L
1,497 SR
Queue Stats
259W - 277L
1,521 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,544 Elo+

VS

Team Averages
Level 153
1,384 SR
1,518 Elo+
Surtr
Surtr
Blackhawk7247
Surtr
Level 131
God Stats
22W - 29L
1,479 SR
Queue Stats
206W - 238L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DarkNaivek
Kumbhakarna
Level 213
God Stats
2W - 1L
1,469 SR
Queue Stats
430W - 381L
1,532 Elo+
Party 3
Chronos
Chronos
GORYL 7
Chronos
Level 127
God Stats
0W - 3L
1,236 SR
Queue Stats
115W - 166L
1,426 Elo+
Party 2
Camazotz
Camazotz
Garmanarnar2631
Camazotz
Level 145
God Stats
1W - 13L
1,101 SR
Queue Stats
253W - 294L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
TarikJN
Jing Wei
Level 149
God Stats
5W - 4L
1,634 SR
Queue Stats
186W - 183L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 2 / 1
9,292
581
12,564
10,255
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Kumbhakarna
Astrositys
Kumbhakarna
11
1 / 0 / 3
7,257
454
4,816
12,817
10,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
BannMee
Poseidon
13
2 / 2 / 4
7,581
474
8,666
8,828
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ExaltedRonin13
Danzaburou
15
0 / 3 / 1
8,591
537
4,711
11,123
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
zay37th
Hercules
16
4 / 0 / 1
9,127
570
9,801
16,580
12,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,475
530
10,567
14,939
12,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
DarkNaivek
Kumbhakarna
12
1 / 1 / 3
7,200
450
6,490
11,973
10,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
GORYL 7
Chronos
14
0 / 5 / 2
8,113
507
4,593
11,538
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
13
3 / 3 / 1
7,624
477
8,714
16,694
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
TarikJN
Jing Wei
16
3 / 0 / 0
9,272
580
9,472
7,139
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
7
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
1
3.25
W
Kumbhakarna
Astrositys
Kumbhakarna
1
0
3
2.5
W
Poseidon
BannMee
Poseidon
2
2
4
2
L
0
4
0
0
L
Kumbhakarna
DarkNaivek
Kumbhakarna
1
1
3
2.5
W
Danzaburou
ExaltedRonin13
Danzaburou
0
3
1
0.17
L
Chronos
GORYL 7
Chronos
0
5
2
0.2
L
Camazotz
3
3
1
1.17
L
Jing Wei
TarikJN
Jing Wei
3
0
0
3
W
Hercules
zay37th
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,558
Damage
39,836
59,603
Taken
62,283
34,353
Mitigated
35,025
24,533
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,564
660
3,049
7,086
10,255
3,615
148
2,324
7,931
65,149
358
W
Kumbhakarna
Astrositys
Kumbhakarna
4,816
712
0
1,394
12,817
10,987
0
3,466
9,351
22,935
1,621
W
Poseidon
BannMee
Poseidon
8,666
1,230
0
4,015
8,828
2,350
425
1,472
7,286
48,659
0
L
10,567
3,762
0
5,334
14,939
12,200
0
0
14,939
2,784
63,388
L
Kumbhakarna
DarkNaivek
Kumbhakarna
6,490
633
0
1,557
11,973
10,738
0
5,155
6,632
20,629
1,652
W
Danzaburou
ExaltedRonin13
Danzaburou
4,711
1,249
0
4,186
11,123
4,781
0
2,572
8,551
0
69,246
L
Chronos
GORYL 7
Chronos
4,593
1,051
0
2,120
11,538
3,587
897
8,587
2,548
65,475
2,269
L
Camazotz
8,714
1,241
0
10,917
16,694
5,407
0
8,134
8,236
0
47,741
L
Jing Wei
TarikJN
Jing Wei
9,472
7,036
0
3,098
7,139
3,093
0
3,191
3,894
0
81,970
W
Hercules
zay37th
Hercules
9,801
3,714
0
4,803
16,580
12,620
0
1,460
14,031
0
76,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
40,684
536
Minions Killed
494
0
Camps Cleared
0
1,587,987
Distance Traveled
1,578,230
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,292
581
122
8
0
343,551
2
W
Kumbhakarna
7,257
454
35
2
0
297,438
3
W
Poseidon
7,581
474
81
5
0
358,854
0
L
Surtr
8,475
530
113
7
0
285,731
0
L
Kumbhakarna
7,200
450
27
2
0
348,519
3
W
Danzaburou
8,591
537
144
9
0
288,698
4
L
Chronos
8,113
507
118
7
0
283,853
0
L
Camazotz
7,624
477
79
5
0
320,489
0
L
Jing Wei
9,272
580
157
10
0
339,638
6
W
Hercules
9,127
570
154
10
0
299,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role