Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Levelingsolo161
Serqet
Level 110
God Stats
2W - 1L
1,744 SR
Queue Stats
126W - 197L
1,472 Elo+
Party 1
Ares
Ares
SunKingTtv
Ares
Level 118
God Stats
2W - 2L
1,611 SR
Queue Stats
179W - 246L
1,469 Elo+
Party 1
Ishtar
Ishtar
ViridityCrown
Ishtar
Level 184
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 217L
1,513 Elo+
Solo
Mulan
Mulan
pengr99
Mulan
Level 142
God Stats
17W - 14L
1,616 SR
Queue Stats
80W - 78L
1,493 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,489 Elo+

VS

Team Averages
Level 146
1,609 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
Perro29
Cu Chulainn
Level 124
God Stats
23W - 14L
1,878 SR
Queue Stats
177W - 157L
1,529 Elo+
Party 2
Hun Batz
Hun Batz
Sherly7099
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,484 Elo+
Party 3
Vulcan
Vulcan
alextrololoxd21
Vulcan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,512 Elo+
Party 3
Horus
Horus
solraken
Horus
Level 166
God Stats
5W - 0L
1,511 SR
Queue Stats
285W - 284L
1,533 Elo+
Party 2
Jing Wei
Jing Wei
xLiveLovePurple
Jing Wei
Level 159
God Stats
3W - 4L
1,654 SR
Queue Stats
110W - 110L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 5 / 0
7,397
528
3,813
10,331
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 2
6,234
445
5,064
10,546
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 1
6,110
436
5,934
12,787
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
7,334
524
7,452
9,011
2,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
pengr99
Mulan
12
1 / 6 / 0
7,402
529
5,243
11,134
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Perro29
Cu Chulainn
15
6 / 1 / 0
9,548
682
8,122
12,251
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Sherly7099
Hun Batz
14
5 / 2 / 6
8,508
608
6,219
11,135
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 0 / 4
8,820
630
7,920
5,828
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
solraken
Horus
13
4 / 1 / 8
7,964
569
8,272
11,188
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
16
2 / 0 / 4
8,783
627
7,431
9,998
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
22
22
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
0
0.4
L
0
2
2
0.5
W
Cu Chulainn
Perro29
Cu Chulainn
6
1
0
6
W
Hun Batz
Sherly7099
Hun Batz
5
2
6
4
L
0
6
1
0.08
L
1
3
0
0.33
W
5
0
4
7
L
Mulan
pengr99
Mulan
1
6
0
0.17
W
Horus
solraken
Horus
4
1
8
8
W
Jing Wei
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,506
Damage
37,964
53,809
Taken
50,400
27,225
Mitigated
26,606
10,468
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,813
389
244
3,126
10,331
2,837
440
4,049
5,872
54,401
2,362
L
5,064
1,297
0
526
10,546
4,075
0
1,732
8,525
0
35,106
W
Cu Chulainn
Perro29
Cu Chulainn
8,122
1,675
0
4,837
12,251
6,703
578
894
10,758
82
76,250
W
Hun Batz
Sherly7099
Hun Batz
6,219
1,175
0
4,646
11,135
3,971
952
2,165
8,931
0
62,339
L
5,934
998
0
1,922
12,787
7,006
67
1,642
10,734
20,644
0
L
7,452
4,778
0
2,604
9,011
2,629
0
0
8,810
0
59,600
W
7,920
289
0
744
5,828
1,982
868
2,383
3,271
59,695
1,015
L
Mulan
pengr99
Mulan
5,243
505
0
2,046
11,134
10,678
0
0
11,134
0
44,363
W
Horus
solraken
Horus
8,272
3,349
652
4,544
11,188
10,524
248
3,311
7,371
0
31,892
W
Jing Wei
7,431
6,553
0
6,553
9,998
3,426
650
1,007
8,991
0
76,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,477
Gold Earned
43,623
389
Minions Killed
504
0
Camps Cleared
0
1,360,463
Distance Traveled
1,446,554
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,397
528
107
8
0
282,126
3
L
Serqet
6,234
445
55
4
0
326,989
0
W
Cu Chulainn
9,548
682
114
8
0
290,430
2
W
Hun Batz
8,508
608
104
7
0
331,839
2
L
Ares
6,110
436
32
2
0
274,105
2
L
Ishtar
7,334
524
113
8
0
233,723
0
W
Vulcan
8,820
630
111
8
0
300,096
0
L
Mulan
7,402
529
82
6
0
243,520
0
W
Horus
7,964
569
53
4
0
286,070
0
W
Jing Wei
8,783
627
122
9
0
238,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role