Player Matchup

Chiron
Chiron
GeorgeDTD
Chiron
Level 136
God Stats
1W - 0L
1,327 SR
Queue Stats
196W - 160L
1,571 Elo+
Solo
Freya
Freya
IllPlasma
Freya
Level 149
God Stats
13W - 4L
1,778 SR
Queue Stats
110W - 92L
1,566 Elo+
Solo
Ares
Ares
Ketaminе
Ares
Level 109
God Stats
3W - 1L
1,741 SR
Queue Stats
160W - 103L
1,573 Elo+
Party 2
Bakasura
Bakasura
MrBoogeyman
Bakasura
Level 153
God Stats
5W - 3L
1,586 SR
Queue Stats
230W - 161L
1,652 Elo+
Solo
Da Ji
Da Ji
merciа
Da Ji
Level 84
God Stats
30W - 23L
1,647 SR
Queue Stats
546W - 469L
1,575 Elo+
Party 2
Team Averages
Level 126
1,616 SR
1,587 Elo+

VS

Team Averages
Level 129
1,532 SR
1,530 Elo+
King Arthur
King Arthur
AGMAN80
King Arthur
Level 127
God Stats
27W - 20L
1,641 SR
Queue Stats
254W - 232L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KodiacH
Kumbhakarna
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 113L
1,551 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Revenant360
Cu Chulainn
Level 143
God Stats
31W - 23L
1,674 SR
Queue Stats
311W - 305L
1,540 Elo+
Solo
Discordia
Discordia
TheDawnHammer
Discordia
Level 146
God Stats
1W - 3L
1,306 SR
Queue Stats
145W - 152L
1,541 Elo+
Party 3
Cupid
Cupid
namechanged8544
Cupid
Level 96
God Stats
2W - 4L
1,540 SR
Queue Stats
293W - 272L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GeorgeDTD
Chiron
13
4 / 1 / 1
7,038
640
5,355
7,391
2,347
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
IllPlasma
Freya
11
1 / 3 / 0
6,503
591
2,901
6,783
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
10
1 / 1 / 9
6,478
589
5,270
9,602
6,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
MrBoogeyman
Bakasura
11
1 / 3 / 2
6,322
575
8,295
11,125
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
merciа
Da Ji
12
4 / 1 / 2
6,593
599
5,706
8,925
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGMAN80
King Arthur
10
0 / 3 / 0
5,845
531
4,655
12,526
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
KodiacH
Kumbhakarna
12
3 / 2 / 1
6,188
563
5,445
10,571
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Revenant360
Cu Chulainn
10
2 / 4 / 2
6,012
547
8,311
10,438
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
TheDawnHammer
Discordia
11
2 / 2 / 1
6,167
561
4,928
5,525
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 0 / 1
7,541
686
4,900
5,471
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
9
9
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AGMAN80
King Arthur
0
3
0
0
W
Chiron
GeorgeDTD
Chiron
4
1
1
4.5
W
Freya
IllPlasma
Freya
1
3
0
0.33
W
Ares
1
1
9
5.5
L
Kumbhakarna
KodiacH
Kumbhakarna
3
2
1
1.75
W
Bakasura
MrBoogeyman
Bakasura
1
3
2
0.67
L
Cu Chulainn
Revenant360
Cu Chulainn
2
4
2
0.75
L
Discordia
TheDawnHammer
Discordia
2
2
1
1.25
W
Da Ji
merciа
Da Ji
4
1
2
5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
28,239
43,826
Taken
44,531
22,988
Mitigated
16,959
15,849
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AGMAN80
King Arthur
4,655
711
0
2,040
12,526
5,949
0
1,010
9,043
0
43,127
W
Chiron
GeorgeDTD
Chiron
5,355
1,439
215
3,051
7,391
2,347
0
4,282
3,103
0
49,904
W
Freya
IllPlasma
Freya
2,901
1,312
0
2,298
6,783
2,312
0
1,561
5,222
40,739
2,736
W
Ares
5,270
1,268
0
2,421
9,602
6,389
0
2,348
7,254
18,767
1,060
L
Kumbhakarna
KodiacH
Kumbhakarna
5,445
1,028
0
3,324
10,571
3,959
0
1,776
8,795
34,592
0
W
Bakasura
MrBoogeyman
Bakasura
8,295
4,193
0
4,106
11,125
8,753
0
401
10,724
0
29,501
L
Cu Chulainn
Revenant360
Cu Chulainn
8,311
2,031
0
1,116
10,438
3,965
0
1,094
8,948
0
47,472
L
Discordia
TheDawnHammer
Discordia
4,928
371
0
2,060
5,525
1,477
0
1,579
3,946
37,249
0
W
Da Ji
merciа
Da Ji
5,706
1,416
0
3,758
8,925
3,187
0
1,775
7,150
0
43,228
L
4,900
2,850
4
3,624
5,471
1,609
610
2,687
2,784
0
64,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
31,753
360
Minions Killed
389
0
Camps Cleared
0
1,166,438
Distance Traveled
1,148,337
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,845
531
67
6
0
216,296
0
W
Chiron
7,038
640
89
8
0
216,245
3
W
Freya
6,503
591
89
8
0
214,136
0
W
Ares
6,478
589
26
2
0
242,104
1
L
Kumbhakarna
6,188
563
70
6
0
254,048
0
W
Bakasura
6,322
575
80
7
0
237,638
0
L
Cu Chulainn
6,012
547
67
6
0
230,188
0
L
Discordia
6,167
561
74
7
0
245,575
2
W
Da Ji
6,593
599
76
7
0
256,315
2
L
Cupid
7,541
686
111
10
0
202,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role