Player Matchup

Janus
Janus
G36Ccups
Janus
Level 25
God Stats
3W - 4L
1,275 SR
Queue Stats
112W - 116L
1,422 Elo+
Party 1
Bake Kujira
Bake Kujira
Marco0798
Bake Kujira
Level 58
God Stats
2W - 3L
1,397 SR
Queue Stats
180W - 169L
1,382 Elo+
Party 2
Medusa
Medusa
Omitted1
Medusa
Level 117
God Stats
7W - 5L
1,160 SR
Queue Stats
156W - 143L
1,410 Elo+
Party 2
Chaac
Chaac
SegaSalem
Chaac
Level 143
God Stats
2W - 3L
1,327 SR
Queue Stats
315W - 315L
1,433 Elo+
Party 1
Mercury
Mercury
agentgold3
Mercury
Level 118
God Stats
2W - 1L
1,853 SR
Queue Stats
91W - 93L
1,399 Elo+
Solo
Team Averages
Level 92
1,403 SR
1,409 Elo+

VS

Team Averages
Level 123
1,453 SR
1,442 Elo+
Kukulkan
Kukulkan
Acmecondor
Kukulkan
Level 127
God Stats
2W - 5L
1,506 SR
Queue Stats
23W - 28L
1,413 Elo+
Solo
Martichoras
Martichoras
KGKnights007
Martichoras
Level 136
God Stats
2W - 1L
1,619 SR
Queue Stats
29W - 32L
1,428 Elo+
Solo
Poseidon
Poseidon
Mati92cabj
Poseidon
Level 144
God Stats
0W - 3L
1,242 SR
Queue Stats
121W - 130L
1,460 Elo+
Party 3
Hercules
Hercules
RenzoR6_22
Hercules
Level 79
God Stats
6W - 12L
1,309 SR
Queue Stats
198W - 205L
1,458 Elo+
Party 3
Hun Batz
Hun Batz
isaiasrainbow07
Hun Batz
Level 129
God Stats
12W - 9L
1,587 SR
Queue Stats
125W - 126L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
G36Ccups
Janus
19
7 / 3 / 6
12,796
582
22,821
11,155
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
Marco0798
Bake Kujira
16
2 / 2 / 9
10,830
492
10,007
18,425
18,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Omitted1
Medusa
19
6 / 3 / 2
12,203
555
12,115
12,342
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
SegaSalem
Chaac
18
3 / 1 / 8
12,128
551
15,516
23,423
23,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
agentgold3
Mercury
20
11 / 5 / 6
12,904
587
11,881
19,372
8,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acmecondor
Kukulkan
16
3 / 2 / 5
10,760
489
9,090
11,562
8,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Martichoras
KGKnights007
Martichoras
12
0 / 8 / 5
7,851
357
5,666
15,489
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Mati92cabj
Poseidon
16
2 / 7 / 1
10,018
455
8,053
14,263
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
RenzoR6_22
Hercules
17
4 / 6 / 5
11,249
511
13,096
29,357
30,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
17
5 / 6 / 4
10,428
474
11,031
21,346
8,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
29
Kills
14
14
Deaths
29
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acmecondor
Kukulkan
3
2
5
2.75
W
Janus
G36Ccups
Janus
7
3
6
3.33
L
Martichoras
KGKnights007
Martichoras
0
8
5
0.31
W
Bake Kujira
Marco0798
Bake Kujira
2
2
9
3.25
L
Poseidon
Mati92cabj
Poseidon
2
7
1
0.36
W
Medusa
Omitted1
Medusa
6
3
2
2.33
L
Hercules
RenzoR6_22
Hercules
4
6
5
1.08
W
Chaac
SegaSalem
Chaac
3
1
8
7
W
Mercury
agentgold3
Mercury
11
5
6
2.8
L
Hun Batz
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,340
Damage
46,936
84,717
Taken
92,017
60,305
Mitigated
57,782
19,693
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acmecondor
Kukulkan
9,090
2,169
0
3,358
11,562
8,657
0
2,161
9,277
47,989
0
W
Janus
G36Ccups
Janus
22,821
753
203
3,448
11,155
4,650
3,127
2,888
8,092
107,131
1,656
L
Martichoras
KGKnights007
Martichoras
5,666
1,396
0
1,109
15,489
5,220
0
6,209
9,102
0
31,255
W
Bake Kujira
Marco0798
Bake Kujira
10,007
4,463
0
2,677
18,425
18,199
394
5,813
12,410
47,131
1,476
L
Poseidon
Mati92cabj
Poseidon
8,053
650
0
929
14,263
4,728
764
6,778
7,010
69,881
742
W
Medusa
Omitted1
Medusa
12,115
3,941
0
3,350
12,342
5,078
5,206
2,150
10,103
0
99,142
L
Hercules
RenzoR6_22
Hercules
13,096
3,201
0
8,789
29,357
30,329
0
8,170
20,799
525
52,870
W
Chaac
SegaSalem
Chaac
15,516
3,242
0
6,469
23,423
23,591
744
3,156
19,426
54
85,150
W
Mercury
agentgold3
Mercury
11,881
4,284
0
3,546
19,372
8,787
0
3,459
15,867
0
108,280
L
Hun Batz
11,031
2,922
0
7,689
21,346
8,848
15
6,653
14,271
0
76,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,861
Gold Earned
50,306
675
Minions Killed
466
0
Camps Cleared
0
2,157,020
Distance Traveled
1,960,651
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,760
489
71
3
0
392,875
8
W
Janus
12,796
582
180
8
0
404,954
3
L
Martichoras
7,851
357
47
2
0
349,995
0
W
Bake Kujira
10,830
492
56
3
0
433,886
0
L
Poseidon
10,018
455
151
7
0
391,234
2
W
Medusa
12,203
555
165
8
0
418,907
0
L
Hercules
11,249
511
92
4
0
379,482
4
W
Chaac
12,128
551
139
6
0
416,101
0
W
Mercury
12,904
587
135
6
0
483,172
0
L
Hun Batz
10,428
474
105
5
0
447,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role