Player Matchup

Anhur
Anhur
Aduery
Anhur
Level 125
God Stats
14W - 3L
1,695 SR
Queue Stats
442W - 406L
1,522 Elo+
Party 2
Zeus
Zeus
NGP Synth
Zeus
Level 63
God Stats
6W - 6L
1,458 SR
Queue Stats
205W - 212L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
erkiturkey
Kumbhakarna
Level 202
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 264L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
sincereapology
Tsukuyomi
Level 193
God Stats
7W - 3L
1,558 SR
Queue Stats
307W - 314L
1,481 Elo+
Solo
Pele
Pele
vemuko
Pele
Level 84
God Stats
1W - 1L
1,301 SR
Queue Stats
58W - 55L
1,500 Elo+
Party 2
Team Averages
Level 133
1,503 SR
1,512 Elo+

VS

Team Averages
Level 154
1,469 SR
1,539 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AstralImmortal
Artio
Level 232
God Stats
10W - 9L
1,519 SR
Queue Stats
454W - 528L
1,455 Elo+
Solo
Ra
Ra
BoomerRemover69
Ra
Level 157
God Stats
14W - 10L
1,667 SR
Queue Stats
234W - 218L
1,534 Elo+
Party 1
Charybdis
Charybdis
SLEEPYxTU4TL3
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 121L
1,539 Elo+
Party 1
Awilix
Awilix
lorenzomart-101
Awilix
Level 144
God Stats
0W - 1L
1,160 SR
Queue Stats
31W - 24L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aduery
Anhur
14
8 / 0 / 7
8,412
561
14,424
8,599
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
14
0 / 5 / 0
7,661
511
2,603
8,334
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
erkiturkey
Kumbhakarna
15
8 / 1 / 3
9,333
622
11,607
10,029
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
sincereapology
Tsukuyomi
13
2 / 2 / 11
7,798
520
7,468
13,911
7,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
vemuko
Pele
13
6 / 2 / 3
7,874
525
6,123
9,223
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 6 / 0
6,892
459
2,067
11,536
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 1
6,371
425
5,763
19,509
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
5 / 0 / 1
10,264
684
5,153
5,593
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SLEEPYxTU4TL3
Charybdis
13
2 / 3 / 1
7,487
499
9,827
10,533
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 8 / 3
7,059
471
3,938
13,400
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
10
10
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
0
0.17
W
Anhur
Aduery
Anhur
8
0
7
11.5
L
0
7
1
0.07
L
5
0
1
5.5
W
Zeus
0
5
0
0
L
Charybdis
SLEEPYxTU4TL3
Charybdis
2
3
1
0.83
W
Kumbhakarna
erkiturkey
Kumbhakarna
8
1
3
9.5
L
2
8
3
0.44
W
Tsukuyomi
sincereapology
Tsukuyomi
2
2
11
3.75
W
Pele
vemuko
Pele
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,225
Damage
26,748
50,096
Taken
60,571
23,283
Mitigated
24,182
14,208
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,067
284
0
1,295
11,536
3,507
0
5,492
5,546
0
35,106
W
Anhur
Aduery
Anhur
14,424
9,459
0
4,853
8,599
2,636
480
2,304
6,281
0
51,787
L
5,763
453
344
5,148
19,509
11,649
0
783
18,700
15,363
0
L
5,153
301
117
1,708
5,593
2,048
0
2,540
3,053
83,056
640
W
Zeus
2,603
281
0
1,110
8,334
1,920
0
3,423
4,694
61,565
174
L
Charybdis
SLEEPYxTU4TL3
Charybdis
9,827
5,230
0
3,973
10,533
2,670
162
1,284
9,147
0
64,984
W
Kumbhakarna
erkiturkey
Kumbhakarna
11,607
1,384
0
2,377
10,029
9,066
50
506
9,523
60,452
2,320
L
3,938
1,298
0
946
13,400
4,308
0
2,864
10,264
0
50,310
W
Tsukuyomi
sincereapology
Tsukuyomi
7,468
2,017
0
2,112
13,911
7,079
103
3,013
10,894
0
35,172
W
Pele
vemuko
Pele
6,123
1,148
0
3,756
9,223
2,582
15
1,244
7,819
0
48,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
38,073
419
Minions Killed
458
0
Camps Cleared
0
1,421,764
Distance Traveled
1,455,156
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,892
459
64
4
0
245,928
0
W
Anhur
8,412
561
77
5
0
264,770
5
L
Artio
6,371
425
22
1
0
283,547
0
L
Ra
10,264
684
187
12
0
362,337
2
W
Zeus
7,661
511
118
8
0
246,249
0
L
Charybdis
7,487
499
106
7
0
255,274
0
W
Kumbhakarna
9,333
622
109
7
0
253,754
0
L
Awilix
7,059
471
79
5
0
308,070
1
W
Tsukuyomi
7,798
520
36
2
0
323,266
0
W
Pele
7,874
525
79
5
0
333,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role