Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RoobIV
Atlas
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 61L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
SexyyRedd
Ix Chel
Level 50
God Stats
2W - 3L
1,659 SR
Queue Stats
133W - 126L
1,556 Elo+
Party 1
Neith
Neith
Takodachi
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,464 Elo+
Solo
Apollo
Apollo
clãy
Apollo
Level 158
God Stats
3W - 4L
1,833 SR
Queue Stats
139W - 135L
1,543 Elo+
Party 1
Team Averages
Level 115
1,598 SR
1,508 Elo+

VS

Team Averages
Level 131
1,734 SR
1,614 Elo+
Vulcan
Vulcan
DampPrisonPocket
Vulcan
Level 156
God Stats
1W - 0L
1,823 SR
Queue Stats
15W - 14L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
ImTheBestUllr
Cthulhu
Level 169
God Stats
1W - 0L
1,741 SR
Queue Stats
724W - 650L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Salkaseltzer
Gilgamesh
Level 65
God Stats
3W - 1L
1,705 SR
Queue Stats
19W - 15L
1,676 Elo+
Party 2
Chernobog
Chernobog
Taz3rrrFac3
Chernobog
Level 99
God Stats
2W - 0L
1,791 SR
Queue Stats
7W - 5L
1,676 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cfig0709
Cu Chulainn
Level 168
God Stats
1W - 2L
1,612 SR
Queue Stats
10W - 8L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 0 / 1
5,936
540
3,754
6,732
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
RoobIV
Atlas
10
2 / 0 / 0
5,947
541
2,535
6,504
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
SexyyRedd
Ix Chel
11
1 / 3 / 1
6,631
603
4,892
7,407
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Takodachi
Neith
10
0 / 2 / 1
5,646
513
3,196
5,676
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
clãy
Apollo
12
2 / 0 / 1
6,241
567
3,442
5,815
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,821
620
5,738
3,365
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
10
0 / 1 / 0
5,862
533
3,531
6,931
4,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
Salkaseltzer
Gilgamesh
11
2 / 0 / 0
6,036
549
2,804
8,125
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
Taz3rrrFac3
Chernobog
10
0 / 3 / 0
5,675
516
2,749
5,243
1,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
cfig0709
Cu Chulainn
11
1 / 2 / 2
6,611
601
4,167
9,208
4,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
1
1.5
W
2
0
0
2
W
Cthulhu
0
1
0
0
L
Atlas
RoobIV
Atlas
2
0
0
2
W
Gilgamesh
Salkaseltzer
Gilgamesh
2
0
0
2
L
Ix Chel
SexyyRedd
Ix Chel
1
3
1
0.5
L
Neith
Takodachi
Neith
0
2
1
0.25
W
Chernobog
Taz3rrrFac3
Chernobog
0
3
0
0
W
Cu Chulainn
cfig0709
Cu Chulainn
1
2
2
1
L
Apollo
clãy
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
18,989
32,134
Taken
32,872
11,781
Mitigated
14,400
11,354
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,754
894
0
540
6,732
2,610
0
786
5,946
0
48,582
W
5,738
0
0
1,212
3,365
1,153
70
702
2,663
51,171
586
W
Cthulhu
3,531
165
54
1,681
6,931
4,051
0
928
5,937
29,033
0
L
Atlas
RoobIV
Atlas
2,535
1,221
0
2,419
6,504
3,660
0
2,949
3,440
21,563
0
W
Gilgamesh
Salkaseltzer
Gilgamesh
2,804
730
0
994
8,125
3,258
0
1,006
7,053
0
42,430
L
Ix Chel
SexyyRedd
Ix Chel
4,892
431
85
3,346
7,407
2,435
0
217
7,190
38,412
1,818
L
Neith
Takodachi
Neith
3,196
482
0
1,842
5,676
1,071
0
3,766
1,615
0
42,785
W
Chernobog
Taz3rrrFac3
Chernobog
2,749
2,007
0
1,170
5,243
1,536
0
1,095
4,148
0
38,816
W
Cu Chulainn
cfig0709
Cu Chulainn
4,167
199
0
2,189
9,208
4,402
0
3,470
5,254
7,275
32,437
L
Apollo
clãy
Apollo
3,442
2,235
0
3,122
5,815
2,005
0
1,424
4,391
0
48,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
31,005
387
Minions Killed
350
0
Camps Cleared
0
1,134,990
Distance Traveled
1,197,823
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,936
540
79
7
0
250,971
0
W
Vulcan
6,821
620
110
10
0
251,347
0
W
Cthulhu
5,862
533
53
5
0
250,005
4
L
Atlas
5,947
541
35
3
0
241,507
0
W
Gilgamesh
6,036
549
53
5
0
236,370
1
L
Ix Chel
6,631
603
93
8
0
212,599
2
L
Neith
5,646
513
84
8
0
190,127
1
W
Chernobog
5,675
516
68
6
0
223,803
0
W
Cu Chulainn
6,611
601
66
6
0
236,298
0
L
Apollo
6,241
567
96
9
0
239,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role