Player Matchup

Baba Yaga
Baba Yaga
Cant No Ammo
Baba Yaga
Level 107
God Stats
9W - 6L
1,688 SR
Queue Stats
400W - 435L
1,445 Elo+
Solo
Ix Chel
Ix Chel
SNOW ii LUXX
Ix Chel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 116L
1,263 Elo+
Party 2
Hercules
Hercules
SNOW ii SIN
Hercules
Level 134
God Stats
1W - 1L
1,610 SR
Queue Stats
22W - 35L
1,313 Elo+
Party 2
Ne Zha
Ne Zha
aroccc
Ne Zha
Level 123
God Stats
1W - 1L
1,719 SR
Queue Stats
63W - 75L
1,452 Elo+
Solo
Jormungandr
Jormungandr
holyguacamorley
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,464 Elo+
Solo
Team Averages
Level 107
1,603 SR
1,388 Elo+

VS

Team Averages
Level 78
1,658 SR
1,485 Elo+
Ao Kuang
Ao Kuang
Asian-Wolff
Ao Kuang
Level 118
God Stats
2W - 0L
1,698 SR
Queue Stats
29W - 30L
1,450 Elo+
Party 1
Geb
Geb
HolyCat-Smurf
Geb
Level 66
God Stats
2W - 0L
1,519 SR
Queue Stats
44W - 42L
1,480 Elo+
Party 1
Terra
Terra
Legolas_cham
Terra
Level 101
God Stats
1W - 0L
1,567 SR
Queue Stats
26W - 18L
1,687 Elo+
Party 1
Vamana
Vamana
andresmoronesf
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 82L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
lBaztet
Kukulkan
Level 78
God Stats
3W - 0L
2,006 SR
Queue Stats
122W - 131L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cant No Ammo
Baba Yaga
19
7 / 3 / 9
11,671
834
21,264
9,662
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
SNOW ii LUXX
Ix Chel
15
1 / 8 / 7
9,223
659
6,049
13,228
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SNOW ii SIN
Hercules
19
7 / 4 / 7
10,961
783
11,449
19,456
26,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ne Zha
aroccc
Ne Zha
14
1 / 5 / 8
8,835
631
8,166
9,318
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
holyguacamorley
Jormungandr
13
1 / 4 / 3
8,176
584
7,720
9,126
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asian-Wolff
Ao Kuang
19
13 / 6 / 9
12,643
903
16,625
16,780
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
1 / 3 / 13
9,526
680
8,127
11,638
5,362
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 12
10,055
718
10,830
19,355
8,922
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 14
9,968
712
5,335
11,845
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
lBaztet
Kukulkan
19
3 / 1 / 9
10,524
752
13,790
5,396
1,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
17
Kills
24
24
Deaths
18
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Asian-Wolff
Ao Kuang
13
6
9
2.92
L
Baba Yaga
Cant No Ammo
Baba Yaga
7
3
9
3.83
W
1
3
13
2.5
W
3
5
12
1.8
L
Ix Chel
SNOW ii LUXX
Ix Chel
1
8
7
0.56
L
Hercules
SNOW ii SIN
Hercules
7
4
7
2.63
W
4
3
14
3.67
L
Ne Zha
aroccc
Ne Zha
1
5
8
1
L
Jormungandr
holyguacamorley
Jormungandr
1
4
3
0.63
W
Kukulkan
lBaztet
Kukulkan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,648
Damage
54,707
60,790
Taken
65,014
50,066
Mitigated
32,334
18,816
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Asian-Wolff
Ao Kuang
16,625
4,763
2,680
6,239
16,780
7,476
273
6,623
10,042
27,252
1,896
L
Baba Yaga
Cant No Ammo
Baba Yaga
21,264
2,273
13
2,272
9,662
4,803
0
8,367
1,138
40,101
0
W
8,127
908
1,386
2,763
11,638
5,362
221
7,895
3,700
20,027
942
W
10,830
1,036
2,350
8,204
19,355
8,922
57
9,853
9,335
16,355
969
L
Ix Chel
SNOW ii LUXX
Ix Chel
6,049
1,408
431
709
13,228
5,634
0
10,753
2,082
15,289
0
L
Hercules
SNOW ii SIN
Hercules
11,449
2,241
1,138
9,020
19,456
26,879
0
12,773
5,809
0
26,337
W
5,335
1,480
196
1,482
11,845
8,761
0
6,310
5,382
0
9,858
L
Ne Zha
aroccc
Ne Zha
8,166
863
962
1,833
9,318
4,738
0
7,078
2,034
0
18,131
L
Jormungandr
holyguacamorley
Jormungandr
7,720
1,708
760
1,678
9,126
8,012
0
7,325
1,520
18,380
200
W
Kukulkan
lBaztet
Kukulkan
13,790
959
425
974
5,396
1,813
926
3,699
1,561
40,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,866
Gold Earned
52,716
136
Minions Killed
155
0
Camps Cleared
0
1,095,384
Distance Traveled
1,350,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,643
903
31
2
0
262,239
0
L
Baba Yaga
11,671
834
38
3
0
274,048
0
W
Geb
9,526
680
35
3
0
268,731
0
W
Terra
10,055
718
20
1
0
250,855
0
L
Ix Chel
9,223
659
22
2
0
241,587
0
L
Hercules
10,961
783
21
2
0
228,192
0
W
Vamana
9,968
712
11
1
0
297,631
0
L
Ne Zha
8,835
631
29
2
0
188,615
0
L
Jormungandr
8,176
584
26
2
0
162,942
0
W
Kukulkan
10,524
752
58
4
0
270,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role