Player Matchup

Mulan
Mulan
DontFluffTheTail
Mulan
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,468 Elo+
Party 3
Loki
Loki
KnightmareDemon
Loki
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,563 Elo+
Party 3
Poseidon
Poseidon
ZeusLeftPocket
Poseidon
Level 45
God Stats
7W - 17L
1,283 SR
Queue Stats
80W - 126L
1,396 Elo+
Solo
Olorun
Olorun
nyancat0534
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 28L
1,640 Elo+
Party 3
Osiris
Osiris
xXSkiLLzZ R4Ge
Osiris
Level 45
God Stats
12W - 6L
1,646 SR
Queue Stats
61W - 74L
1,349 Elo+
Solo
Team Averages
Level 56
1,486 SR
1,483 Elo+

VS

Team Averages
Level 62
1,695 SR
1,485 Elo+
Gilgamesh
Gilgamesh
BigMommyMilkey
Gilgamesh
Level 125
God Stats
4W - 2L
1,923 SR
Queue Stats
51W - 56L
1,456 Elo+
Party 2
Artio
Artio
Capitan_Bazofia
Artio
Level 31
God Stats
1W - 1L
1,656 SR
Queue Stats
29W - 34L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
Rebooted1
Danzaburou
Level 67
God Stats
1W - 5L
1,768 SR
Queue Stats
25W - 31L
1,430 Elo+
Party 2
Chaac
Chaac
SonicShot13
Chaac
Level 18
God Stats
3W - 3L
1,768 SR
Queue Stats
64W - 99L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bobystompy
Morgan Le Fay
Level 69
God Stats
6W - 7L
1,363 SR
Queue Stats
142W - 141L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 10
8,594
573
5,968
10,257
7,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 8
8,368
558
7,538
12,150
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
15
1 / 1 / 3
9,097
606
4,716
7,730
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Olorun
16
7 / 1 / 5
10,656
710
9,681
6,024
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
3 / 1 / 2
9,201
613
6,640
10,178
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigMommyMilkey
Gilgamesh
12
5 / 4 / 1
7,331
489
5,605
13,565
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 3
6,257
417
2,607
13,463
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Rebooted1
Danzaburou
11
1 / 7 / 0
6,221
415
3,301
9,436
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
1 / 3 / 1
7,344
490
7,575
10,178
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
bobystompy
Morgan Le Fay
15
2 / 1 / 3
8,196
546
6,979
5,910
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
9
9
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigMommyMilkey
Gilgamesh
5
4
1
1.38
L
0
5
3
0.3
W
4
2
10
4.5
W
4
4
8
2
L
Danzaburou
Rebooted1
Danzaburou
1
7
0
0.14
L
1
3
1
0.5
W
Poseidon
1
1
3
2.5
L
Morgan Le Fay
bobystompy
Morgan Le Fay
2
1
3
3.5
W
Olorun
7
1
5
9.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
26,067
46,339
Taken
52,552
26,052
Mitigated
24,929
19,597
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigMommyMilkey
Gilgamesh
5,605
1,589
0
2,061
13,565
4,780
0
2,946
10,489
0
36,932
L
2,607
328
435
2,241
13,463
9,160
0
5,556
7,718
17,220
0
W
5,968
519
2,297
2,272
10,257
7,926
0
3,299
6,958
0
12,397
W
7,538
1,065
0
4,145
12,150
4,055
0
2,359
9,791
0
64,053
L
Danzaburou
Rebooted1
Danzaburou
3,301
762
0
1,411
9,436
2,769
0
4,076
5,316
0
34,562
L
7,575
1,015
0
1,955
10,178
6,089
0
368
9,214
0
42,361
W
Poseidon
4,716
970
0
2,630
7,730
2,353
0
2,923
4,807
68,488
1,100
L
Morgan Le Fay
bobystompy
Morgan Le Fay
6,979
255
0
1,545
5,910
2,131
0
799
4,913
64,564
0
W
Olorun
9,681
5,033
60
2,653
6,024
2,226
2,737
1,239
4,785
81,752
5,584
W
6,640
2,219
0
5,540
10,178
9,492
561
39
10,139
0
58,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
35,349
516
Minions Killed
345
0
Camps Cleared
0
1,604,174
Distance Traveled
1,528,287
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,331
489
62
4
0
329,759
0
L
Artio
6,257
417
25
2
0
336,387
4
W
Mulan
8,594
573
13
1
0
330,019
0
W
Loki
8,368
558
96
6
0
345,567
0
L
Danzaburou
6,221
415
55
4
0
269,259
0
L
Chaac
7,344
490
82
5
0
303,082
0
W
Poseidon
9,097
606
158
11
0
351,560
2
L
Morgan Le Fay
8,196
546
121
8
0
289,800
3
W
Olorun
10,656
710
157
10
0
285,476
1
W
Osiris
9,201
613
92
6
0
291,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role