Player Matchup

Pele
Pele
DanielYoungx27
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 180L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
JOSIE378
Jing Wei
Level 128
God Stats
0W - 1L
1,732 SR
Queue Stats
186W - 198L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
KARMA TGF
Aphrodite
Level 129
God Stats
8W - 10L
1,546 SR
Queue Stats
201W - 195L
1,463 Elo+
Solo
Anubis
Anubis
MolhoQuente
Anubis
Level 111
God Stats
4W - 4L
1,460 SR
Queue Stats
306W - 282L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
YFNSwerv
Kumbhakarna
Level 169
God Stats
0W - 2L
1,676 SR
Queue Stats
250W - 253L
1,484 Elo+
Party 1
Team Averages
Level 128
1,583 SR
1,499 Elo+

VS

Team Averages
Level 97
1,443 SR
1,473 Elo+
Bastet
Bastet
Aevious
Bastet
Level 85
God Stats
2W - 2L
1,498 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 3
Shiva
Shiva
DasHxL
Shiva
Level 101
God Stats
14W - 16L
1,436 SR
Queue Stats
164W - 165L
1,510 Elo+
Party 2
Anubis
Anubis
Serkov
Anubis
Level 82
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 4L
1,558 Elo+
Party 3
Zhong Kui
Zhong Kui
UltraClean
Zhong Kui
Level 109
God Stats
1W - 3L
1,099 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 3
Cernunnos
Cernunnos
ditaaaaaa
Cernunnos
Level 107
God Stats
31W - 32L
1,480 SR
Queue Stats
127W - 116L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 0
9,527
476
10,912
19,783
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
JOSIE378
Jing Wei
18
0 / 2 / 0
10,391
520
3,933
11,612
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
KARMA TGF
Aphrodite
16
0 / 3 / 2
9,810
491
6,884
13,550
7,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
0 / 7 / 0
9,273
464
7,433
13,647
4,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
YFNSwerv
Kumbhakarna
15
0 / 0 / 0
8,765
438
2,601
18,498
15,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aevious
Bastet
18
6 / 1 / 7
11,236
562
10,593
15,370
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
DasHxL
Shiva
16
3 / 0 / 6
10,545
527
13,225
14,448
15,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Serkov
Anubis
17
3 / 1 / 9
10,703
535
10,170
9,708
4,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Zhong Kui
UltraClean
Zhong Kui
17
6 / 1 / 2
11,111
556
13,093
13,330
8,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
ditaaaaaa
Cernunnos
19
1 / 0 / 5
11,235
562
11,391
7,258
3,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
19
19
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aevious
Bastet
6
1
7
9.5
L
3
7
0
0.43
W
Shiva
DasHxL
Shiva
3
0
6
6
L
Jing Wei
JOSIE378
Jing Wei
0
2
0
0
L
Aphrodite
KARMA TGF
Aphrodite
0
3
2
0.33
L
Anubis
0
7
0
0
W
Anubis
Serkov
Anubis
3
1
9
7.5
W
Zhong Kui
UltraClean
Zhong Kui
6
1
2
7
L
Kumbhakarna
YFNSwerv
Kumbhakarna
0
0
0
0
W
Cernunnos
ditaaaaaa
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
58,472
77,090
Taken
60,114
38,048
Mitigated
38,496
29,721
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aevious
Bastet
10,593
3,368
232
6,342
15,370
6,350
1,097
2,628
12,742
0
86,847
L
10,912
2,103
0
6,956
19,783
5,996
0
7,635
12,148
0
84,779
W
Shiva
DasHxL
Shiva
13,225
952
55
2,576
14,448
15,952
0
5,100
9,348
0
34,533
L
Jing Wei
JOSIE378
Jing Wei
3,933
2,228
0
3,668
11,612
4,513
923
0
11,612
0
92,254
L
Aphrodite
KARMA TGF
Aphrodite
6,884
467
2,865
7,980
13,550
7,599
45
5,684
7,866
70,590
392
L
Anubis
7,433
201
0
3,291
13,647
4,879
0
4,892
8,755
74,563
1,217
W
Anubis
Serkov
Anubis
10,170
539
0
4,654
9,708
4,149
320
3,758
5,950
83,217
1,694
W
Zhong Kui
UltraClean
Zhong Kui
13,093
867
0
6,659
13,330
8,840
953
3,570
9,760
76,589
0
L
Kumbhakarna
YFNSwerv
Kumbhakarna
2,601
92
394
4,567
18,498
15,061
0
4,760
13,738
36,716
0
W
Cernunnos
ditaaaaaa
Cernunnos
11,391
5,861
0
3,804
7,258
3,205
498
2,057
5,201
0
116,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
54,830
634
Minions Killed
594
0
Camps Cleared
0
1,935,699
Distance Traveled
2,060,604
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,236
562
93
5
0
432,430
6
L
Pele
9,527
476
131
7
0
428,639
3
W
Shiva
10,545
527
27
1
0
454,848
6
L
Jing Wei
10,391
520
162
8
0
385,658
2
L
Aphrodite
9,810
491
131
7
0
362,997
6
L
Anubis
9,273
464
144
7
0
349,190
9
W
Anubis
10,703
535
145
7
0
389,216
0
W
Zhong Kui
11,111
556
133
7
0
370,637
2
L
Kumbhakarna
8,765
438
66
3
0
409,215
7
W
Cernunnos
11,235
562
196
10
0
413,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role