Player Matchup

Fenrir
Fenrir
Jordy YT3713
Fenrir
Level 133
God Stats
8W - 8L
1,625 SR
Queue Stats
132W - 131L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Luxercy
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 71L
1,553 Elo+
Solo
Ishtar
Ishtar
MarQozLC
Ishtar
Level 146
God Stats
1W - 0L
1,556 SR
Queue Stats
47W - 53L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
QQuimeYY
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,306 Elo+
Party 1
Zeus
Zeus
igorblackshadow3
Zeus
Level 108
God Stats
9W - 8L
1,384 SR
Queue Stats
297W - 299L
1,544 Elo+
Solo
Team Averages
Level 115
1,513 SR
1,479 Elo+

VS

Team Averages
Level 86
1,462 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CAPIVARA_SUADA
Athena
Level 48
God Stats
0W - 1L
1,373 SR
Queue Stats
95W - 89L
1,569 Elo+
Party 2
Chang'e
Chang'e
mikustrawberry
Chang'e
Level 64
God Stats
15W - 22L
1,446 SR
Queue Stats
109W - 126L
1,546 Elo+
Party 2
Bastet
Bastet
temp-41479926
Bastet
Level 73
God Stats
9W - 9L
1,492 SR
Queue Stats
166W - 168L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 0 / 1
5,475
684
2,441
5,460
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Luxercy
Sun Wukong
10
1 / 1 / 0
5,622
703
2,436
4,936
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
MarQozLC
Ishtar
9
0 / 1 / 2
4,365
546
3,033
5,351
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
QQuimeYY
Cthulhu
9
1 / 0 / 3
5,206
651
2,429
4,922
2,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 2 / 0
5,169
646
2,655
3,928
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 1
3,988
499
3,594
5,345
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
 
Fenrir
4
0 / 1 / 0
3,389
424
292
1,716
798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
3,979
497
1,401
5,718
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,448
556
2,258
5,953
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
4 / 1 / 0
5,297
662
4,005
5,337
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Fenrir
 
Fenrir
0
1
0
0
L
0
1
1
0.5
W
Fenrir
4
0
1
4.5
W
Sun Wukong
Luxercy
Sun Wukong
1
1
0
1
W
Ishtar
MarQozLC
Ishtar
0
1
2
1
W
Cthulhu
QQuimeYY
Cthulhu
1
0
3
2.5
W
1
2
0
0.5
L
0
2
1
0.25
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,994
Damage
11,550
24,597
Taken
24,069
8,782
Mitigated
8,583
8,423
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,594
756
0
1,404
5,345
1,348
0
740
4,605
0
25,482
L
Fenrir
 
Fenrir
292
0
0
471
1,716
798
0
0
1,716
0
5,894
L
1,401
534
0
1,409
5,718
3,539
0
1,578
4,140
6,970
0
W
Fenrir
2,441
528
0
1,606
5,460
2,118
0
200
5,200
0
38,621
W
Sun Wukong
Luxercy
Sun Wukong
2,436
343
0
1,630
4,936
1,843
0
142
4,766
0
37,636
W
Ishtar
MarQozLC
Ishtar
3,033
1,787
0
2,654
5,351
1,647
10
570
4,781
0
28,937
W
Cthulhu
QQuimeYY
Cthulhu
2,429
323
51
1,619
4,922
2,268
0
639
4,243
19,885
0
W
2,655
301
0
863
3,928
906
70
1,848
1,920
32,297
520
L
2,258
72
120
1,739
5,953
1,528
0
2,178
3,775
24,674
0
L
4,005
918
0
2,858
5,337
1,370
0
465
4,872
0
25,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
21,101
303
Minions Killed
167
0
Camps Cleared
0
859,440
Distance Traveled
763,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,988
499
38
5
0
162,351
0
L
Fenrir
3,389
424
12
2
0
48,248
0
L
Athena
3,979
497
15
2
0
179,494
0
W
Fenrir
5,475
684
72
9
0
206,525
0
W
Sun Wukong
5,622
703
77
10
0
160,004
1
W
Ishtar
4,365
546
59
7
0
164,552
2
W
Cthulhu
5,206
651
26
3
0
171,905
1
W
Zeus
5,169
646
69
9
0
156,454
0
L
Chang'e
4,448
556
49
6
0
176,614
0
L
Bastet
5,297
662
53
7
0
197,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role