Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Cu Chulainn
Cu Chulainn
Gold IV
Tweekage
Cu Chulainn
Gold IV
Level 155
God Stats
9W - 6L
1,618 SR
Queue Stats
33W - 33L
1,385 MMR
Party 3
Apollo
Apollo
Gold III
TwistedTy
Apollo
Gold III
Level 126
God Stats
6W - 6L
1,549 SR
Queue Stats
33W - 32L
1,431 MMR
Party 3
Awilix
Awilix
Gold III
kimocho
Awilix
Gold III
Level 155
God Stats
41W - 26L
1,568 SR
Queue Stats
79W - 74L
1,483 MMR
Party 4
Janus
Janus
Gold III
warchi port
Janus
Gold III
Level 142
God Stats
6W - 6L
1,518 SR
Queue Stats
195W - 205L
1,405 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,551 SR
1,441 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,552 SR
1,451 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Bronze IV
 
Anubis
Bronze IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
Ch33s3burg
Arachne
Bronze III
Level 65
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 2L
1,446 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
GreatBattleMage
Xbalanque
Bronze III
Level 67
God Stats
1W - 2L
1,533 SR
Queue Stats
2W - 4L
1,408 MMR
Party 1
Bacchus
Bacchus
Platinum V
JanusGG
Bacchus
Platinum V
Level 181
God Stats
11W - 13L
1,597 SR
Queue Stats
139W - 139L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 1 / 6
5,956
596
2,160
8,309
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Tweekage
Cu Chulainn
10
2 / 1 / 2
6,077
608
5,330
8,423
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
TwistedTy
Apollo
11
0 / 0 / 4
5,974
597
4,642
5,000
1,615
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
kimocho
Awilix
11
7 / 2 / 4
6,518
652
7,739
6,346
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 4
6,101
610
5,629
5,342
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eKing ArthurNu WaFreya

VS

Bans
MulanLokiAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 4 / 1
6,235
624
5,567
11,280
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
 
Anubis
11
2 / 4 / 2
6,178
618
6,338
7,334
2,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Ch33s3burg
Arachne
9
1 / 2 / 0
5,164
516
2,134
6,786
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
GreatBattleMage
Xbalanque
10
1 / 3 / 0
5,049
505
2,950
5,487
1,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
JanusGG
Bacchus
9
0 / 1 / 0
5,434
543
3,075
6,560
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
5
6
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
6
5
L
Nike
 
Nike
1
4
1
0.38
L
Anubis
 
Anubis
2
4
2
0.75
L
Arachne
Ch33s3burg
Arachne
1
2
0
0.5
L
Xbalanque
GreatBattleMage
Xbalanque
1
3
0
0.33
L
Bacchus
JanusGG
Bacchus
0
1
0
0
W
Cu Chulainn
Tweekage
Cu Chulainn
2
1
2
3
W
Apollo
TwistedTy
Apollo
0
0
4
2
W
Awilix
kimocho
Awilix
7
2
4
4.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
20,064
33,420
Taken
37,447
13,099
Mitigated
14,572
10,209
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,160
161
1,642
2,872
8,309
3,730
0
3,166
5,143
13,201
0
L
Nike
 
Nike
5,567
637
0
2,017
11,280
3,128
0
2,122
9,038
0
34,072
L
Anubis
 
Anubis
6,338
267
0
2,163
7,334
2,694
0
1,991
5,203
37,193
0
L
Arachne
Ch33s3burg
Arachne
2,134
1,745
0
3,300
6,786
1,787
0
1,110
5,560
0
34,312
L
Xbalanque
GreatBattleMage
Xbalanque
2,950
1,875
0
510
5,487
1,410
0
482
5,005
0
26,749
L
Bacchus
JanusGG
Bacchus
3,075
266
0
2,164
6,560
5,553
0
1,403
5,085
19,329
0
W
Cu Chulainn
Tweekage
Cu Chulainn
5,330
694
0
1,484
8,423
4,586
0
953
7,470
0
38,805
W
Apollo
TwistedTy
Apollo
4,642
3,008
0
2,932
5,000
1,615
0
1,056
3,944
0
49,159
W
Awilix
kimocho
Awilix
7,739
2,917
0
594
6,346
1,827
0
2,594
3,752
0
35,922
W
5,629
570
0
685
5,342
1,341
0
2,008
3,334
35,676
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
28,060
313
Minions Killed
295
0
Camps Cleared
0
1,095,397
Distance Traveled
1,066,454
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,956
596
24
2
0
225,427
6
L
Nike
6,235
624
70
7
0
196,851
0
L
Anubis
6,178
618
89
9
0
195,932
0
L
Arachne
5,164
516
57
6
0
225,961
0
L
Xbalanque
5,049
505
53
5
0
223,531
0
L
Bacchus
5,434
543
26
3
0
224,179
0
W
Cu Chulainn
6,077
608
69
7
0
205,074
0
W
Apollo
5,974
597
97
10
0
190,308
1
W
Awilix
6,518
652
57
6
0
259,152
1
W
Janus
6,101
610
66
7
0
215,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role