Player Matchup

Achilles
Achilles
Boston8008
Achilles
Level 125
God Stats
3W - 5L
1,551 SR
Queue Stats
40W - 48L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
Jpexx
Aphrodite
Level 103
God Stats
21W - 19L
1,594 SR
Queue Stats
387W - 345L
1,578 Elo+
Solo
Mercury
Mercury
LethalLynx
Mercury
Level 124
God Stats
0W - 3L
1,168 SR
Queue Stats
34W - 44L
1,489 Elo+
Party 1
Artemis
Artemis
OKatzeO
Artemis
Level 39
God Stats
5W - 1L
1,954 SR
Queue Stats
55W - 42L
1,631 Elo+
Solo
Raijin
Raijin
Thanks4Speed
Raijin
Level 134
God Stats
0W - 2L
1,227 SR
Queue Stats
51W - 67L
1,482 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,539 Elo+

VS

Team Averages
Level 118
1,597 SR
1,532 Elo+
Cerberus
Cerberus
 
Cerberus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
H2O-YEAH
Chaac
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 121L
1,536 Elo+
Party 2
Chiron
Chiron
PAXroma
Chiron
Level 49
God Stats
3W - 5L
1,537 SR
Queue Stats
119W - 113L
1,538 Elo+
Party 2
Mercury
Mercury
Regulatorz
Mercury
Level 155
God Stats
2W - 2L
1,766 SR
Queue Stats
161W - 160L
1,527 Elo+
Party 2
Vulcan
Vulcan
Tromthiccy
Vulcan
Level 87
God Stats
15W - 16L
1,683 SR
Queue Stats
567W - 541L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boston8008
Achilles
11
1 / 3 / 0
6,092
469
8,684
13,500
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Jpexx
Aphrodite
9
1 / 3 / 1
5,920
455
4,101
10,654
4,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mercury
LethalLynx
Mercury
11
1 / 4 / 0
6,220
478
3,017
11,009
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
OKatzeO
Artemis
13
2 / 3 / 0
6,833
526
8,550
10,020
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
13
1 / 2 / 1
6,851
527
5,442
7,695
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 5
6,092
469
8,562
13,207
8,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
H2O-YEAH
Chaac
14
2 / 2 / 1
8,100
623
9,259
13,409
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
PAXroma
Chiron
13
2 / 1 / 2
7,115
547
5,249
8,682
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Regulatorz
Mercury
15
6 / 0 / 2
8,383
645
3,591
7,465
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Tromthiccy
Vulcan
13
4 / 1 / 2
7,765
597
5,710
4,975
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
15
15
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
5
1.75
L
Achilles
Boston8008
Achilles
1
3
0
0.33
W
Chaac
H2O-YEAH
Chaac
2
2
1
1.25
L
Aphrodite
Jpexx
Aphrodite
1
3
1
0.5
L
Mercury
LethalLynx
Mercury
1
4
0
0.25
L
Artemis
OKatzeO
Artemis
2
3
0
0.67
W
Chiron
PAXroma
Chiron
2
1
2
3
W
Mercury
Regulatorz
Mercury
6
0
2
7
L
Raijin
1
2
1
0.75
W
Vulcan
Tromthiccy
Vulcan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
32,371
52,878
Taken
47,738
22,229
Mitigated
23,082
16,539
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,562
337
0
6,009
13,207
8,351
0
4,471
8,456
21,471
1,805
L
Achilles
Boston8008
Achilles
8,684
2,564
0
4,452
13,500
7,579
0
157
13,343
544
36,088
W
Chaac
H2O-YEAH
Chaac
9,259
1,767
0
4,986
13,409
7,978
0
537
12,832
0
59,855
L
Aphrodite
Jpexx
Aphrodite
4,101
1,059
3,055
4,433
10,654
4,841
0
4,935
5,654
18,429
0
L
Mercury
LethalLynx
Mercury
3,017
1,470
0
650
11,009
3,861
0
2,142
8,782
0
51,646
L
Artemis
OKatzeO
Artemis
8,550
4,779
0
1,907
10,020
3,592
28
1,824
8,196
0
53,045
W
Chiron
PAXroma
Chiron
5,249
1,575
173
3,282
8,682
2,528
204
726
7,956
0
49,817
W
Mercury
Regulatorz
Mercury
3,591
2,113
0
1,651
7,465
2,887
209
846
6,543
0
67,223
L
Raijin
5,442
288
0
2,042
7,695
2,356
0
4,673
2,776
48,194
0
W
Vulcan
Tromthiccy
Vulcan
5,710
317
0
1,330
4,975
1,338
0
2,521
2,026
48,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
37,455
378
Minions Killed
478
0
Camps Cleared
0
1,268,239
Distance Traveled
1,336,376
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,092
469
52
4
0
273,360
3
L
Achilles
6,092
469
58
4
0
260,313
0
W
Chaac
8,100
623
107
8
0
202,106
2
L
Aphrodite
5,920
455
34
3
0
231,150
3
L
Mercury
6,220
478
84
6
0
286,421
2
L
Artemis
6,833
526
90
7
0
216,023
5
W
Chiron
7,115
547
94
7
0
260,788
4
W
Mercury
8,383
645
117
9
0
310,749
0
L
Raijin
6,851
527
112
9
0
274,332
0
W
Vulcan
7,765
597
108
8
0
289,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role