Player Matchup

Maui
Maui
Addicus_DV
Maui
Level 83
God Stats
5W - 5L
1,492 SR
Queue Stats
98W - 113L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
Aidanmayn
Zhong Kui
Level 107
God Stats
3W - 3L
1,426 SR
Queue Stats
107W - 128L
1,428 Elo+
Party 2
Poseidon
Poseidon
Johnbatman24
Poseidon
Level 67
God Stats
2W - 2L
1,216 SR
Queue Stats
54W - 62L
1,459 Elo+
Party 2
Chaac
Chaac
Los_Mendos-
Chaac
Level 62
God Stats
5W - 3L
1,739 SR
Queue Stats
110W - 128L
1,307 Elo+
Party 2
Neith
Neith
legndary-jester
Neith
Level 66
God Stats
5W - 2L
1,791 SR
Queue Stats
65W - 66L
1,391 Elo+
Party 2
Team Averages
Level 77
1,533 SR
1,409 Elo+

VS

Team Averages
Level 70
1,459 SR
1,448 Elo+
Neith
Neith
BinBLw
Neith
Level 29
God Stats
3W - 6L
1,304 SR
Queue Stats
32W - 48L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
Catthulhu
Nu Wa
Level 67
God Stats
27W - 16L
1,613 SR
Queue Stats
223W - 195L
1,478 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NST-TrollmanLw
Kumbhakarna
Level 62
God Stats
0W - 1L
1,591 SR
Queue Stats
111W - 135L
1,422 Elo+
Party 1
King Arthur
King Arthur
Nyjetsva007
King Arthur
Level 111
God Stats
0W - 3L
1,136 SR
Queue Stats
272W - 254L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
Tommy2Turnt
Ao Kuang
Level 81
God Stats
4W - 4L
1,650 SR
Queue Stats
256W - 224L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,176
545
6,270
11,848
7,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Aidanmayn
Zhong Kui
14
3 / 2 / 3
8,997
600
10,137
12,588
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
Johnbatman24
Poseidon
15
2 / 0 / 4
8,230
549
4,048
10,777
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,474
565
6,962
11,689
8,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
10 / 3 / 3
8,875
592
10,554
10,332
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BinBLw
Neith
11
1 / 4 / 2
6,569
438
6,738
6,903
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Catthulhu
Nu Wa
14
0 / 3 / 3
7,643
510
6,672
8,056
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
NST-TrollmanLw
Kumbhakarna
10
1 / 7 / 3
7,211
481
4,975
17,770
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Nyjetsva007
King Arthur
12
1 / 4 / 1
7,523
502
7,332
13,614
9,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Tommy2Turnt
Ao Kuang
14
5 / 1 / 2
8,287
552
10,362
12,348
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
8
8
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Zhong Kui
Aidanmayn
Zhong Kui
3
2
3
2.25
L
Neith
BinBLw
Neith
1
4
2
0.5
L
Nu Wa
Catthulhu
Nu Wa
0
3
3
0.5
W
Poseidon
Johnbatman24
Poseidon
2
0
4
4
W
2
2
2
1.5
L
Kumbhakarna
NST-TrollmanLw
Kumbhakarna
1
7
3
0.36
L
King Arthur
Nyjetsva007
King Arthur
1
4
1
0.38
L
Ao Kuang
Tommy2Turnt
Ao Kuang
5
1
2
6
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,971
Damage
36,079
57,234
Taken
58,691
29,727
Mitigated
29,739
23,955
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,270
1,586
2,388
3,196
11,848
7,445
258
4,533
7,237
27,712
0
W
Zhong Kui
Aidanmayn
Zhong Kui
10,137
2,033
0
7,195
12,588
7,316
842
6,292
5,916
76,895
5,599
L
Neith
BinBLw
Neith
6,738
2,043
0
1,344
6,903
1,989
0
3,671
3,232
0
27,927
L
Nu Wa
Catthulhu
Nu Wa
6,672
1,238
0
425
8,056
2,477
0
5,235
2,821
48,058
0
W
Poseidon
Johnbatman24
Poseidon
4,048
920
0
5,917
10,777
2,968
149
2,421
8,235
68,748
0
W
6,962
1,561
0
3,998
11,689
8,969
147
1,575
10,014
0
47,925
L
Kumbhakarna
NST-TrollmanLw
Kumbhakarna
4,975
1,165
0
1,482
17,770
11,954
0
6,223
11,547
21,918
1,480
L
King Arthur
Nyjetsva007
King Arthur
7,332
1,179
0
2,484
13,614
9,315
0
2,556
11,058
0
37,366
L
Ao Kuang
Tommy2Turnt
Ao Kuang
10,362
3,201
0
5,366
12,348
4,004
16
3,201
9,147
55,027
0
W
10,554
3,436
0
1,261
10,332
3,029
1,197
6,082
4,131
0
54,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
37,233
447
Minions Killed
316
0
Camps Cleared
0
1,562,686
Distance Traveled
1,478,362
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,176
545
34
2
0
316,048
1
W
Zhong Kui
8,997
600
139
9
0
284,210
2
L
Neith
6,569
438
36
2
0
295,315
0
L
Nu Wa
7,643
510
93
6
0
284,958
0
W
Poseidon
8,230
549
95
6
0
366,759
0
W
Chaac
8,474
565
87
6
0
314,901
1
L
Kumbhakarna
7,211
481
34
2
0
275,501
2
L
King Arthur
7,523
502
70
5
0
274,311
5
L
Ao Kuang
8,287
552
83
6
0
348,277
3
W
Neith
8,875
592
92
6
0
280,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role