Player Matchup

Merlin
Merlin
Eta Retro n9
Merlin
Level 79
God Stats
1W - 1L
1,472 SR
Queue Stats
38W - 49L
1,438 Elo+
Solo
Fafnir
Fafnir
FireLordZuko116
Fafnir
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 250L
1,363 Elo+
Solo
Vamana
Vamana
L3GIT P1AYER32
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,209 Elo+
Party 1
Anubis
Anubis
MC2LITTY
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,203 Elo+
Party 1
Surtr
Surtr
insane123timmy
Surtr
Level 52
God Stats
1W - 2L
1,413 SR
Queue Stats
63W - 85L
1,408 Elo+
Solo
Team Averages
Level 69
1,477 SR
1,324 Elo+

VS

Team Averages
Level 70
1,651 SR
1,446 Elo+
Hou Yi
Hou Yi
MainGodOfWar520
Hou Yi
Level 69
God Stats
8W - 10L
1,534 SR
Queue Stats
356W - 350L
1,368 Elo+
Solo
Cthulhu
Cthulhu
MarSmoove24
Cthulhu
Level 89
God Stats
15W - 4L
1,925 SR
Queue Stats
517W - 521L
1,464 Elo+
Solo
Ymir
Ymir
NeonNyxx9343
Ymir
Level 34
God Stats
5W - 1L
1,750 SR
Queue Stats
147W - 145L
1,404 Elo+
Solo
Achilles
Achilles
PotatoWizard398
Achilles
Level 89
God Stats
2W - 0L
1,545 SR
Queue Stats
78W - 53L
1,584 Elo+
Solo
He Bo
He Bo
WHATxSMELLSx
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 292L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 6 / 4
9,283
619
11,912
10,972
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
6,764
451
0
0
0
14
2 / 7 / 2
8,613
574
10,300
14,856
12,578
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
MC2LITTY
Anubis
17
2 / 6 / 2
10,073
672
12,463
12,127
5,681
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 6 / 2
11,032
735
13,359
26,100
25,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
12,545
836
15,236
8,169
3,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cthulhu
MarSmoove24
Cthulhu
20
6 / 2 / 16
12,486
832
18,182
18,179
16,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 16
11,948
797
6,542
25,023
27,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
11 / 2 / 9
12,415
828
17,361
21,540
22,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 0 / 0
4,352
290
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
6
Kills
25
25
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
4
0.5
L
0
0
0
0
L
2
7
2
0.43
L
Anubis
MC2LITTY
Anubis
2
6
2
0.5
W
6
1
13
12.5
W
Cthulhu
MarSmoove24
Cthulhu
6
2
16
7
W
2
2
16
5
W
Achilles
11
2
9
7.75
W
0
0
0
0
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
57,321
64,055
Taken
72,911
48,109
Mitigated
70,793
13,305
Healing
31,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,912
201
686
1,322
10,972
4,586
0
3,817
6,816
25,797
0
L
0
0
0
0
0
0
0
0
0
0
0
L
10,300
4,663
731
1,668
14,856
12,578
0
4,578
9,910
0
17,747
L
Anubis
MC2LITTY
Anubis
12,463
170
918
2,714
12,127
5,681
0
5,634
6,296
25,809
417
W
15,236
10,022
996
1,348
8,169
3,891
4,891
3,601
4,531
0
48,028
W
Cthulhu
MarSmoove24
Cthulhu
18,182
486
4,106
5,352
18,179
16,481
529
6,589
11,377
40,314
2,809
W
6,542
1,866
1,113
8,783
25,023
27,540
1,060
8,580
16,252
11,518
1,723
W
Achilles
17,361
3,194
2,214
7,589
21,540
22,881
822
5,834
15,380
0
30,429
W
0
0
0
0
0
0
0
0
0
0
0
L
13,359
3,428
108
5,158
26,100
25,264
0
8,552
17,105
741
29,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,765
Gold Earned
53,746
114
Minions Killed
193
0
Camps Cleared
0
950,759
Distance Traveled
1,176,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,283
619
31
2
0
225,137
0
L
Fafnir
6,764
451
0
0
0
0
0
L
Vamana
8,613
574
16
1
0
251,752
0
L
Anubis
10,073
672
38
3
0
238,666
0
W
Hou Yi
12,545
836
76
5
0
268,171
0
W
Cthulhu
12,486
832
67
4
0
323,439
0
W
Ymir
11,948
797
20
1
0
274,555
0
W
Achilles
12,415
828
30
2
0
310,622
0
W
He Bo
4,352
290
0
0
0
0
0
L
Surtr
11,032
735
29
2
0
235,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role