Player Matchup

Gilgamesh
Gilgamesh
BlackEyedXaXa
Gilgamesh
Level 123
God Stats
1W - 1L
1,219 SR
Queue Stats
92W - 105L
1,516 Elo+
Party 2
Loki
Loki
FtcMenkster
Loki
Level 60
God Stats
6W - 10L
1,352 SR
Queue Stats
99W - 90L
1,491 Elo+
Party 1
Anubis
Anubis
Krownn
Anubis
Level 104
God Stats
7W - 6L
1,568 SR
Queue Stats
49W - 46L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
MysticZ Dior
Cthulhu
Level 86
God Stats
6W - 3L
1,712 SR
Queue Stats
112W - 123L
1,546 Elo+
Party 2
Charybdis
Charybdis
Thtdude1234
Charybdis
Level 116
God Stats
17W - 7L
1,558 SR
Queue Stats
267W - 221L
1,602 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,531 Elo+

VS

Team Averages
Level 159
1,565 SR
1,515 Elo+
Cupid
Cupid
Osaric71
Cupid
Level 140
God Stats
1W - 2L
1,631 SR
Queue Stats
247W - 231L
1,527 Elo+
Party 3
Vamana
Vamana
SkieShauphen
Vamana
Level 147
God Stats
2W - 4L
1,498 SR
Queue Stats
105W - 91L
1,492 Elo+
Solo
Terra
Terra
javifran21
Terra
Level 158
God Stats
1W - 2L
1,471 SR
Queue Stats
65W - 62L
1,517 Elo+
Solo
Bacchus
Bacchus
xX-EVA_01_XD-xX
Bacchus
Level 190
God Stats
5W - 6L
1,586 SR
Queue Stats
405W - 385L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
xxTrAnZitxx
Ao Kuang
Level 158
God Stats
8W - 5L
1,638 SR
Queue Stats
396W - 380L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackEyedXaXa
Gilgamesh
14
2 / 1 / 0
8,187
630
6,165
10,227
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

13
2 / 1 / 3
6,858
528
4,070
7,510
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Krownn
Anubis
15
7 / 2 / 1
8,821
679
7,713
5,672
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MysticZ Dior
Cthulhu
12
0 / 0 / 8
7,616
586
6,138
10,725
7,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Thtdude1234
Charybdis
13
4 / 2 / 1
7,606
585
6,971
9,099
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Osaric71
Cupid
11
0 / 3 / 1
6,097
469
5,155
7,253
1,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
13
1 / 2 / 1
7,228
556
6,645
11,197
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
8
0 / 2 / 1
5,558
428
1,808
8,183
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 6 / 1
6,091
469
3,638
10,873
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
xxTrAnZitxx
Ao Kuang
13
4 / 2 / 0
7,311
562
5,435
11,983
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackEyedXaXa
Gilgamesh
2
1
0
2
W
2
1
3
3.5
W
Anubis
Krownn
Anubis
7
2
1
3.75
W
Cthulhu
MysticZ Dior
Cthulhu
0
0
8
4
L
Cupid
Osaric71
Cupid
0
3
1
0.17
L
Vamana
1
2
1
0.75
W
Charybdis
Thtdude1234
Charybdis
4
2
1
2.25
L
Terra
0
2
1
0.25
L
1
6
1
0.25
L
Ao Kuang
xxTrAnZitxx
Ao Kuang
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
22,681
43,233
Taken
49,489
20,454
Mitigated
24,357
13,001
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackEyedXaXa
Gilgamesh
6,165
1,866
0
3,294
10,227
5,595
0
273
9,129
439
51,448
W
4,070
748
0
0
7,510
2,150
0
1,845
5,621
0
45,353
W
Anubis
Krownn
Anubis
7,713
347
0
245
5,672
2,239
352
4,207
1,253
61,668
249
W
Cthulhu
MysticZ Dior
Cthulhu
6,138
209
1,947
4,119
10,725
7,487
208
2,198
8,435
34,238
2,546
L
Cupid
Osaric71
Cupid
5,155
3,153
458
2,014
7,253
1,974
0
1,781
5,472
0
42,248
L
Vamana
6,645
2,055
0
2,642
11,197
10,908
0
330
10,080
0
49,662
W
Charybdis
Thtdude1234
Charybdis
6,971
4,205
0
3,396
9,099
2,983
632
1,866
7,193
0
60,844
L
Terra
1,808
355
1,367
2,003
8,183
3,844
0
1,651
6,532
16,697
294
L
3,638
141
0
1,646
10,873
4,302
0
6,031
4,842
28,737
1,024
L
Ao Kuang
xxTrAnZitxx
Ao Kuang
5,435
769
0
5,145
11,983
3,329
0
4,061
7,922
48,327
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,088
Gold Earned
32,285
453
Minions Killed
348
0
Camps Cleared
0
1,393,986
Distance Traveled
1,279,729
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,187
630
115
9
0
267,862
0
W
Loki
6,858
528
70
5
0
329,523
0
W
Anubis
8,821
679
108
8
0
270,439
1
W
Cthulhu
7,616
586
58
4
0
272,208
0
L
Cupid
6,097
469
83
6
0
245,028
2
L
Vamana
7,228
556
95
7
0
241,009
0
W
Charybdis
7,606
585
102
8
0
253,954
5
L
Terra
5,558
428
27
2
0
229,524
5
L
Bacchus
6,091
469
59
5
0
248,853
0
L
Ao Kuang
7,311
562
84
6
0
315,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role