Player Matchup

Anubis
Anubis
Buga sen7945
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,530 Elo+
Party 1
Pele
Pele
Dragondacier27
Pele
Level 61
God Stats
6W - 2L
1,655 SR
Queue Stats
28W - 19L
1,474 Elo+
Party 1
Chronos
Chronos
Gerier mango
Chronos
Level 55
God Stats
2W - 1L
1,753 SR
Queue Stats
24W - 18L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
Kerhpii
Cabrakan
Level 49
God Stats
11W - 8L
1,592 SR
Queue Stats
22W - 16L
1,473 Elo+
Party 1
Mulan
Mulan
SleepyMamba
Mulan
Level 119
God Stats
4W - 0L
1,486 SR
Queue Stats
21W - 22L
1,427 Elo+
Solo
Team Averages
Level 61
1,597 SR
1,478 Elo+

VS

Team Averages
Level 67
1,340 SR
1,431 Elo+
Artemis
Artemis
BubbleTeeBunny
Artemis
Level 54
God Stats
7W - 11L
1,439 SR
Queue Stats
58W - 56L
1,447 Elo+
Party 2
Tyr
Tyr
Chkeschickens
Tyr
Level 101
God Stats
0W - 2L
1,208 SR
Queue Stats
93W - 73L
1,480 Elo+
Party 2
Hades
Hades
NewJerooz
Hades
Level 81
God Stats
33W - 34L
1,464 SR
Queue Stats
71W - 62L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Ronim6276
Cthulhu
Level 83
God Stats
2W - 2L
1,491 SR
Queue Stats
263W - 244L
1,398 Elo+
Solo
Bakasura
Bakasura
Skyull04
Bakasura
Level 17
God Stats
1W - 4L
1,098 SR
Queue Stats
10W - 16L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 4 / 1
9,132
652
6,824
8,443
2,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 8
8,801
629
6,547
10,027
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Gerier mango
Chronos
12
2 / 3 / 4
7,441
532
5,071
7,517
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Kerhpii
Cabrakan
11
1 / 1 / 3
7,622
544
2,402
8,059
8,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 0
8,619
616
9,867
9,308
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,423
530
7,071
9,039
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 1
7,154
511
4,428
14,129
8,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
NewJerooz
Hades
12
3 / 4 / 0
7,550
539
4,469
7,997
2,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ronim6276
Cthulhu
1
0 / 0 / 0
2,958
211
0
0
0
Bakasura
Skyull04
Bakasura
14
4 / 6 / 1
7,507
536
6,532
12,599
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
10
10
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Anubis
7
4
1
1.88
L
0
0
1
0.5
W
3
1
8
7
W
Chronos
Gerier mango
Chronos
2
3
4
1.33
W
Cabrakan
Kerhpii
Cabrakan
1
1
3
2.5
L
Hades
NewJerooz
Hades
3
4
0
0.75
L
Cthulhu
Ronim6276
Cthulhu
0
0
0
0
L
Bakasura
Skyull04
Bakasura
4
6
1
0.75
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,711
Damage
22,500
43,354
Taken
43,764
23,125
Mitigated
17,770
13,805
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,071
1,812
0
2,448
9,039
2,507
0
6,083
2,956
0
35,050
W
Anubis
6,824
373
0
2,704
8,443
2,869
409
2,965
5,254
45,269
743
L
4,428
682
0
4,603
14,129
8,156
0
260
13,869
0
42,700
W
6,547
1,505
0
6,174
10,027
3,079
0
1,504
8,372
0
73,390
W
Chronos
Gerier mango
Chronos
5,071
830
0
255
7,517
2,103
247
114
7,333
44,334
0
W
Cabrakan
Kerhpii
Cabrakan
2,402
509
0
1,345
8,059
8,443
81
887
7,105
15,617
0
L
Hades
NewJerooz
Hades
4,469
124
51
4,038
7,997
2,385
0
4,045
3,952
40,780
0
L
Cthulhu
Ronim6276
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Skyull04
Bakasura
6,532
4,717
0
1,965
12,599
4,722
0
4,139
8,460
0
39,748
W
9,867
2,318
98
3,229
9,308
6,631
0
0
9,068
360
57,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
32,592
390
Minions Killed
324
0
Camps Cleared
0
1,257,577
Distance Traveled
1,023,486
2
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,423
530
70
5
0
248,415
9
W
Anubis
9,132
652
72
5
0
230,332
0
L
Tyr
7,154
511
78
6
0
269,671
11
W
Pele
8,801
629
116
8
0
302,884
0
W
Chronos
7,441
532
64
5
0
238,803
0
W
Cabrakan
7,622
544
29
2
0
237,463
0
L
Hades
7,550
539
98
7
0
205,377
5
L
Cthulhu
2,958
211
0
0
0
0
0
L
Bakasura
7,507
536
78
6
0
300,023
2
W
Mulan
8,619
616
109
8
0
248,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role