Player Matchup

Ra
Ra
Heribertovite
Ra
Level 115
God Stats
23W - 23L
1,417 SR
Queue Stats
76W - 62L
1,490 Elo+
Solo
Ah Puch
Ah Puch
blackishidk
Ah Puch
Level 101
God Stats
3W - 1L
1,783 SR
Queue Stats
307W - 279L
1,459 Elo+
Solo
Hun Batz
Hun Batz
lxturopxl
Hun Batz
Level 67
God Stats
2W - 0L
1,671 SR
Queue Stats
12W - 6L
1,591 Elo+
Party 2
Neith
Neith
mgodl1999
Neith
Level 69
God Stats
7W - 3L
1,473 SR
Queue Stats
8W - 3L
1,519 Elo+
Party 2
Chang'e
Chang'e
three21
Chang'e
Level 86
God Stats
10W - 8L
1,365 SR
Queue Stats
403W - 396L
1,403 Elo+
Solo
Team Averages
Level 88
1,542 SR
1,493 Elo+

VS

Team Averages
Level 107
1,480 SR
1,438 Elo+
Bellona
Bellona
ECU_God_Steve
Bellona
Level 134
God Stats
4W - 8L
1,359 SR
Queue Stats
50W - 39L
1,542 Elo+
Solo
Nut
Nut
Isaiasrey7
Nut
Level 139
God Stats
40W - 26L
1,791 SR
Queue Stats
394W - 385L
1,379 Elo+
Solo
Chang'e
Chang'e
MrSpiker3848
Chang'e
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
Wabbafetie
Ratatoskr
Level 64
God Stats
2W - 3L
1,267 SR
Queue Stats
46W - 55L
1,390 Elo+
Party 1
Artio
Artio
YayItsShay
Artio
Level 114
God Stats
10W - 11L
1,482 SR
Queue Stats
185W - 177L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,269
485
1,418
7,238
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
blackishidk
Ah Puch
12
0 / 3 / 1
7,362
491
6,752
10,500
5,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
lxturopxl
Hun Batz
14
3 / 5 / 3
8,043
536
7,949
11,194
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
mgodl1999
Neith
13
2 / 2 / 2
7,314
488
7,533
8,290
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
three21
Chang'e
10
0 / 5 / 0
6,352
423
3,649
14,300
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 0 / 10
7,419
495
5,810
12,915
9,162
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
8 / 1 / 3
8,697
580
11,174
11,830
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
MrSpiker3848
Chang'e
13
4 / 1 / 0
8,194
546
5,085
3,620
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Wabbafetie
Ratatoskr
13
7 / 3 / 1
7,730
515
4,789
9,616
3,775
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
12
0 / 2 / 4
7,220
481
5,490
13,930
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
19
19
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
0
10
5
W
1
4
0
0.25
L
8
1
3
9.5
L
Chang'e
MrSpiker3848
Chang'e
4
1
0
4
L
Ratatoskr
Wabbafetie
Ratatoskr
7
3
1
2.5
L
Artio
0
2
4
1
W
Ah Puch
blackishidk
Ah Puch
0
3
1
0.17
W
Hun Batz
lxturopxl
Hun Batz
3
5
3
0.9
W
Neith
mgodl1999
Neith
2
2
2
1.5
W
Chang'e
three21
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
32,348
51,522
Taken
51,911
20,997
Mitigated
30,114
14,608
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,810
1,773
146
3,740
12,915
9,162
160
1,824
11,091
0
43,800
W
1,418
190
0
301
7,238
1,187
489
4,656
2,229
46,079
0
L
11,174
6,716
208
6,154
11,830
4,751
896
1,921
9,909
0
66,996
L
Chang'e
MrSpiker3848
Chang'e
5,085
230
80
1,302
3,620
1,168
673
811
2,809
40,615
2,085
L
Ratatoskr
Wabbafetie
Ratatoskr
4,789
832
0
1,190
9,616
3,775
0
1,182
8,372
0
56,588
L
Artio
5,490
346
46
4,255
13,930
11,258
0
5,408
8,061
36,319
0
W
Ah Puch
blackishidk
Ah Puch
6,752
812
0
4,627
10,500
5,550
0
4,360
5,566
44,233
781
W
Hun Batz
lxturopxl
Hun Batz
7,949
1,961
0
1,786
11,194
4,469
0
475
10,638
0
53,910
W
Neith
mgodl1999
Neith
7,533
2,603
318
1,594
8,290
2,856
468
0
8,290
0
45,477
W
Chang'e
three21
Chang'e
3,649
155
2,449
3,533
14,300
6,935
120
360
13,940
22,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
39,260
340
Minions Killed
429
0
Camps Cleared
0
1,415,468
Distance Traveled
1,445,198
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,419
495
77
5
0
325,586
3
W
Ra
7,269
485
80
5
0
253,523
0
L
Nut
8,697
580
96
6
0
262,615
0
L
Chang'e
8,194
546
87
6
0
207,127
0
L
Ratatoskr
7,730
515
83
6
0
371,256
2
L
Artio
7,220
481
86
6
0
278,614
4
W
Ah Puch
7,362
491
71
5
0
256,928
3
W
Hun Batz
8,043
536
82
5
0
325,578
0
W
Neith
7,314
488
84
6
0
277,850
0
W
Chang'e
6,352
423
23
2
0
301,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role