Player Matchup

Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ChinoFriki
Sun Wukong
Silver I
Level 128
God Stats
30W - 27L
1,634 SR
Queue Stats
89W - 94L
1,270 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
TO MUCH SAUCE26
Kumbhakarna
Silver III
Level 76
God Stats
3W - 3L
1,570 SR
Queue Stats
28W - 39L
1,187 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Unclerukkus5749
Heimdallr
Silver II
Level 126
God Stats
116W - 121L
1,524 SR
Queue Stats
380W - 399L
1,101 MMR
Party 1
Fenrir
Fenrir
Silver II
goat_balls001
Fenrir
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,280 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,545 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,521 SR
1,267 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
KingTopington3rd
Bakasura
Silver I
Level 142
God Stats
11W - 5L
1,505 SR
Queue Stats
69W - 80L
1,239 MMR
Party 2
Osiris
Osiris
Silver I
MazerShiNe
Osiris
Silver I
Level 122
God Stats
31W - 22L
1,595 SR
Queue Stats
69W - 80L
1,239 MMR
Party 2
Danzaburou
Danzaburou
Gold V
ViscidUncle8
Danzaburou
Gold V
Level 124
God Stats
47W - 46L
1,529 SR
Queue Stats
74W - 78L
1,321 MMR
Solo
Xbalanque
Xbalanque
Silver II
starving-sun33
Xbalanque
Silver II
Level 127
God Stats
67W - 78L
1,477 SR
Queue Stats
398W - 425L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 4 / 1
5,502
500
3,660
6,777
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
ChinoFriki
Sun Wukong
11
1 / 2 / 0
6,622
602
6,292
8,931
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
TO MUCH SAUCE26
Kumbhakarna
9
0 / 3 / 1
5,527
502
1,295
8,766
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Unclerukkus5749
Heimdallr
10
0 / 3 / 0
5,508
501
2,950
8,473
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
5,641
513
2,871
10,731
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtemisIzanamiRavana

VS

Bans
King ArthurThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 9
6,236
567
6,745
8,092
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 0 / 4
6,297
572
3,939
7,163
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
MazerShiNe
Osiris
12
4 / 1 / 2
6,895
627
5,038
9,007
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ViscidUncle8
Danzaburou
12
4 / 0 / 2
7,586
690
6,314
4,185
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
starving-sun33
Xbalanque
13
4 / 1 / 2
7,208
655
5,417
6,829
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
16
17
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
1
0.13
W
Ymir
 
Ymir
1
0
9
5.5
L
Sun Wukong
ChinoFriki
Sun Wukong
1
2
0
0.5
W
3
0
4
5
W
Osiris
MazerShiNe
Osiris
4
1
2
5
L
Kumbhakarna
TO MUCH SAUCE26
Kumbhakarna
0
3
1
0.17
L
Heimdallr
Unclerukkus5749
Heimdallr
0
3
0
0
W
Danzaburou
ViscidUncle8
Danzaburou
4
0
2
5
L
1
5
1
0.3
W
Xbalanque
starving-sun33
Xbalanque
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
27,453
43,678
Taken
35,276
16,947
Mitigated
17,035
15,114
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,660
193
231
1,612
6,777
1,784
0
2,133
4,372
34,366
0
W
Ymir
 
Ymir
6,745
1,825
0
1,140
8,092
5,040
0
2,258
5,834
30,040
1,230
L
Sun Wukong
ChinoFriki
Sun Wukong
6,292
1,053
0
3,200
8,931
3,686
0
678
7,397
0
47,139
W
3,939
2,663
0
2,746
7,163
2,912
0
660
6,503
0
35,811
W
Osiris
MazerShiNe
Osiris
5,038
1,118
0
4,042
9,007
5,526
0
108
8,899
0
40,794
L
Kumbhakarna
TO MUCH SAUCE26
Kumbhakarna
1,295
80
0
2,255
8,766
5,361
0
1,587
6,754
18,697
1,555
L
Heimdallr
Unclerukkus5749
Heimdallr
2,950
2,159
0
3,518
8,473
2,897
0
316
7,803
0
37,358
W
Danzaburou
ViscidUncle8
Danzaburou
6,314
2,821
0
2,222
4,185
1,423
896
188
3,997
0
47,109
L
2,871
1,354
0
4,298
10,731
3,219
0
1,358
9,013
0
34,106
W
Xbalanque
starving-sun33
Xbalanque
5,417
999
0
1,241
6,829
2,134
794
1,634
5,195
0
51,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
34,222
309
Minions Killed
382
0
Camps Cleared
0
1,102,792
Distance Traveled
1,191,680
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,502
500
58
5
0
230,795
0
W
Ymir
6,236
567
56
5
0
225,478
0
L
Sun Wukong
6,622
602
72
7
0
213,240
0
W
Bakasura
6,297
572
74
7
0
280,815
3
W
Osiris
6,895
627
90
8
0
232,737
2
L
Kumbhakarna
5,527
502
36
3
0
230,547
2
L
Heimdallr
5,508
501
78
7
0
186,115
2
W
Danzaburou
7,586
690
84
8
0
232,239
3
L
Fenrir
5,641
513
65
6
0
242,095
0
W
Xbalanque
7,208
655
78
7
0
220,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role