Player Matchup

Susano
Susano
DGBDeadly
Susano
Level 109
God Stats
18W - 24L
1,254 SR
Queue Stats
246W - 214L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
Direultimatum69
Kumbhakarna
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 88L
1,494 Elo+
Party 2
Bellona
Bellona
NamesTray8383
Bellona
Level 224
God Stats
49W - 54L
1,536 SR
Queue Stats
335W - 376L
1,492 Elo+
Party 2
Ishtar
Ishtar
monkeyface11001
Ishtar
Level 148
God Stats
2W - 0L
1,711 SR
Queue Stats
23W - 25L
1,486 Elo+
Party 2
Zeus
Zeus
xxDJGGxx
Zeus
Level 155
God Stats
2W - 0L
1,682 SR
Queue Stats
205W - 193L
1,498 Elo+
Party 2
Team Averages
Level 158
1,537 SR
1,510 Elo+

VS

Team Averages
Level 119
1,504 SR
1,515 Elo+
Hercules
Hercules
Boston8008
Hercules
Level 125
God Stats
2W - 2L
1,633 SR
Queue Stats
40W - 48L
1,526 Elo+
Party 1
Kali
Kali
Doughnutmole
Kali
Level 124
God Stats
1W - 3L
1,320 SR
Queue Stats
42W - 38L
1,548 Elo+
Solo
Ullr
Ullr
FunZeusTheGod
Ullr
Level 86
God Stats
0W - 2L
1,309 SR
Queue Stats
190W - 146L
1,507 Elo+
Solo
Ares
Ares
LethalLynx
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,500 Elo+
Party 1
Vulcan
Vulcan
Thanks4Speed
Vulcan
Level 134
God Stats
1W - 1L
1,758 SR
Queue Stats
51W - 67L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DGBDeadly
Susano
15
3 / 1 / 0
7,864
562
7,385
12,601
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
Direultimatum69
Kumbhakarna
11
1 / 1 / 3
7,458
533
5,138
9,646
7,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
15
1 / 1 / 1
9,246
660
9,206
11,724
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 4 / 1
7,756
554
8,055
8,440
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
13
1 / 0 / 2
8,154
582
4,447
4,153
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boston8008
Hercules
12
1 / 2 / 1
6,871
491
5,445
15,037
9,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 0
5,998
428
1,879
6,774
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 3 / 2
6,682
477
6,528
10,637
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 3
6,068
433
5,346
9,307
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
13
0 / 2 / 1
7,401
529
5,963
8,646
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Boston8008
Hercules
1
2
1
0.75
W
Susano
DGBDeadly
Susano
3
1
0
3
W
Kumbhakarna
Direultimatum69
Kumbhakarna
1
1
3
2.5
L
2
1
0
2
L
2
3
2
1
L
2
1
3
3.5
W
Bellona
1
1
1
1.5
L
Vulcan
0
2
1
0.25
W
3
4
1
0.88
W
Zeus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,231
Damage
25,161
46,564
Taken
50,401
23,554
Mitigated
24,124
17,261
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Boston8008
Hercules
5,445
2,458
0
5,098
15,037
9,242
0
0
15,037
972
47,494
W
Susano
DGBDeadly
Susano
7,385
1,975
0
6,257
12,601
3,955
20
3,741
8,860
0
79,220
W
Kumbhakarna
Direultimatum69
Kumbhakarna
5,138
356
0
1,838
9,646
7,082
0
3,114
6,532
28,985
1,539
L
1,879
1,010
0
1,250
6,774
3,154
0
1,299
5,475
0
32,080
L
6,528
3,574
0
2,503
10,637
3,090
0
2,629
7,997
0
49,460
L
5,346
851
0
2,748
9,307
5,860
0
1,548
7,759
15,684
0
W
Bellona
9,206
3,837
0
7,130
11,724
8,819
0
395
11,329
0
75,382
L
Vulcan
5,963
46
0
2,346
8,646
2,778
0
3,350
5,259
58,988
704
W
8,055
4,570
0
1,500
8,440
2,680
0
2,790
5,650
0
46,990
W
Zeus
4,447
520
0
536
4,153
1,018
1,033
1,498
2,655
52,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
33,020
529
Minions Killed
381
0
Camps Cleared
0
1,393,969
Distance Traveled
1,309,087
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,871
491
90
6
0
275,434
0
W
Susano
7,864
562
128
9
0
331,177
3
W
Kumbhakarna
7,458
533
45
3
0
237,484
2
L
Kali
5,998
428
62
4
0
233,882
0
L
Ullr
6,682
477
86
6
0
241,185
0
L
Ares
6,068
433
19
1
0
272,512
1
W
Bellona
9,246
660
153
11
0
284,995
0
L
Vulcan
7,401
529
124
9
0
286,074
0
W
Ishtar
7,756
554
83
6
0
270,874
0
W
Zeus
8,154
582
120
9
0
269,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role