Player Matchup

Fafnir
Fafnir
DrakeHater33
Fafnir
Level 45
God Stats
9W - 11L
1,600 SR
Queue Stats
124W - 117L
1,581 Elo+
Party 2
Apollo
Apollo
FriedXx
Apollo
Level 105
God Stats
2W - 1L
1,641 SR
Queue Stats
42W - 32L
1,685 Elo+
Party 2
Gilgamesh
Gilgamesh
HorseSeaman69
Gilgamesh
Level 106
God Stats
6W - 8L
1,590 SR
Queue Stats
176W - 163L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
Nansle
Erlang Shen
Level 108
God Stats
12W - 12L
1,541 SR
Queue Stats
96W - 97L
1,566 Elo+
Party 2
Atlas
Atlas
PCjustice98
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 129L
1,535 Elo+
Party 2
Team Averages
Level 98
1,574 SR
1,580 Elo+

VS

Team Averages
Level 111
1,658 SR
1,540 Elo+
Hades
Hades
BigKamalaGuy
Hades
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 20L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CurlActivated
Morgan Le Fay
Level 140
God Stats
62W - 52L
1,552 SR
Queue Stats
403W - 368L
1,571 Elo+
Solo
Arachne
Arachne
Darrthbane
Arachne
Level 81
God Stats
12W - 3L
1,883 SR
Queue Stats
26W - 24L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrWindyCS
Kumbhakarna
Level 155
God Stats
3W - 0L
1,762 SR
Queue Stats
215W - 197L
1,551 Elo+
Party 1
Sol
Sol
WitcherFromRivia
Sol
Level 158
God Stats
9W - 6L
1,595 SR
Queue Stats
249W - 231L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 0 / 1
6,418
642
3,973
9,772
7,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
FriedXx
Apollo
10
0 / 4 / 1
5,451
545
4,601
8,009
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
HorseSeaman69
Gilgamesh
10
0 / 4 / 1
5,305
531
2,574
8,233
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Nansle
Erlang Shen
11
1 / 2 / 1
5,472
547
2,407
8,210
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,800
480
3,100
7,586
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,514
751
4,140
7,907
4,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
CurlActivated
Morgan Le Fay
12
3 / 0 / 2
6,584
658
9,086
4,690
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Darrthbane
Arachne
12
2 / 0 / 2
6,177
618
3,417
9,703
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
MrWindyCS
Kumbhakarna
9
3 / 1 / 2
6,133
613
4,686
7,659
5,387
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 1 / 2
7,186
719
6,986
7,041
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
13
13
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Morgan Le Fay
CurlActivated
Morgan Le Fay
3
0
2
4
W
Arachne
Darrthbane
Arachne
2
0
2
3
L
Fafnir
2
0
1
2.5
L
Apollo
FriedXx
Apollo
0
4
1
0.13
L
Gilgamesh
HorseSeaman69
Gilgamesh
0
4
1
0.13
W
Kumbhakarna
MrWindyCS
Kumbhakarna
3
1
2
4
L
Erlang Shen
Nansle
Erlang Shen
1
2
1
0.75
L
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
28,315
41,810
Taken
37,000
19,361
Mitigated
16,746
11,594
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,140
1,148
102
5,289
7,907
4,146
0
195
7,712
52,019
1,553
W
Morgan Le Fay
CurlActivated
Morgan Le Fay
9,086
1,366
0
1,130
4,690
1,411
0
1,932
2,550
43,636
341
W
Arachne
Darrthbane
Arachne
3,417
1,936
0
5,793
9,703
3,734
0
984
8,685
0
49,487
L
Fafnir
3,973
836
0
4,650
9,772
7,864
0
6,767
2,705
13,702
1,412
L
Apollo
FriedXx
Apollo
4,601
3,637
0
1,730
8,009
2,853
0
5,847
2,162
0
37,223
L
Gilgamesh
HorseSeaman69
Gilgamesh
2,574
881
0
596
8,233
2,719
0
3,761
4,472
0
31,692
W
Kumbhakarna
MrWindyCS
Kumbhakarna
4,686
851
0
1,316
7,659
5,387
0
2,868
4,592
15,249
1,968
L
Erlang Shen
Nansle
Erlang Shen
2,407
1,056
0
3,103
8,210
3,489
0
2,201
5,960
0
46,938
L
3,100
746
0
1,515
7,586
2,436
0
5,498
1,762
22,232
0
W
6,986
3,335
0
4,593
7,041
2,068
414
449
6,552
56,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
33,594
279
Minions Killed
388
0
Camps Cleared
0
1,106,659
Distance Traveled
1,090,454
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,514
751
106
11
0
183,933
0
W
Morgan Le Fay
6,584
658
84
8
0
220,161
2
W
Arachne
6,177
618
78
8
0
246,972
0
L
Fafnir
6,418
642
11
1
0
217,955
0
L
Apollo
5,451
545
75
8
0
199,045
0
L
Gilgamesh
5,305
531
54
5
0
208,352
0
W
Kumbhakarna
6,133
613
22
2
0
219,811
5
L
Erlang Shen
5,472
547
91
9
0
252,434
0
L
Atlas
4,800
480
48
5
0
228,873
0
W
Sol
7,186
719
98
10
0
219,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role