Player Matchup

Anhur
Anhur
LORDWHITMIRE
Anhur
Level 73
God Stats
53W - 54L
1,488 SR
Queue Stats
168W - 178L
1,431 Elo+
Solo
Cabrakan
Cabrakan
V1Gestalt
Cabrakan
Level 69
God Stats
4W - 7L
1,363 SR
Queue Stats
215W - 213L
1,489 Elo+
Party 1
Chang'e
Chang'e
davequin
Chang'e
Level 62
God Stats
0W - 3L
1,108 SR
Queue Stats
4W - 12L
1,034 Elo+
Party 1
Team Averages
Level 68
1,319 SR
1,318 Elo+

VS

Team Averages
Level 115
1,477 SR
1,448 Elo+
Cernunnos
Cernunnos
AgentOrangeCorp
Cernunnos
Level 173
God Stats
15W - 16L
1,562 SR
Queue Stats
354W - 376L
1,493 Elo+
Party 2
Chang'e
Chang'e
Sabeleye
Chang'e
Level 109
God Stats
6W - 7L
1,407 SR
Queue Stats
47W - 63L
1,392 Elo+
Solo
Cerberus
Cerberus
grimm_reaper2116
Cerberus
Level 62
God Stats
20W - 28L
1,462 SR
Queue Stats
292W - 322L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,502
773
6,975
10,176
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
V1Gestalt
Cabrakan
14
1 / 3 / 0
8,027
730
5,138
11,364
13,522
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
davequin
Chang'e
12
0 / 3 / 1
7,593
690
4,161
10,069
3,213
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AgentOrangeCorp
Cernunnos
17
5 / 1 / 3
10,582
962
15,612
11,850
3,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Sabeleye
Chang'e
16
1 / 0 / 5
9,425
857
4,920
5,279
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 6
9,469
861
5,942
11,082
8,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AgentOrangeCorp
Cernunnos
5
1
3
6.5
L
1
2
1
0.75
W
Chang'e
Sabeleye
Chang'e
1
0
5
3.5
L
Cabrakan
V1Gestalt
Cabrakan
1
3
0
0.33
L
Chang'e
davequin
Chang'e
0
3
1
0.17
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
26,474
31,609
Taken
28,211
19,957
Mitigated
14,453
6,146
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AgentOrangeCorp
Cernunnos
15,612
9,250
0
3,869
11,850
3,867
2,233
2,913
8,891
0
61,536
L
6,975
3,812
0
1,433
10,176
3,222
0
2,348
7,676
0
29,043
W
Chang'e
Sabeleye
Chang'e
4,920
488
6,254
3,461
5,279
1,886
528
1,912
3,277
30,105
0
L
Cabrakan
V1Gestalt
Cabrakan
5,138
1,113
0
1,167
11,364
13,522
0
4,259
6,575
11,920
0
L
Chang'e
davequin
Chang'e
4,161
175
1,211
2,335
10,069
3,213
0
3,198
6,655
20,951
0
W
5,942
146
0
3,648
11,082
8,700
552
3,989
6,694
20,768
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
29,476
93
Minions Killed
205
0
Camps Cleared
0
607,323
Distance Traveled
630,732
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,582
962
79
7
0
185,949
0
L
Anhur
8,502
773
42
4
0
213,745
0
W
Chang'e
9,425
857
60
5
0
217,627
0
L
Cabrakan
8,027
730
14
1
0
204,805
0
L
Chang'e
7,593
690
37
3
0
188,773
0
W
Cerberus
9,469
861
66
6
0
227,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role