Player Matchup

Cerberus
Cerberus
Gold V
JoJoFig23
Cerberus
Gold V
Level 127
God Stats
7W - 3L
1,535 SR
Queue Stats
186W - 188L
1,148 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Spartan021231
Jing Wei
Gold V
Level 86
God Stats
2W - 2L
1,217 SR
Queue Stats
159W - 170L
1,246 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
camocop52
Sun Wukong
Silver II
Level 121
God Stats
1W - 1L
1,177 SR
Queue Stats
36W - 46L
1,152 MMR
Solo
Nemesis
Nemesis
Silver II
jacobrkr12
Nemesis
Silver II
Level 63
God Stats
27W - 31L
1,444 SR
Queue Stats
137W - 140L
1,154 MMR
Solo
Ra
Ra
Silver I
skxrrmv
Ra
Silver I
Level 129
God Stats
11W - 10L
1,585 SR
Queue Stats
213W - 240L
1,153 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,392 SR
1,171 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,511 SR
1,172 MMR
Ah Puch
Ah Puch
Silver II
Dopiuhm
Ah Puch
Silver II
Level 111
God Stats
19W - 12L
1,599 SR
Queue Stats
171W - 197L
1,103 MMR
Party 2
Camazotz
Camazotz
Gold V
DynamicPlaya
Camazotz
Gold V
Level 137
God Stats
0W - 2L
1,341 SR
Queue Stats
116W - 125L
1,076 MMR
Party 3
Ares
Ares
Gold V
GodsComplex
Ares
Gold V
Level 147
God Stats
53W - 55L
1,462 SR
Queue Stats
149W - 164L
1,258 MMR
Party 2
Charybdis
Charybdis
Gold IV
Mike Da King16
Charybdis
Gold IV
Level 128
God Stats
5W - 6L
1,523 SR
Queue Stats
89W - 91L
1,277 MMR
Party 3
Cernunnos
Cernunnos
Silver I
Yayi8995
Cernunnos
Silver I
Level 148
God Stats
9W - 3L
1,629 SR
Queue Stats
259W - 287L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoJoFig23
Cerberus
14
4 / 3 / 9
9,861
493
13,086
24,470
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Spartan021231
Jing Wei
18
1 / 1 / 4
10,460
523
5,522
10,285
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
camocop52
Sun Wukong
18
3 / 3 / 3
11,112
556
11,229
15,367
13,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
jacobrkr12
Nemesis
18
8 / 2 / 5
10,824
541
13,573
17,292
8,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 5
11,200
560
12,433
10,640
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ix ChelRavanaThorNu Wa

VS

Bans
SolKing ArthurMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dopiuhm
Ah Puch
16
1 / 7 / 4
9,636
482
12,691
11,594
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
DynamicPlaya
Camazotz
16
4 / 4 / 1
9,921
496
6,586
18,205
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 3
9,033
452
11,192
22,569
22,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Mike Da King16
Charybdis
16
2 / 2 / 2
9,963
498
13,584
13,374
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Yayi8995
Cernunnos
17
2 / 4 / 0
11,187
559
11,231
16,501
5,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
10
11
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dopiuhm
Ah Puch
1
7
4
0.43
L
Camazotz
DynamicPlaya
Camazotz
4
4
1
1.13
L
1
4
3
0.63
W
Cerberus
JoJoFig23
Cerberus
4
3
9
2.83
L
Charybdis
Mike Da King16
Charybdis
2
2
2
1.5
W
Jing Wei
Spartan021231
Jing Wei
1
1
4
3
L
Cernunnos
Yayi8995
Cernunnos
2
4
0
0.5
W
Sun Wukong
camocop52
Sun Wukong
3
3
3
1.5
W
Nemesis
jacobrkr12
Nemesis
8
2
5
5.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,843
Damage
55,284
78,054
Taken
82,243
50,758
Mitigated
43,411
28,858
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dopiuhm
Ah Puch
12,691
1,111
0
1,085
11,594
3,911
0
4,751
6,700
77,253
0
L
Camazotz
DynamicPlaya
Camazotz
6,586
2,199
0
9,964
18,205
6,117
0
6,170
11,911
0
71,894
L
11,192
875
0
1,643
22,569
22,710
0
10,254
12,125
39,891
1,297
W
Cerberus
JoJoFig23
Cerberus
13,086
540
0
4,481
24,470
21,611
0
9,406
14,694
30,919
1,964
L
Charybdis
Mike Da King16
Charybdis
13,584
7,570
0
6,620
13,374
5,150
512
1,767
11,558
0
93,152
W
Jing Wei
Spartan021231
Jing Wei
5,522
3,829
0
5,403
10,285
3,609
730
1,276
9,009
0
83,772
L
Cernunnos
Yayi8995
Cernunnos
11,231
4,058
0
5,565
16,501
5,523
358
1,503
14,344
0
80,375
W
Sun Wukong
camocop52
Sun Wukong
11,229
1,799
0
2,568
15,367
13,217
150
1,271
14,096
0
68,282
W
Nemesis
jacobrkr12
Nemesis
13,573
7,136
0
6,838
17,292
8,029
0
5,579
11,480
0
84,857
W
12,433
895
3,965
5,603
10,640
4,292
0
5,293
4,933
98,787
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
49,740
562
Minions Killed
564
0
Camps Cleared
0
2,092,929
Distance Traveled
1,788,301
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,636
482
125
6
0
363,122
2
L
Camazotz
9,921
496
121
6
0
375,171
2
L
Ares
9,033
452
43
2
0
397,918
5
W
Cerberus
9,861
493
35
2
0
406,020
6
L
Charybdis
9,963
498
142
7
0
317,926
0
W
Jing Wei
10,460
523
133
7
0
381,627
0
L
Cernunnos
11,187
559
133
7
0
334,164
0
W
Sun Wukong
11,112
556
118
6
0
388,520
0
W
Nemesis
10,824
541
116
6
0
485,904
1
W
Ra
11,200
560
160
8
0
430,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role