Player Matchup

Artemis
Artemis
Bewhizzy
Artemis
Level 156
God Stats
6W - 4L
1,582 SR
Queue Stats
148W - 150L
1,425 Elo+
Party 1
Hel
Hel
ChumBucketStaff
Hel
Level 187
God Stats
2W - 1L
1,750 SR
Queue Stats
130W - 118L
1,556 Elo+
Solo
Da Ji
Da Ji
FIuffy-Unlcorn
Da Ji
Level 182
God Stats
13W - 15L
1,484 SR
Queue Stats
535W - 534L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Jin bu yeon8823
Baron Samedi
Level 229
God Stats
1W - 4L
1,205 SR
Queue Stats
330W - 310L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
xGOLDENxTAURUSx
Amaterasu
Level 133
God Stats
4W - 4L
1,701 SR
Queue Stats
64W - 64L
1,498 Elo+
Solo
Team Averages
Level 177
1,544 SR
1,496 Elo+

VS

Team Averages
Level 146
1,615 SR
1,511 Elo+
Hun Batz
Hun Batz
Alexvier01
Hun Batz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 150L
1,543 Elo+
Solo
Loki
Loki
Nemy5
Loki
Level 126
God Stats
20W - 12L
1,728 SR
Queue Stats
113W - 87L
1,534 Elo+
Solo
Nu Wa
Nu Wa
Paullypeanuts
Nu Wa
Level 102
God Stats
7W - 1L
1,622 SR
Queue Stats
39W - 44L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
TheRed1ight
Danzaburou
Level 235
God Stats
11W - 14L
1,553 SR
Queue Stats
597W - 563L
1,582 Elo+
Solo
Ymir
Ymir
correia2292
Ymir
Level 129
God Stats
7W - 2L
1,675 SR
Queue Stats
213W - 199L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bewhizzy
Artemis
15
4 / 6 / 4
8,400
467
13,167
16,485
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 0
9,345
519
5,595
13,244
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 3
9,967
554
10,092
17,936
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Jin bu yeon8823
Baron Samedi
14
2 / 4 / 6
8,107
450
7,018
18,977
11,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
xGOLDENxTAURUSx
Amaterasu
16
2 / 1 / 1
10,112
562
5,126
18,746
16,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexvier01
Hun Batz
17
7 / 3 / 6
10,215
568
9,285
12,917
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Nemy5
Loki
19
5 / 2 / 3
11,867
659
14,926
11,769
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 5 / 4
9,388
522
13,789
7,545
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
TheRed1ight
Danzaburou
15
4 / 6 / 4
10,378
577
16,008
14,905
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 4
8,479
471
6,795
14,665
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
18
Kills
20
20
Deaths
19
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alexvier01
Hun Batz
7
3
6
3.33
L
Artemis
Bewhizzy
Artemis
4
6
4
1
L
2
5
0
0.4
L
8
4
3
2.38
L
Baron Samedi
Jin bu yeon8823
Baron Samedi
2
4
6
1.25
W
Loki
Nemy5
Loki
5
2
3
3.25
W
2
5
4
0.8
W
Danzaburou
TheRed1ight
Danzaburou
4
6
4
1
W
2
3
4
1.33
L
Amaterasu
xGOLDENxTAURUSx
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,998
Damage
60,803
85,388
Taken
61,801
46,904
Mitigated
28,689
35,608
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alexvier01
Hun Batz
9,285
2,513
0
4,920
12,917
4,923
0
2,898
10,019
0
81,276
L
Artemis
Bewhizzy
Artemis
13,167
5,201
0
5,241
16,485
5,064
0
3,024
13,301
0
52,392
L
5,595
216
810
5,669
13,244
6,656
600
6,010
7,188
71,508
755
L
10,092
2,553
0
6,684
17,936
6,889
0
4,284
13,542
0
78,564
L
Baron Samedi
Jin bu yeon8823
Baron Samedi
7,018
533
1,245
5,515
18,977
11,858
102
3,761
14,946
46,442
0
W
Loki
Nemy5
Loki
14,926
4,846
0
3,255
11,769
4,629
897
1,469
10,300
0
98,613
W
13,789
4,011
0
765
7,545
2,251
324
2,554
4,991
63,812
0
W
Danzaburou
TheRed1ight
Danzaburou
16,008
4,456
0
2,778
14,905
5,979
370
2,522
12,383
0
77,268
W
6,795
883
0
3,295
14,665
10,907
99
3,091
11,574
30,689
2,896
L
Amaterasu
xGOLDENxTAURUSx
Amaterasu
5,126
1,841
0
10,444
18,746
16,437
404
2,616
16,087
0
73,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
50,327
531
Minions Killed
545
0
Camps Cleared
0
1,757,127
Distance Traveled
1,805,723
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,215
568
108
6
0
423,306
9
L
Artemis
8,400
467
81
5
0
322,394
0
L
Hel
9,345
519
126
7
0
340,576
5
L
Da Ji
9,967
554
121
7
0
385,340
5
L
Baron Samedi
8,107
450
61
3
0
334,285
2
W
Loki
11,867
659
183
10
0
367,139
6
W
Nu Wa
9,388
522
96
5
0
342,136
0
W
Danzaburou
10,378
577
115
6
0
340,779
2
W
Ymir
8,479
471
43
2
0
332,363
0
L
Amaterasu
10,112
562
142
8
0
374,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role