Player Matchup

Hun Batz
Hun Batz
I2everse
Hun Batz
Level 11
God Stats
11W - 3L
1,500 SR
Queue Stats
168W - 65L
1,697 Elo+
Party 3
Cthulhu
Cthulhu
Splida
Cthulhu
Level 4
God Stats
4W - 6L
1,819 SR
Queue Stats
24W - 41L
1,801 Elo+
Party 2
Nu Wa
Nu Wa
XSugarWorldX
Nu Wa
Level 122
God Stats
13W - 5L
1,782 SR
Queue Stats
105W - 96L
1,540 Elo+
Solo
Xbalanque
Xbalanque
saltysaltguy
Xbalanque
Level 111
God Stats
8W - 2L
1,647 SR
Queue Stats
41W - 61L
1,512 Elo+
Party 2
Agni
Agni
tweas
Agni
Level 72
God Stats
27W - 8L
1,853 SR
Queue Stats
96W - 81L
1,574 Elo+
Party 3
Team Averages
Level 64
1,720 SR
1,625 Elo+

VS

Team Averages
Level 91
1,650 SR
1,446 Elo+
Hachiman
Hachiman
JayteaG
Hachiman
Level 55
God Stats
41W - 40L
1,587 SR
Queue Stats
108W - 117L
1,508 Elo+
Party 1
Sol
Sol
SappySpark
Sol
Level 121
God Stats
1W - 1L
1,714 SR
Queue Stats
127W - 118L
1,546 Elo+
Solo
Hun Batz
Hun Batz
crankincronuts
Hun Batz
Level 118
God Stats
5W - 4L
1,821 SR
Queue Stats
183W - 203L
1,524 Elo+
Party 1
Discordia
Discordia
crucifiedredhead
Discordia
Level 66
God Stats
6W - 8L
1,626 SR
Queue Stats
142W - 169L
1,537 Elo+
Party 1
King Arthur
King Arthur
mythpyrop
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I2everse
Hun Batz
17
10 / 1 / 5
10,758
1,076
15,279
9,404
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Splida
Cthulhu
14
0 / 1 / 10
8,364
836
3,853
5,377
4,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 0 / 9
10,107
1,011
12,132
4,396
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
saltysaltguy
Xbalanque
16
4 / 2 / 4
9,718
972
5,180
8,747
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
tweas
Agni
15
3 / 2 / 9
9,372
937
8,652
7,961
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JayteaG
Hachiman
13
1 / 2 / 2
8,136
814
3,749
7,433
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 3 / 1
7,822
782
3,521
10,036
2,394
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
14
2 / 6 / 1
8,404
840
7,349
10,088
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
13
0 / 5 / 3
7,794
779
7,860
6,671
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
mythpyrop
King Arthur
14
3 / 6 / 1
8,635
864
5,344
16,361
14,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
6
6
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
I2everse
Hun Batz
10
1
5
12.5
L
Hachiman
JayteaG
Hachiman
1
2
2
1
L
0
3
1
0.17
W
Cthulhu
Splida
Cthulhu
0
1
10
5
W
5
0
9
9.5
L
Hun Batz
2
6
1
0.42
L
Discordia
0
5
3
0.3
L
King Arthur
mythpyrop
King Arthur
3
6
1
0.58
W
Xbalanque
saltysaltguy
Xbalanque
4
2
4
3
W
Agni
tweas
Agni
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,096
Damage
27,823
35,885
Taken
50,589
14,957
Mitigated
24,616
3,815
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
I2everse
Hun Batz
15,279
3,292
0
1,190
9,404
4,477
0
2,125
7,279
0
42,843
L
Hachiman
JayteaG
Hachiman
3,749
1,575
0
1,714
7,433
1,908
0
4,062
3,329
0
27,938
L
3,521
804
0
4,350
10,036
2,394
0
5,149
4,768
28,888
0
W
Cthulhu
Splida
Cthulhu
3,853
184
0
420
5,377
4,093
288
2,372
3,005
10,616
0
W
12,132
4,164
0
0
4,396
1,214
3,299
2,400
1,996
40,412
295
L
Hun Batz
7,349
1,120
0
570
10,088
4,194
0
3,248
6,840
0
25,925
L
Discordia
7,860
0
0
330
6,671
1,572
0
3,901
2,737
16,940
181
L
King Arthur
mythpyrop
King Arthur
5,344
136
0
160
16,361
14,548
0
7,747
8,278
0
22,463
W
Xbalanque
saltysaltguy
Xbalanque
5,180
2,837
0
1,061
8,747
2,832
1,718
1,989
6,758
0
35,203
W
Agni
tweas
Agni
8,652
319
0
1,144
7,961
2,341
60
2,460
5,501
18,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
40,791
233
Minions Killed
214
0
Camps Cleared
0
1,107,668
Distance Traveled
935,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,758
1,076
59
6
0
254,356
0
L
Hachiman
8,136
814
59
6
0
182,994
0
L
Sol
7,822
782
42
4
0
168,449
0
W
Cthulhu
8,364
836
12
1
0
223,700
0
W
Nu Wa
10,107
1,011
74
7
0
210,479
0
L
Hun Batz
8,404
840
47
5
0
199,474
0
L
Discordia
7,794
779
25
3
0
191,574
0
L
King Arthur
8,635
864
41
4
0
193,229
0
W
Xbalanque
9,718
972
62
6
0
192,661
0
W
Agni
9,372
937
26
3
0
226,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role