Player Matchup

Ao Kuang
Ao Kuang
Lunchbokx
Ao Kuang
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 70L
1,551 Elo+
Solo
Fenrir
Fenrir
Raidersnation32
Fenrir
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 42L
1,129 Elo+
Solo
Erlang Shen
Erlang Shen
The Hick2040
Erlang Shen
Level 123
God Stats
6W - 4L
1,626 SR
Queue Stats
387W - 353L
1,510 Elo+
Party 1
Vamana
Vamana
Yager_Bomber13
Vamana
Level 187
God Stats
2W - 4L
1,445 SR
Queue Stats
346W - 325L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
willbuckshot
Ah Puch
Level 152
God Stats
10W - 5L
1,391 SR
Queue Stats
220W - 213L
1,471 Elo+
Party 1
Team Averages
Level 146
1,492 SR
1,439 Elo+

VS

Team Averages
Level 148
1,468 SR
1,496 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Valo_Hunter
Cthulhu
Level 133
God Stats
0W - 7L
1,094 SR
Queue Stats
216W - 224L
1,488 Elo+
Solo
Chaac
Chaac
acelerado_27
Chaac
Level 159
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 5L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lunchbokx
Ao Kuang
13
5 / 2 / 2
7,606
1,087
8,544
7,902
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 2
6,034
862
2,237
2,682
1,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
The Hick2040
Erlang Shen
11
1 / 4 / 4
6,138
877
4,495
8,682
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 1 / 3
6,659
951
6,599
6,117
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
willbuckshot
Ah Puch
12
1 / 2 / 8
6,945
992
9,782
4,900
1,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 3 / 5
6,721
960
6,259
9,619
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
 
Khepri
11
1 / 2 / 4
6,301
900
2,731
6,475
3,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
1,752
250
0
0
0
Cthulhu
Valo_Hunter
Cthulhu
14
2 / 1 / 7
7,161
1,023
7,414
8,183
4,343
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 3 / 5
6,430
919
9,901
8,432
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
9
Kills
9
9
Deaths
9
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
5
1.83
L
Khepri
 
Khepri
1
2
4
1.5
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Ao Kuang
Lunchbokx
Ao Kuang
5
2
2
3
W
1
0
2
2
W
Erlang Shen
The Hick2040
Erlang Shen
1
4
4
0.75
L
Cthulhu
Valo_Hunter
Cthulhu
2
1
7
5.5
W
1
1
3
2.5
L
3
3
5
1.83
W
Ah Puch
willbuckshot
Ah Puch
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
26,305
30,283
Taken
32,709
20,837
Mitigated
20,678
9,036
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,259
682
867
1,018
9,619
7,511
0
3,827
4,881
8,552
834
L
Khepri
 
Khepri
2,731
226
1,128
1,208
6,475
3,092
0
4,462
1,590
6,502
0
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Lunchbokx
Ao Kuang
8,544
2,088
85
2,427
7,902
6,337
0
3,469
4,257
11,236
799
W
2,237
278
1,036
533
2,682
1,813
0
1,577
1,073
0
4,410
W
Erlang Shen
The Hick2040
Erlang Shen
4,495
2,155
1,002
2,065
8,682
6,726
0
4,611
3,930
0
6,890
L
Cthulhu
Valo_Hunter
Cthulhu
7,414
577
392
2,140
8,183
4,343
0
4,301
3,326
20,029
0
W
6,599
2,389
214
951
6,117
4,356
0
3,549
2,423
0
16,026
L
9,901
660
590
1,473
8,432
5,732
0
4,156
3,595
0
15,005
W
Ah Puch
willbuckshot
Ah Puch
9,782
151
0
723
4,900
1,605
0
1,928
2,936
22,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
28,365
84
Minions Killed
75
0
Camps Cleared
0
698,809
Distance Traveled
567,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,721
960
7
1
0
136,618
0
L
Khepri
6,301
900
14
2
0
134,339
0
L
Cu Chulainn
1,752
250
0
0
0
0
0
W
Ao Kuang
7,606
1,087
19
3
0
143,435
0
W
Fenrir
6,034
862
8
1
0
108,653
0
W
Erlang Shen
6,138
877
7
1
0
143,167
0
L
Cthulhu
7,161
1,023
41
6
0
164,361
0
W
Vamana
6,659
951
30
4
0
160,581
0
L
Chaac
6,430
919
13
2
0
131,967
0
W
Ah Puch
6,945
992
20
3
0
142,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role