Player Matchup

Maui
Maui
JimmytheDog21
Maui
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 194L
1,514 Elo+
Solo
Artemis
Artemis
LaStMOhIcaN0
Artemis
Level 205
God Stats
5W - 5L
1,560 SR
Queue Stats
393W - 372L
1,468 Elo+
Solo
Chang'e
Chang'e
Zamaranthh
Chang'e
Level 84
God Stats
18W - 9L
1,651 SR
Queue Stats
196W - 161L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
bros5516
Sun Wukong
Level 125
God Stats
3W - 4L
1,604 SR
Queue Stats
117W - 109L
1,468 Elo+
Solo
Thanatos
Thanatos
crawling_kuva
Thanatos
Level 96
God Stats
0W - 4L
1,167 SR
Queue Stats
127W - 123L
1,466 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,496 Elo+

VS

Team Averages
Level 138
1,557 SR
1,523 Elo+
Cernunnos
Cernunnos
DemonicPast
Cernunnos
Level 128
God Stats
2W - 0L
1,828 SR
Queue Stats
109W - 112L
1,536 Elo+
Solo
Tyr
Tyr
FFreaX
Tyr
Level 158
God Stats
1W - 3L
1,108 SR
Queue Stats
269W - 256L
1,509 Elo+
Party 1
Anubis
Anubis
WoahThatWasWild
Anubis
Level 148
God Stats
4W - 2L
1,769 SR
Queue Stats
148W - 137L
1,528 Elo+
Party 1
Pele
Pele
lGroovyl
Pele
Level 127
God Stats
23W - 10L
1,580 SR
Queue Stats
214W - 198L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lviohazardl
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
6,825
455
4,586
9,682
5,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
LaStMOhIcaN0
Artemis
12
3 / 4 / 5
7,231
482
11,149
9,819
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Zamaranthh
Chang'e
13
1 / 6 / 4
7,702
513
5,262
12,973
2,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
bros5516
Sun Wukong
14
0 / 2 / 3
7,983
532
6,903
10,117
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
crawling_kuva
Thanatos
17
8 / 3 / 3
9,111
607
11,029
15,423
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DemonicPast
Cernunnos
11
0 / 5 / 2
6,943
463
4,762
10,362
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
FFreaX
Tyr
13
2 / 2 / 2
8,695
580
5,422
15,007
8,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 2 / 5
9,954
664
12,584
6,777
2,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
15
9 / 1 / 2
9,111
607
9,386
13,633
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
lviohazardl
Kumbhakarna
10
0 / 4 / 6
6,522
435
4,349
11,601
8,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
17
17
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DemonicPast
Cernunnos
0
5
2
0.2
W
Tyr
FFreaX
Tyr
2
2
2
1.5
L
2
2
6
2.5
L
Artemis
LaStMOhIcaN0
Artemis
3
4
5
1.38
W
6
2
5
4.25
L
Chang'e
Zamaranthh
Chang'e
1
6
4
0.5
L
Sun Wukong
bros5516
Sun Wukong
0
2
3
0.75
L
Thanatos
crawling_kuva
Thanatos
8
3
3
3.17
W
Pele
9
1
2
10
W
Kumbhakarna
lviohazardl
Kumbhakarna
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,929
Damage
36,503
58,014
Taken
57,380
22,108
Mitigated
26,336
25,209
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DemonicPast
Cernunnos
4,762
2,300
0
2,949
10,362
2,658
654
1,120
9,242
0
39,203
W
Tyr
FFreaX
Tyr
5,422
1,353
0
6,736
15,007
8,549
0
1,749
12,642
0
55,634
L
4,586
1,510
0
2,052
9,682
5,908
81
2,841
6,841
22,730
856
L
Artemis
LaStMOhIcaN0
Artemis
11,149
3,497
0
807
9,819
2,364
562
3,037
6,782
0
43,185
W
12,584
640
0
2,173
6,777
2,816
0
2,340
4,437
79,994
1,387
L
Chang'e
Zamaranthh
Chang'e
5,262
374
960
3,675
12,973
2,156
0
7,284
5,689
57,413
0
L
Sun Wukong
bros5516
Sun Wukong
6,903
953
0
3,707
10,117
6,453
0
842
9,275
0
56,467
L
Thanatos
crawling_kuva
Thanatos
11,029
3,308
0
14,008
15,423
5,227
0
2,924
12,499
0
75,808
W
Pele
9,386
2,299
0
5,872
13,633
3,787
0
1,381
12,050
0
62,152
W
Kumbhakarna
lviohazardl
Kumbhakarna
4,349
823
174
3,115
11,601
8,526
0
3,200
8,362
17,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
41,225
422
Minions Killed
421
0
Camps Cleared
0
1,385,333
Distance Traveled
1,594,546
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,943
463
67
4
0
257,712
1
W
Tyr
8,695
580
103
7
0
332,694
2
L
Maui
6,825
455
32
2
0
201,620
2
L
Artemis
7,231
482
58
4
0
256,467
1
W
Anubis
9,954
664
137
9
0
311,976
0
L
Chang'e
7,702
513
104
7
0
278,755
0
L
Sun Wukong
7,983
532
114
8
0
295,857
0
L
Thanatos
9,111
607
114
8
0
352,634
0
W
Pele
9,111
607
98
7
0
391,701
1
W
Kumbhakarna
6,522
435
16
1
0
300,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role