Player Matchup

Surtr
Surtr
Gold V
BraidedBat830
Surtr
Gold V
Level 148
God Stats
6W - 6L
1,548 SR
Queue Stats
56W - 63L
1,301 MMR
Party 2
Bakasura
Bakasura
Gold V
Heniqs
Bakasura
Gold V
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 217L
1,316 MMR
Solo
Sol
Sol
Silver I
MangaCAP
Sol
Silver I
Level 168
God Stats
4W - 3L
1,707 SR
Queue Stats
71W - 79L
1,293 MMR
Party 2
Bellona
Bellona
Silver III
TheNovaPrime0
Bellona
Silver III
Level 108
God Stats
12W - 7L
1,598 SR
Queue Stats
67W - 90L
1,298 MMR
Solo
Persephone
Persephone
Gold V
c0THxTyrRaNt
Persephone
Gold V
Level 159
God Stats
4W - 1L
1,573 SR
Queue Stats
114W - 119L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,585 SR
1,307 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,576 SR
1,391 MMR
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
L0STShadow7075
Cernunnos
Silver V
Level 97
God Stats
0W - 1L
1,472 SR
Queue Stats
5W - 13L
1,242 MMR
Party 1
Poseidon
Poseidon
Gold V
Miguellionare
Poseidon
Gold V
Level 108
God Stats
12W - 10L
1,689 SR
Queue Stats
753W - 787L
1,294 MMR
Solo
Scylla
Scylla
Bronze III
PapaShmeep
Scylla
Bronze III
Level 145
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 7L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,578
731
3,397
6,836
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Heniqs
Bakasura
11
3 / 0 / 0
6,019
669
1,455
7,138
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 4
6,645
738
3,481
5,929
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
11
0 / 0 / 0
6,561
729
1,537
5,894
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
c0THxTyrRaNt
Persephone
12
4 / 1 / 0
7,473
830
2,812
2,967
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Chang'eThorBastetThanatos

VS

Bans
MedusaHorusSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 1 / 0
5,176
575
2,386
4,733
2,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
4
0 / 1 / 1
3,883
431
958
3,137
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cernunnos
L0STShadow7075
Cernunnos
8
3 / 5 / 0
5,054
562
3,320
6,266
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Miguellionare
Poseidon
7
1 / 3 / 1
4,520
502
1,767
4,440
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
PapaShmeep
Scylla
6
1 / 3 / 0
4,261
473
192
2,870
493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
5
6
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
Fenrir
 
Fenrir
0
1
1
0.5
W
4
2
3
2.75
W
Bakasura
Heniqs
Bakasura
3
0
0
3
L
Cernunnos
L0STShadow7075
Cernunnos
3
5
0
0.6
W
2
3
4
1.33
L
Poseidon
Miguellionare
Poseidon
1
3
1
0.5
L
Scylla
PapaShmeep
Scylla
1
3
0
0.33
W
Bellona
0
0
0
0
W
Persephone
c0THxTyrRaNt
Persephone
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
8,623
28,764
Taken
21,446
12,026
Mitigated
7,247
12,176
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,386
720
0
1,091
4,733
2,872
0
264
4,180
380
27,111
L
Fenrir
 
Fenrir
958
151
0
1,303
3,137
1,124
0
1,083
1,968
0
4,665
W
3,397
1,287
0
2,323
6,836
4,108
329
866
5,970
405
27,444
W
Bakasura
Heniqs
Bakasura
1,455
888
0
5,518
7,138
2,253
330
676
6,462
0
28,648
L
Cernunnos
L0STShadow7075
Cernunnos
3,320
1,502
0
1,227
6,266
1,655
0
2,294
3,740
0
19,652
W
3,481
1,883
0
1,801
5,929
1,338
1,425
335
5,594
35,183
4,036
L
Poseidon
Miguellionare
Poseidon
1,767
450
0
809
4,440
1,103
0
421
3,765
22,497
0
L
Scylla
PapaShmeep
Scylla
192
39
0
432
2,870
493
0
2,257
507
13,867
0
W
Bellona
1,537
259
0
2,206
5,894
3,576
0
53
5,841
0
38,772
W
Persephone
c0THxTyrRaNt
Persephone
2,812
36
0
328
2,967
751
1,773
285
2,677
47,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
22,894
363
Minions Killed
166
0
Camps Cleared
0
961,070
Distance Traveled
655,599
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,176
575
60
7
0
171,366
0
L
Fenrir
3,883
431
2
0
0
81,915
0
W
Surtr
6,578
731
41
5
0
202,484
0
W
Bakasura
6,019
669
64
7
0
239,964
1
L
Cernunnos
5,054
562
35
4
0
144,076
0
W
Sol
6,645
738
74
8
0
163,521
0
L
Poseidon
4,520
502
48
5
0
167,999
2
L
Scylla
4,261
473
21
2
0
90,243
0
W
Bellona
6,561
729
90
10
0
184,595
0
W
Persephone
7,473
830
94
10
0
170,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role