Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
BlankFrost_01
Bacchus
Silver II
Level 74
God Stats
7W - 8L
1,576 SR
Queue Stats
96W - 111L
1,053 MMR
Party 1
Agni
Agni
Silver I
Mamberroi2498
Agni
Silver I
Level 122
God Stats
2W - 1L
1,680 SR
Queue Stats
41W - 54L
1,057 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
WailedCrawdad64
Zhong Kui
Silver II
Level 148
God Stats
24W - 17L
1,586 SR
Queue Stats
163W - 176L
1,049 MMR
Solo
Charybdis
Charybdis
Silver I
Yoshi232
Charybdis
Silver I
Level 53
God Stats
10W - 8L
1,409 SR
Queue Stats
96W - 111L
1,079 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,550 SR
1,147 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,556 SR
1,078 MMR
Thanatos
Thanatos
Silver III
RaggidRabbit78
Thanatos
Silver III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,104 MMR
Solo
Izanami
Izanami
Silver II
Shmays12
Izanami
Silver II
Level 95
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 44L
1,077 MMR
Solo
Poseidon
Poseidon
Bronze IV
SupremeGimli
Poseidon
Bronze IV
Level 88
God Stats
0W - 1L
1,433 SR
Queue Stats
4W - 18L
1,095 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
ZeUz102
Baron Samedi
Silver III
Level 153
God Stats
2W - 7L
1,364 SR
Queue Stats
312W - 331L
1,074 MMR
Solo
Khepri
Khepri
Silver I
liveedi
Khepri
Silver I
Level 222
God Stats
5W - 1L
1,769 SR
Queue Stats
340W - 351L
1,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 0 / 8
6,684
608
6,589
7,152
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
9
2 / 1 / 7
6,247
568
3,149
6,171
5,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 1
6,909
628
3,086
2,998
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
WailedCrawdad64
Zhong Kui
12
5 / 3 / 1
6,968
633
6,408
9,274
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Yoshi232
Charybdis
13
5 / 0 / 5
7,863
715
7,017
3,298
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesNu WaThoth

VS

Bans
JanusMorgan Le FayFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 5 / 1
5,671
516
4,234
10,512
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Shmays12
Izanami
10
0 / 2 / 0
5,558
505
1,884
5,922
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SupremeGimli
Poseidon
9
1 / 4 / 0
5,366
488
3,089
6,922
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
ZeUz102
Baron Samedi
10
1 / 6 / 3
5,656
514
4,670
10,100
4,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
liveedi
Khepri
7
0 / 1 / 1
4,513
410
1,015
3,705
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
5
5
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
8
8
W
Bacchus
2
1
7
5.5
W
2
1
1
2.5
L
Thanatos
3
5
1
0.7
L
Izanami
Shmays12
Izanami
0
2
0
0
L
Poseidon
SupremeGimli
Poseidon
1
4
0
0.25
W
Zhong Kui
WailedCrawdad64
Zhong Kui
5
3
1
1.83
W
Charybdis
Yoshi232
Charybdis
5
0
5
7.5
L
Baron Samedi
ZeUz102
Baron Samedi
1
6
3
0.42
L
Khepri
liveedi
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,249
Damage
14,892
28,893
Taken
37,161
15,151
Mitigated
13,276
11,200
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,589
1,911
0
2,423
7,152
2,474
0
1,833
5,319
0
44,610
W
Bacchus
3,149
557
0
1,640
6,171
5,046
0
1,511
4,660
10,351
0
W
3,086
503
0
802
2,998
782
107
1,068
1,930
47,078
407
L
Thanatos
4,234
1,577
0
5,214
10,512
3,637
0
1,323
9,109
0
26,990
L
Izanami
Shmays12
Izanami
1,884
1,300
0
2,184
5,922
1,518
0
866
5,056
0
37,565
L
Poseidon
SupremeGimli
Poseidon
3,089
319
0
1,050
6,922
1,703
0
3,740
3,182
28,462
679
W
Zhong Kui
WailedCrawdad64
Zhong Kui
6,408
934
70
3,657
9,274
5,852
16
4,010
5,264
39,591
395
W
Charybdis
Yoshi232
Charybdis
7,017
4,163
0
2,608
3,298
997
1,168
191
3,107
0
63,027
L
Baron Samedi
ZeUz102
Baron Samedi
4,670
460
106
3,353
10,100
4,300
0
5,580
4,039
28,166
1,074
L
Khepri
liveedi
Khepri
1,015
60
0
1,275
3,705
2,118
0
489
3,216
12,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
26,764
387
Minions Killed
239
0
Camps Cleared
0
1,078,644
Distance Traveled
940,338
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,684
608
68
6
0
259,409
3
W
Bacchus
6,247
568
17
2
0
216,082
0
W
Agni
6,909
628
111
10
0
216,113
0
L
Thanatos
5,671
516
42
4
0
212,689
0
L
Izanami
5,558
505
79
7
0
193,392
3
L
Poseidon
5,366
488
60
5
0
212,169
2
W
Zhong Kui
6,968
633
79
7
0
177,770
1
W
Charybdis
7,863
715
112
10
0
209,270
4
L
Baron Samedi
5,656
514
48
4
0
165,952
1
L
Khepri
4,513
410
10
1
0
156,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role