Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ItsJustJimmy_ttv
Nike
Level 101
God Stats
3W - 2L
1,524 SR
Queue Stats
190W - 214L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
Junky Boy235
Baron Samedi
Level 122
God Stats
11W - 4L
1,891 SR
Queue Stats
85W - 69L
1,487 Elo+
Party 2
Hachiman
Hachiman
TickleMyWiggles
Hachiman
Level 154
God Stats
8W - 7L
1,643 SR
Queue Stats
380W - 363L
1,454 Elo+
Party 2
Thor
Thor
Yserah
Thor
Level 129
God Stats
4W - 3L
1,542 SR
Queue Stats
57W - 57L
1,464 Elo+
Solo
Team Averages
Level 118
1,620 SR
1,467 Elo+

VS

Team Averages
Level 122
1,491 SR
1,462 Elo+
Cabrakan
Cabrakan
BigGlassBigBoy6
Cabrakan
Level 143
God Stats
3W - 3L
1,402 SR
Queue Stats
243W - 233L
1,470 Elo+
Solo
Chaac
Chaac
Im a girl 9483
Chaac
Level 129
God Stats
6W - 4L
1,517 SR
Queue Stats
165W - 162L
1,467 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 128
God Stats
686W - 711L
1,496 SR
Queue Stats
693W - 719L
1,427 Elo+
Solo
Medusa
Medusa
Pink_Queen75
Medusa
Level 85
God Stats
14W - 10L
1,541 SR
Queue Stats
209W - 196L
1,490 Elo+
Solo
Ra
Ra
bababoosh248
Ra
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
156W - 160L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 2
5,546
504
3,542
3,699
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 2
5,537
503
3,570
9,468
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Junky Boy235
Baron Samedi
8
0 / 2 / 1
5,016
456
2,584
8,710
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
8
0 / 5 / 0
4,798
436
2,149
6,715
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Yserah
Thor
11
3 / 2 / 0
5,936
540
2,233
8,009
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 1 / 6
6,070
552
4,189
9,080
7,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 2 / 0
7,652
696
4,669
8,774
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 2 / 5
5,105
464
1,642
3,867
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
10
6 / 0 / 3
6,458
587
6,188
5,024
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
6,651
605
2,013
4,798
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
15
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Cabrakan
2
1
6
5
W
5
2
0
2.5
L
1
6
2
0.33
L
Baron Samedi
Junky Boy235
Baron Samedi
0
2
1
0.25
W
0
2
5
1.25
W
Medusa
6
0
3
7.5
L
Hachiman
0
5
0
0
L
Thor
Yserah
Thor
3
2
0
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
18,701
36,601
Taken
31,543
12,291
Mitigated
16,107
10,019
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,542
767
0
620
3,699
1,042
0
1,413
2,206
36,620
0
W
Cabrakan
4,189
812
538
2,552
9,080
7,056
174
2,510
6,570
21,418
1,623
W
4,669
804
0
1,989
8,774
4,711
2,032
166
8,608
0
54,075
L
3,570
601
0
2,176
9,468
2,880
102
128
9,340
0
22,230
L
Baron Samedi
Junky Boy235
Baron Samedi
2,584
410
279
3,040
8,710
4,015
0
1,935
6,697
17,824
0
W
1,642
71
0
158
3,867
1,046
0
1,356
2,511
18,026
0
W
Medusa
6,188
2,244
0
1,456
5,024
1,801
1,180
1,098
3,926
0
37,244
L
Hachiman
2,149
1,271
0
826
6,715
1,801
0
2,268
4,329
0
27,732
L
Thor
Yserah
Thor
2,233
388
0
3,078
8,009
2,553
0
1,331
6,628
0
30,318
W
2,013
66
372
2,815
4,798
1,493
440
2,326
2,472
38,806
3,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
31,936
229
Minions Killed
311
0
Camps Cleared
0
996,582
Distance Traveled
1,024,190
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,546
504
63
6
0
196,957
1
W
Cabrakan
6,070
552
37
3
0
208,434
1
W
Chaac
7,652
696
98
9
0
184,441
0
L
Nike
5,537
503
43
4
0
192,872
0
L
Baron Samedi
5,016
456
16
1
0
185,663
0
W
Janus
5,105
464
27
2
0
218,686
6
W
Medusa
6,458
587
58
5
0
203,296
3
L
Hachiman
4,798
436
49
4
0
185,346
0
L
Thor
5,936
540
58
5
0
235,744
0
W
Ra
6,651
605
91
8
0
209,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role