Player Matchup

Ah Puch
Ah Puch
Beastie922
Ah Puch
Level 162
God Stats
2W - 1L
1,494 SR
Queue Stats
132W - 99L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
JAYROD6
Guan Yu
Level 155
God Stats
2W - 0L
1,732 SR
Queue Stats
112W - 92L
1,545 Elo+
Party 1
Susano
Susano
Mermidn
Susano
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
78W - 44L
1,605 Elo+
Party 1
Ymir
Ymir
Quick429
Ymir
Level 232
God Stats
6W - 8L
1,233 SR
Queue Stats
512W - 522L
1,536 Elo+
Solo
Sol
Sol
XCrusador
Sol
Level 106
God Stats
2W - 0L
1,749 SR
Queue Stats
154W - 136L
1,642 Elo+
Solo
Team Averages
Level 163
1,499 SR
1,580 Elo+

VS

Team Averages
Level 118
1,515 SR
1,643 Elo+
Ah Puch
Ah Puch
Aizzis
Ah Puch
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,738 Elo+
Party 2
Horus
Horus
FindAWayOrMake1
Horus
Level 158
God Stats
4W - 3L
1,735 SR
Queue Stats
165W - 165L
1,563 Elo+
Solo
Zeus
Zeus
JOHNNY4973
Zeus
Level 145
God Stats
4W - 3L
1,482 SR
Queue Stats
243W - 218L
1,616 Elo+
Solo
Camazotz
Camazotz
Karrying
Camazotz
Level 63
God Stats
0W - 1L
1,360 SR
Queue Stats
133W - 105L
1,648 Elo+
Party 2
Jing Wei
Jing Wei
useAskinboosterr
Jing Wei
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beastie922
Ah Puch
16
2 / 2 / 17
9,221
838
15,490
10,095
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Guan Yu
JAYROD6
Guan Yu
15
4 / 3 / 15
9,642
877
5,962
16,887
20,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
Mermidn
Susano
17
7 / 3 / 11
10,109
919
13,435
9,861
3,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 6 / 17
9,194
836
2,874
17,338
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 1 / 8
10,762
978
13,592
10,857
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aizzis
Ah Puch
14
2 / 6 / 6
8,436
767
13,026
9,234
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 8
9,319
847
5,723
15,105
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 6
8,726
793
13,799
9,727
3,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Karrying
Camazotz
12
0 / 6 / 6
7,382
671
5,424
11,778
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 7
8,938
813
7,151
9,631
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
25
Kills
13
15
Deaths
25
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aizzis
Ah Puch
2
6
6
0.83
W
Ah Puch
Beastie922
Ah Puch
2
2
17
5.25
L
5
2
8
4.5
W
Guan Yu
JAYROD6
Guan Yu
4
3
15
3.83
L
3
7
6
0.86
L
Camazotz
Karrying
Camazotz
0
6
6
0.5
W
Susano
Mermidn
Susano
7
3
11
4.17
W
Ymir
1
6
17
1.58
W
11
1
8
15
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,353
Damage
45,123
65,038
Taken
55,475
51,867
Mitigated
31,963
23,730
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aizzis
Ah Puch
13,026
482
469
763
9,234
3,494
0
5,725
3,402
22,596
508
W
Ah Puch
Beastie922
Ah Puch
15,490
489
0
2,861
10,095
3,654
2,283
4,720
5,375
28,897
475
L
5,723
1,965
3,563
5,850
15,105
17,531
0
7,504
7,081
0
10,652
W
Guan Yu
JAYROD6
Guan Yu
5,962
339
4,975
5,814
16,887
20,726
468
5,779
11,108
0
11,533
L
13,799
736
516
225
9,727
3,624
0
5,011
4,617
27,559
0
L
Camazotz
Karrying
Camazotz
5,424
699
366
2,687
11,778
3,707
0
7,265
4,337
0
17,113
W
Susano
Mermidn
Susano
13,435
1,048
736
916
9,861
3,757
420
3,535
6,326
0
24,313
W
Ymir
2,874
438
415
2,657
17,338
18,547
627
6,826
10,512
6,146
0
W
13,592
3,995
767
4,589
10,857
5,183
3,198
5,615
5,242
35,692
0
L
7,151
5,785
497
1,195
9,631
3,607
0
5,079
4,394
0
18,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
42,801
161
Minions Killed
128
0
Camps Cleared
0
1,018,524
Distance Traveled
990,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,436
767
26
2
0
192,120
0
W
Ah Puch
9,221
838
33
3
0
207,585
0
L
Horus
9,319
847
4
0
0
207,874
0
W
Guan Yu
9,642
877
15
1
0
222,292
0
L
Zeus
8,726
793
33
3
0
158,200
0
L
Camazotz
7,382
671
26
2
0
228,829
0
W
Susano
10,109
919
31
3
0
241,258
0
W
Ymir
9,194
836
12
1
0
155,493
0
W
Sol
10,762
978
70
6
0
191,896
0
L
Jing Wei
8,938
813
39
4
0
203,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role