Player Matchup

Charon
Charon
DoormanTTV
Charon
Level 109
God Stats
1W - 4L
1,594 SR
Queue Stats
104W - 108L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
DuckyDDonny
Hou Yi
Level 108
God Stats
1W - 2L
1,300 SR
Queue Stats
238W - 221L
1,476 Elo+
Solo
Discordia
Discordia
JunglerIsMean
Discordia
Level 79
God Stats
1W - 3L
1,406 SR
Queue Stats
193W - 162L
1,576 Elo+
Solo
Arachne
Arachne
NotSean420
Arachne
Level 128
God Stats
0W - 2L
1,492 SR
Queue Stats
29W - 26L
1,550 Elo+
Party 1
Bellona
Bellona
ebawagiiba
Bellona
Level 104
God Stats
65W - 44L
1,639 SR
Queue Stats
107W - 90L
1,554 Elo+
Party 1
Team Averages
Level 106
1,486 SR
1,536 Elo+

VS

Team Averages
Level 68
1,560 SR
1,543 Elo+
Artemis
Artemis
Aavratar
Artemis
Level 106
God Stats
3W - 2L
1,537 SR
Queue Stats
277W - 283L
1,450 Elo+
Solo
Geb
Geb
Ackermanz
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
566W - 533L
1,558 Elo+
Solo
Anhur
Anhur
Gongshow9
Anhur
Level 60
God Stats
32W - 24L
1,541 SR
Queue Stats
153W - 108L
1,569 Elo+
Solo
Poseidon
Poseidon
JvonTheLow
Poseidon
Level 33
God Stats
15W - 6L
1,747 SR
Queue Stats
37W - 29L
1,614 Elo+
Solo
Bellona
Bellona
fk__yourfeelings
Bellona
Level 37
God Stats
3W - 2L
1,474 SR
Queue Stats
63W - 52L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DoormanTTV
Charon
13
5 / 1 / 5
9,137
537
9,308
12,787
10,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
15
2 / 5 / 1
8,939
526
3,158
12,433
3,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
JunglerIsMean
Discordia
13
0 / 9 / 4
7,751
456
6,617
11,756
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NotSean420
Arachne
15
4 / 3 / 4
8,919
525
7,726
17,691
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
ebawagiiba
Bellona
15
2 / 8 / 0
9,149
538
8,240
21,470
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aavratar
Artemis
16
2 / 2 / 7
9,788
576
8,458
10,210
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 5
8,257
486
7,416
13,761
11,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
Gongshow9
Anhur
18
3 / 1 / 1
10,580
622
8,769
4,341
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
JvonTheLow
Poseidon
17
9 / 3 / 1
11,118
654
19,858
12,055
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 1 / 4
10,510
618
12,315
17,043
10,289
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
26
26
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aavratar
Artemis
2
2
7
2.75
W
3
6
5
0.92
L
Charon
DoormanTTV
Charon
5
1
5
7.5
L
Hou Yi
2
5
1
0.5
W
Anhur
Gongshow9
Anhur
3
1
1
3.5
L
Discordia
JunglerIsMean
Discordia
0
9
4
0.22
W
Poseidon
JvonTheLow
Poseidon
9
3
1
3.17
L
Arachne
NotSean420
Arachne
4
3
4
2
L
Bellona
ebawagiiba
Bellona
2
8
0
0.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,049
Damage
56,816
76,137
Taken
57,410
41,131
Mitigated
30,801
19,474
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aavratar
Artemis
8,458
1,129
0
2,206
10,210
3,817
124
4,688
5,522
0
77,861
W
7,416
434
0
1,077
13,761
11,089
14
4,702
8,979
29,816
454
L
Charon
DoormanTTV
Charon
9,308
1,833
0
3,724
12,787
10,934
0
4,006
8,106
27,277
1,247
L
Hou Yi
3,158
1,733
0
3,093
12,433
3,890
0
642
11,511
0
75,349
W
Anhur
Gongshow9
Anhur
8,769
4,485
0
2,421
4,341
1,765
371
1,292
3,049
0
98,059
L
Discordia
JunglerIsMean
Discordia
6,617
157
0
1,374
11,756
3,534
0
2,034
9,446
51,012
431
W
Poseidon
JvonTheLow
Poseidon
19,858
3,857
0
3,989
12,055
3,841
35
1,990
9,251
79,918
5
L
Arachne
NotSean420
Arachne
7,726
5,906
0
5,097
17,691
7,835
0
3,539
13,774
0
58,601
L
Bellona
ebawagiiba
Bellona
8,240
2,181
0
6,186
21,470
14,938
0
13,987
6,185
0
63,058
W
12,315
4,038
0
1,207
17,043
10,289
0
2,987
13,964
0
94,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,895
Gold Earned
50,253
481
Minions Killed
645
0
Camps Cleared
0
1,712,265
Distance Traveled
1,815,697
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,788
576
128
8
0
333,828
0
W
Geb
8,257
486
40
2
0
380,052
0
L
Charon
9,137
537
27
2
0
384,885
1
L
Hou Yi
8,939
526
130
8
0
310,725
2
W
Anhur
10,580
622
183
11
0
325,076
3
L
Discordia
7,751
456
109
6
0
310,003
2
W
Poseidon
11,118
654
151
9
0
355,783
4
L
Arachne
8,919
525
86
5
0
398,752
0
L
Bellona
9,149
538
129
8
0
307,900
6
W
Bellona
10,510
618
143
8
0
420,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role