Player Matchup

Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CheckTheeTape
Ganesha
Level 108
God Stats
8W - 5L
1,742 SR
Queue Stats
323W - 306L
1,503 Elo+
Solo
Mulan
Mulan
MistelSHLONG
Mulan
Level 83
God Stats
5W - 4L
1,270 SR
Queue Stats
211W - 180L
1,582 Elo+
Solo
Anubis
Anubis
daltonicos
Anubis
Level 116
God Stats
1W - 1L
1,266 SR
Queue Stats
79W - 84L
1,503 Elo+
Solo
Nu Wa
Nu Wa
tensa9669
Nu Wa
Level 67
God Stats
3W - 2L
1,492 SR
Queue Stats
126W - 136L
1,405 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,499 Elo+

VS

Team Averages
Level 114
1,564 SR
1,477 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
RosaCrips
Horus
Level 68
God Stats
19W - 12L
1,639 SR
Queue Stats
159W - 131L
1,502 Elo+
Solo
Olorun
Olorun
TheTirelessWiper
Olorun
Level 148
God Stats
4W - 7L
1,453 SR
Queue Stats
344W - 339L
1,449 Elo+
Solo
Sol
Sol
xwaterdragonx11
Sol
Level 144
God Stats
2W - 3L
1,728 SR
Queue Stats
372W - 348L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 0 / 0
4,359
623
1,604
3,548
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
6
0 / 4 / 1
4,013
573
775
8,046
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 1 / 2
5,091
727
2,700
4,785
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
daltonicos
Anubis
9
4 / 2 / 0
5,669
810
3,496
5,221
1,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
tensa9669
Nu Wa
8
1 / 1 / 3
4,821
689
2,463
2,987
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 1
4,568
653
1,810
4,878
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
 
Bellona
4
0 / 4 / 0
3,638
520
2,325
5,624
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
RosaCrips
Horus
7
0 / 1 / 4
4,709
673
2,182
4,992
2,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,340
763
1,841
4,444
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
4 / 0 / 0
4,916
702
6,524
1,868
503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
7
8
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
L
Arachne
 
Arachne
2
2
1
1.25
L
Bellona
 
Bellona
0
4
0
0
W
Ganesha
0
4
1
0.13
W
3
1
2
4
L
Horus
RosaCrips
Horus
0
1
4
2
L
1
2
1
0.75
W
Anubis
daltonicos
Anubis
4
2
0
2
W
Nu Wa
tensa9669
Nu Wa
1
1
3
2.5
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,038
Damage
14,682
24,587
Taken
21,806
8,725
Mitigated
8,357
9,498
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,604
1,324
0
1,197
3,548
973
0
2,086
1,462
0
26,216
L
Arachne
 
Arachne
1,810
1,665
0
0
4,878
1,422
0
1,513
3,310
0
20,011
L
Bellona
 
Bellona
2,325
890
0
1,441
5,624
2,611
0
2,773
2,801
0
14,066
W
Ganesha
775
29
26
1,846
8,046
3,735
0
3,630
4,416
7,457
0
W
2,700
185
0
2,648
4,785
1,505
0
1,331
3,454
0
27,667
L
Horus
RosaCrips
Horus
2,182
980
185
2,276
4,992
2,512
57
674
4,268
0
10,501
L
1,841
776
60
1,223
4,444
1,309
0
1,007
3,320
37,303
1,234
W
Anubis
daltonicos
Anubis
3,496
317
0
3,082
5,221
1,902
0
0
4,956
34,058
0
W
Nu Wa
tensa9669
Nu Wa
2,463
249
0
699
2,987
610
0
908
2,079
19,848
0
L
6,524
3,118
0
847
1,868
503
376
445
1,373
32,735
4,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
23,171
240
Minions Killed
222
0
Camps Cleared
0
750,715
Distance Traveled
742,012
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,359
623
67
10
0
143,179
0
L
Arachne
4,568
653
43
6
0
177,031
4
L
Bellona
3,638
520
26
4
0
101,638
1
W
Ganesha
4,013
573
3
0
0
157,232
0
W
Mulan
5,091
727
65
9
0
165,653
0
L
Horus
4,709
673
19
3
0
169,566
2
L
Olorun
5,340
763
73
10
0
151,080
2
W
Anubis
5,669
810
70
10
0
133,958
0
W
Nu Wa
4,821
689
35
5
0
150,693
1
L
Sol
4,916
702
61
9
0
142,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role