Player Matchup

Fenrir
Fenrir
Azurlen
Fenrir
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 25L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Nyxfall
Ao Kuang
Level 155
God Stats
2W - 0L
1,388 SR
Queue Stats
48W - 43L
1,626 Elo+
Party 2
Poseidon
Poseidon
Royovac
Poseidon
Level 159
God Stats
29W - 12L
1,733 SR
Queue Stats
537W - 467L
1,613 Elo+
Solo
Nu Wa
Nu Wa
a1rh3ad24
Nu Wa
Level 169
God Stats
4W - 0L
1,700 SR
Queue Stats
364W - 301L
1,651 Elo+
Party 2
Vamana
Vamana
trioculate
Vamana
Level 170
God Stats
3W - 0L
1,720 SR
Queue Stats
23W - 12L
1,705 Elo+
Party 2
Team Averages
Level 156
1,608 SR
1,634 Elo+

VS

Team Averages
Level 180
1,454 SR
1,569 Elo+
Nut
Nut
GYMRATHoyle
Nut
Level 212
God Stats
9W - 7L
1,496 SR
Queue Stats
443W - 434L
1,568 Elo+
Party 1
Bakasura
Bakasura
GoosyGator
Bakasura
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
535W - 488L
1,579 Elo+
Solo
Vamana
Vamana
Lianeh
Vamana
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,567 Elo+
Solo
Scylla
Scylla
playboymeeks
Scylla
Level 204
God Stats
1W - 4L
1,325 SR
Queue Stats
225W - 224L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
zzMadModzz
Sylvanus
Level 177
God Stats
1W - 2L
1,450 SR
Queue Stats
214W - 210L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azurlen
Fenrir
12
1 / 3 / 10
8,039
536
4,387
15,048
8,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Nyxfall
Ao Kuang
16
8 / 2 / 4
9,345
623
11,297
13,377
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Royovac
Poseidon
17
7 / 3 / 7
10,626
708
18,304
10,480
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
a1rh3ad24
Nu Wa
17
5 / 2 / 8
10,254
684
12,830
6,086
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
trioculate
Vamana
16
3 / 1 / 2
9,813
654
8,122
12,609
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
8,121
541
9,690
17,123
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GoosyGator
Bakasura
13
4 / 3 / 2
7,946
530
5,092
14,100
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vamana
Lianeh
Vamana
14
1 / 2 / 1
8,745
583
9,149
13,200
11,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Scylla
14
0 / 4 / 2
8,158
544
4,098
9,822
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
zzMadModzz
Sylvanus
12
3 / 6 / 3
7,930
529
6,363
18,837
12,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
24
Kills
11
11
Deaths
24
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Azurlen
Fenrir
1
3
10
2
L
3
9
3
0.5
L
Bakasura
GoosyGator
Bakasura
4
3
2
1.67
L
Vamana
Lianeh
Vamana
1
2
1
0.75
W
Ao Kuang
Nyxfall
Ao Kuang
8
2
4
5
W
Poseidon
Royovac
Poseidon
7
3
7
3.5
W
Nu Wa
a1rh3ad24
Nu Wa
5
2
8
4.5
L
Scylla
0
4
2
0.25
W
Vamana
trioculate
Vamana
3
1
2
4
L
Sylvanus
zzMadModzz
Sylvanus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,940
Damage
34,392
57,600
Taken
73,082
26,118
Mitigated
35,157
13,725
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Azurlen
Fenrir
4,387
1,546
0
3,655
15,048
8,494
1,390
3,101
10,969
0
20,458
L
9,690
5,803
0
3,645
17,123
4,465
0
13,227
3,214
0
50,173
L
Bakasura
GoosyGator
Bakasura
5,092
3,083
0
4,352
14,100
5,491
0
4,997
8,850
0
44,601
L
Vamana
Lianeh
Vamana
9,149
3,039
0
3,974
13,200
11,319
0
3,229
8,973
0
73,028
W
Ao Kuang
Nyxfall
Ao Kuang
11,297
2,379
0
6,777
13,377
4,228
0
1,857
11,242
66,762
1,241
W
Poseidon
Royovac
Poseidon
18,304
5,528
0
534
10,480
2,801
853
1,487
8,877
81,360
885
W
Nu Wa
a1rh3ad24
Nu Wa
12,830
1,636
0
336
6,086
1,709
0
3,167
2,620
87,352
716
L
Scylla
4,098
80
0
873
9,822
1,596
0
7,461
1,924
68,569
124
W
Vamana
trioculate
Vamana
8,122
2,739
0
2,423
12,609
8,886
1,492
693
10,970
0
75,528
L
Sylvanus
zzMadModzz
Sylvanus
6,363
1,547
2,986
4,672
18,837
12,286
0
10,885
7,190
23,466
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,077
Gold Earned
40,900
549
Minions Killed
495
0
Camps Cleared
0
1,589,801
Distance Traveled
1,478,244
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,039
536
26
2
0
308,438
4
L
Nut
8,121
541
98
7
0
241,973
0
L
Bakasura
7,946
530
84
6
0
372,965
0
L
Vamana
8,745
583
140
9
0
299,877
2
W
Ao Kuang
9,345
623
90
6
0
341,354
0
W
Poseidon
10,626
708
158
11
0
314,339
1
W
Nu Wa
10,254
684
138
9
0
307,492
1
L
Scylla
8,158
544
144
10
0
280,284
0
W
Vamana
9,813
654
137
9
0
318,178
1
L
Sylvanus
7,930
529
29
2
0
283,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role