Player Matchup

Zeus
Zeus
Bronze III
StankyDankyOT
Zeus
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
ZacTooClutch
Gilgamesh
Bronze V
Level 107
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 2L
1,440 MMR
Party 1
Ne Zha
Ne Zha
Bronze V
x704vertigo
Ne Zha
Bronze V
Level 128
God Stats
1W - 0L
1,516 SR
Queue Stats
2W - 3L
1,399 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 126
1,478 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,569 SR
1,386 MMR
Artio
Artio
Gold V
Baeritto24
Artio
Gold V
Level 124
God Stats
13W - 14L
1,589 SR
Queue Stats
370W - 414L
1,231 MMR
Party 2
Skadi
Skadi
Silver I
BigmanDaddy77
Skadi
Silver I
Level 62
God Stats
92W - 112L
1,489 SR
Queue Stats
161W - 206L
1,370 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
COBRUUUHHTTV
Baron Samedi
Gold I
Level 105
God Stats
46W - 35L
1,629 SR
Queue Stats
470W - 544L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
9,352
779
7,676
6,086
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ZacTooClutch
Gilgamesh
14
1 / 1 / 1
8,645
720
6,000
11,245
10,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
17
1 / 2 / 2
9,482
790
12,117
9,668
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
JormungandrCthulhuCupidSobekAphrodite

VS

Bans
DiscordiaTerraMedusaAtlasNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
1 / 0 / 4
9,119
760
8,011
15,286
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 2 / 1
9,198
767
4,346
5,616
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
COBRUUUHHTTV
Baron Samedi
17
1 / 1 / 5
9,640
803
10,574
9,413
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
1
0
4
3
L
4
2
1
2.25
L
Baron Samedi
COBRUUUHHTTV
Baron Samedi
1
1
5
3.5
W
1
3
1
0.5
W
Gilgamesh
ZacTooClutch
Gilgamesh
1
1
1
1.5
W
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,793
Damage
22,931
26,999
Taken
30,315
17,210
Mitigated
18,564
3,791
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
8,011
357
452
5,718
15,286
12,993
0
3,965
11,282
18,484
2,081
L
4,346
986
0
288
5,616
1,599
0
2,095
3,495
0
19,097
L
Baron Samedi
COBRUUUHHTTV
Baron Samedi
10,574
151
1,368
2,696
9,413
3,972
300
1,688
7,712
46,567
0
W
7,676
1,155
0
486
6,086
2,446
0
3,070
2,844
32,205
0
W
Gilgamesh
ZacTooClutch
Gilgamesh
6,000
1,230
0
1,552
11,245
10,458
0
7,429
3,447
0
21,079
W
Ne Zha
12,117
1,125
0
1,753
9,668
4,306
0
6,043
3,264
0
47,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
27,957
150
Minions Killed
149
0
Camps Cleared
0
676,452
Distance Traveled
654,736
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,119
760
42
4
0
251,165
4
L
Skadi
9,198
767
28
2
0
164,944
0
L
Baron Samedi
9,640
803
79
7
0
238,627
2
W
Zeus
9,352
779
53
4
0
196,673
2
W
Gilgamesh
8,645
720
45
4
0
222,714
1
W
Ne Zha
9,482
790
52
4
0
257,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role