Player Matchup

Artemis
Artemis
DooDoo_Derrick
Artemis
Level 126
God Stats
0W - 1L
1,508 SR
Queue Stats
104W - 107L
1,460 Elo+
Party 2
Thanatos
Thanatos
SsouJa
Thanatos
Level 108
God Stats
1W - 3L
1,492 SR
Queue Stats
27W - 25L
1,512 Elo+
Party 2
Bacchus
Bacchus
TwistedKombat_
Bacchus
Level 142
God Stats
7W - 11L
1,640 SR
Queue Stats
229W - 264L
1,459 Elo+
Party 2
Janus
Janus
ghost-style9
Janus
Level 103
God Stats
1W - 2L
1,570 SR
Queue Stats
24W - 26L
1,510 Elo+
Party 2
King Arthur
King Arthur
valni96
King Arthur
Level 121
God Stats
46W - 33L
1,607 SR
Queue Stats
302W - 275L
1,523 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,493 Elo+

VS

Team Averages
Level 137
1,367 SR
1,432 Elo+
Sol
Sol
Len7w7
Sol
Level 129
God Stats
1W - 0L
1,413 SR
Queue Stats
2W - 2L
1,224 Elo+
Party 1
Cupid
Cupid
Omborted
Cupid
Level 154
God Stats
2W - 1L
1,506 SR
Queue Stats
30W - 28L
1,490 Elo+
Party 1
Artemis
Artemis
S1-Tier
Artemis
Level 136
God Stats
6W - 1L
1,500 SR
Queue Stats
136W - 140L
1,452 Elo+
Solo
Serqet
Serqet
SeBaX30
Serqet
Level 141
God Stats
1W - 1L
1,205 SR
Queue Stats
27W - 22L
1,497 Elo+
Party 1
Bake Kujira
Bake Kujira
jeanpipi
Bake Kujira
Level 126
God Stats
1W - 0L
1,212 SR
Queue Stats
10W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,542
503
7,564
9,725
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SsouJa
Thanatos
12
2 / 4 / 3
7,044
470
7,146
11,673
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 2
7,215
481
8,449
11,886
10,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 3
7,633
509
8,165
8,578
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
valni96
King Arthur
14
1 / 4 / 0
8,079
539
8,765
16,366
13,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Len7w7
Sol
14
5 / 1 / 3
9,062
604
7,149
8,657
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
Omborted
Cupid
17
4 / 1 / 0
9,593
640
6,777
9,291
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
S1-Tier
Artemis
15
5 / 1 / 0
9,147
610
12,130
15,021
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serqet
SeBaX30
Serqet
14
2 / 4 / 6
7,968
531
7,162
14,788
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
jeanpipi
Bake Kujira
14
4 / 2 / 5
8,505
567
7,639
13,712
9,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
20
20
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Sol
Len7w7
Sol
5
1
3
6.5
W
Cupid
Omborted
Cupid
4
1
0
4
W
Artemis
S1-Tier
Artemis
5
1
0
5
W
Serqet
SeBaX30
Serqet
2
4
6
1.25
L
Thanatos
SsouJa
Thanatos
2
4
3
0.88
L
4
3
2
1.67
L
2
5
3
0.7
W
Bake Kujira
jeanpipi
Bake Kujira
4
2
5
3.25
L
King Arthur
valni96
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
40,857
58,228
Taken
61,469
34,404
Mitigated
27,613
16,096
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,564
4,494
0
2,709
9,725
3,113
46
775
8,667
0
51,497
W
Sol
Len7w7
Sol
7,149
1,685
0
3,291
8,657
2,384
828
4,129
3,987
54,288
1,027
W
Cupid
Omborted
Cupid
6,777
3,541
16
6,438
9,291
3,047
2,575
1,236
7,822
0
76,269
W
Artemis
S1-Tier
Artemis
12,130
4,200
0
3,131
15,021
7,820
0
397
14,574
0
65,611
W
Serqet
SeBaX30
Serqet
7,162
1,415
0
5,292
14,788
4,995
0
3,522
10,779
0
54,675
L
Thanatos
SsouJa
Thanatos
7,146
2,037
0
4,685
11,673
4,721
0
2,722
8,551
0
42,059
L
8,449
1,380
0
2,661
11,886
10,334
0
5,823
6,063
19,762
2,051
L
8,165
396
0
1,350
8,578
2,832
0
5,229
2,957
48,940
0
W
Bake Kujira
jeanpipi
Bake Kujira
7,639
3,545
0
3,555
13,712
9,367
0
5,220
7,635
41,942
716
L
King Arthur
valni96
King Arthur
8,765
1,067
0
4,691
16,366
13,404
0
189
16,141
0
58,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,513
Gold Earned
44,275
373
Minions Killed
489
0
Camps Cleared
0
1,522,409
Distance Traveled
1,570,430
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,542
503
97
6
0
277,517
0
W
Sol
9,062
604
113
8
0
318,105
3
W
Cupid
9,593
640
142
9
0
294,393
5
W
Artemis
9,147
610
106
7
0
252,395
2
W
Serqet
7,968
531
83
6
0
350,266
0
L
Thanatos
7,044
470
56
4
0
359,583
0
L
Bacchus
7,215
481
27
2
0
298,641
6
L
Janus
7,633
509
102
7
0
296,883
0
W
Bake Kujira
8,505
567
45
3
0
355,271
6
L
King Arthur
8,079
539
91
6
0
289,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role