Player Matchup

Ullr
Ullr
Alezuskull
Ullr
Level 158
God Stats
13W - 6L
1,618 SR
Queue Stats
160W - 142L
1,598 Elo+
Solo
Bake Kujira
Bake Kujira
BluE_MaGiK_21
Bake Kujira
Level 143
God Stats
0W - 1L
1,097 SR
Queue Stats
354W - 394L
1,447 Elo+
Party 1
Nike
Nike
JohnnyCr1pples
Nike
Level 65
God Stats
1W - 2L
1,917 SR
Queue Stats
2W - 5L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
VoyagerSloth
Zhong Kui
Level 162
God Stats
0W - 1L
1,235 SR
Queue Stats
72W - 140L
1,457 Elo+
Party 1
Mercury
Mercury
sleepysupp
Mercury
Level 88
God Stats
1W - 3L
1,374 SR
Queue Stats
235W - 289L
1,502 Elo+
Party 1
Team Averages
Level 123
1,448 SR
1,506 Elo+

VS

Team Averages
Level 144
1,477 SR
1,482 Elo+
Arachne
Arachne
BakkaMugen
Arachne
Level 145
God Stats
9W - 5L
1,626 SR
Queue Stats
50W - 44L
1,501 Elo+
Solo
Chaac
Chaac
DANKHOLLYWOOD
Chaac
Level 146
God Stats
4W - 2L
1,505 SR
Queue Stats
135W - 170L
1,467 Elo+
Party 2
Bacchus
Bacchus
rambito115
Bacchus
Level 157
God Stats
4W - 2L
1,629 SR
Queue Stats
298W - 290L
1,485 Elo+
Solo
Cthulhu
Cthulhu
schrockybalboa
Cthulhu
Level 142
God Stats
1W - 3L
1,324 SR
Queue Stats
139W - 166L
1,447 Elo+
Party 2
Hou Yi
Hou Yi
scottipimpen13
Hou Yi
Level 129
God Stats
2W - 5L
1,300 SR
Queue Stats
123W - 158L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,694
483
6,358
10,745
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
BluE_MaGiK_21
Bake Kujira
13
0 / 7 / 3
7,317
407
7,479
16,922
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 1
8,360
464
5,826
16,491
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
VoyagerSloth
Zhong Kui
15
4 / 4 / 3
9,207
512
11,850
12,635
8,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sleepysupp
Mercury
15
3 / 5 / 4
8,870
493
7,247
16,921
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BakkaMugen
Arachne
16
3 / 4 / 6
9,570
532
6,622
15,826
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 3 / 7
11,131
618
17,171
13,551
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
rambito115
Bacchus
16
6 / 1 / 11
10,420
579
10,108
17,994
20,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 7
10,769
598
11,922
14,881
15,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 1 / 2
10,773
599
8,398
9,619
3,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
23
23
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Arachne
BakkaMugen
Arachne
3
4
6
1.5
L
Bake Kujira
BluE_MaGiK_21
Bake Kujira
0
7
3
0.21
W
9
3
7
4.17
L
1
5
1
0.3
L
Zhong Kui
VoyagerSloth
Zhong Kui
4
4
3
1.38
W
Bacchus
rambito115
Bacchus
6
1
11
11.5
W
2
2
7
2.75
W
3
1
2
4
L
Mercury
sleepysupp
Mercury
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
54,221
73,714
Taken
71,871
41,269
Mitigated
57,175
15,799
Healing
28,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,358
1,914
0
2,407
10,745
3,559
0
2,300
8,354
0
65,966
W
Arachne
BakkaMugen
Arachne
6,622
4,955
0
5,608
15,826
6,920
542
4,067
11,506
0
71,711
L
Bake Kujira
BluE_MaGiK_21
Bake Kujira
7,479
3,779
0
1,742
16,922
10,816
0
3,809
12,681
45,031
8,306
W
17,171
2,765
0
4,718
13,551
10,221
14
5,928
7,253
0
75,704
L
5,826
710
0
2,829
16,491
12,199
0
10,262
6,186
0
50,462
L
Zhong Kui
VoyagerSloth
Zhong Kui
11,850
1,121
0
3,315
12,635
8,488
0
2,535
9,706
55,409
666
W
Bacchus
rambito115
Bacchus
10,108
1,505
0
6,211
17,994
20,809
56
6,490
11,114
35,109
1,404
W
11,922
1,025
382
6,307
14,881
15,374
203
618
13,534
74,555
604
W
8,398
5,237
0
5,483
9,619
3,851
2,667
1,426
8,151
0
92,486
L
Mercury
sleepysupp
Mercury
7,247
2,183
0
5,506
16,921
6,207
0
2,509
14,283
0
61,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
52,663
515
Minions Killed
547
0
Camps Cleared
0
1,780,482
Distance Traveled
1,905,758
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,694
483
117
7
0
309,279
4
W
Arachne
9,570
532
109
6
0
428,242
2
L
Bake Kujira
7,317
407
72
4
0
357,329
4
W
Chaac
11,131
618
132
7
0
390,435
6
L
Nike
8,360
464
99
6
0
324,059
0
L
Zhong Kui
9,207
512
122
7
0
351,128
9
W
Bacchus
10,420
579
37
2
0
385,506
0
W
Cthulhu
10,769
598
117
7
0
345,145
6
W
Hou Yi
10,773
599
152
8
0
356,430
2
L
Mercury
8,870
493
105
6
0
438,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role