Player Matchup

Charybdis
Charybdis
IlRDGlI
Charybdis
Level 71
God Stats
30W - 22L
1,645 SR
Queue Stats
145W - 130L
1,569 Elo+
Solo
Awilix
Awilix
N1kNaks
Awilix
Level 163
God Stats
8W - 5L
1,622 SR
Queue Stats
693W - 656L
1,458 Elo+
Solo
Horus
Horus
Rainbowblowboi
Horus
Level 96
God Stats
245W - 172L
1,603 SR
Queue Stats
295W - 268L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Rinshura
Xing Tian
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
329W - 306L
1,566 Elo+
Solo
He Bo
He Bo
SaltySammy2
He Bo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,613 Elo+
Solo
Team Averages
Level 108
1,617 SR
1,548 Elo+

VS

Team Averages
Level 118
1,564 SR
1,532 Elo+
Rama
Rama
BeadsAegisOP
Rama
Level 62
God Stats
11W - 4L
1,720 SR
Queue Stats
224W - 214L
1,588 Elo+
Party 1
Yu Huang
Yu Huang
ImTuny
Yu Huang
Level 159
God Stats
2W - 3L
1,304 SR
Queue Stats
223W - 200L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Kieiran
Kuzenbo
Level 192
God Stats
39W - 42L
1,535 SR
Queue Stats
238W - 242L
1,515 Elo+
Party 1
Loki
Loki
Shadow_smurf22
Loki
Level 49
God Stats
30W - 24L
1,548 SR
Queue Stats
101W - 114L
1,446 Elo+
Solo
Kali
Kali
VVB13
Kali
Level 126
God Stats
4W - 3L
1,714 SR
Queue Stats
110W - 106L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IlRDGlI
Charybdis
7
0 / 0 / 2
3,742
748
2,477
2,745
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
N1kNaks
Awilix
7
2 / 1 / 1
4,108
822
2,716
3,929
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 0
4,568
914
1,759
2,151
1,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Rinshura
Xing Tian
7
1 / 0 / 1
4,071
814
1,322
5,401
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 2
4,086
817
2,183
2,962
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,453
691
1,734
3,371
844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ImTuny
Yu Huang
8
2 / 2 / 0
4,307
861
2,140
3,158
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Kieiran
Kuzenbo
5
0 / 0 / 0
3,551
710
1,417
3,018
1,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

2
0 / 1 / 0
2,801
560
194
1,205
165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kali
VVB13
Kali
6
0 / 1 / 0
3,387
677
1,605
5,167
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Charybdis
IlRDGlI
Charybdis
0
0
2
1
L
Yu Huang
ImTuny
Yu Huang
2
2
0
1
L
Kuzenbo
Kieiran
Kuzenbo
0
0
0
0
W
Awilix
N1kNaks
Awilix
2
1
1
2.5
W
1
0
0
1
W
Xing Tian
Rinshura
Xing Tian
1
0
1
1.5
W
2
1
2
3
L
0
1
0
0
L
Kali
VVB13
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,457
Damage
7,090
17,188
Taken
15,919
7,038
Mitigated
4,959
8,246
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,734
1,534
0
1,319
3,371
844
0
1,211
2,120
0
23,910
W
Charybdis
IlRDGlI
Charybdis
2,477
1,321
0
1,929
2,745
593
0
278
2,467
0
25,104
L
Yu Huang
ImTuny
Yu Huang
2,140
281
0
300
3,158
736
0
1,194
1,756
23,602
0
L
Kuzenbo
Kieiran
Kuzenbo
1,417
679
0
1,569
3,018
1,682
0
424
2,560
5,645
31
W
Awilix
N1kNaks
Awilix
2,716
1,124
0
1,681
3,929
1,022
0
702
3,227
0
20,547
W
1,759
761
0
1,466
2,151
1,612
26
0
2,151
1,656
21,688
W
Xing Tian
Rinshura
Xing Tian
1,322
139
0
2,072
5,401
3,076
0
1,139
4,262
10,028
0
W
2,183
41
0
1,098
2,962
735
0
1,438
1,524
19,374
0
L
194
0
0
410
1,205
165
0
0
1,205
0
4,336
L
Kali
VVB13
Kali
1,605
954
0
1,154
5,167
1,532
0
486
4,649
0
13,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
17,499
213
Minions Killed
142
0
Camps Cleared
0
599,854
Distance Traveled
507,777
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,453
691
51
10
0
103,132
0
W
Charybdis
3,742
748
64
13
0
102,006
0
L
Yu Huang
4,307
861
40
8
0
120,535
0
L
Kuzenbo
3,551
710
5
1
0
128,887
0
W
Awilix
4,108
822
45
9
0
141,624
0
W
Horus
4,568
914
45
9
0
101,588
0
W
Xing Tian
4,071
814
6
1
0
130,912
2
W
He Bo
4,086
817
53
11
0
123,724
0
L
Loki
2,801
560
9
2
0
28,730
0
L
Kali
3,387
677
37
7
0
126,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role