Player Matchup

Raijin
Raijin
Irachetini19
Raijin
Level 99
God Stats
9W - 11L
1,603 SR
Queue Stats
317W - 328L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
PathTheFinder
Cthulhu
Level 57
God Stats
13W - 14L
1,591 SR
Queue Stats
298W - 296L
1,496 Elo+
Party 1
Artemis
Artemis
VoraMaeve
Artemis
Level 49
God Stats
35W - 25L
1,564 SR
Queue Stats
286W - 279L
1,515 Elo+
Party 1
Team Averages
Level 68
1,586 SR
1,507 Elo+

VS

Team Averages
Level 123
1,611 SR
1,582 Elo+
Neith
Neith
K1ngE1essarr
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
SaltyParadise
Zhong Kui
Level 158
God Stats
8W - 0L
1,652 SR
Queue Stats
83W - 30L
1,710 Elo+
Solo
Gilgamesh
Gilgamesh
dreadfuleye
Gilgamesh
Level 109
God Stats
3W - 1L
1,680 SR
Queue Stats
103W - 115L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 7 / 1
7,052
784
6,211
9,987
3,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
10
0 / 7 / 2
6,443
716
8,217
13,442
9,168
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
VoraMaeve
Artemis
13
1 / 3 / 1
7,158
795
6,262
9,563
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,301
1,033
6,076
7,901
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SaltyParadise
Zhong Kui
15
9 / 1 / 8
9,775
1,086
19,061
10,172
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
dreadfuleye
Gilgamesh
14
4 / 1 / 9
8,426
936
5,729
11,154
10,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
17
17
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
7
1
0.21
W
4
0
6
7
L
Cthulhu
0
7
2
0.14
W
Zhong Kui
SaltyParadise
Zhong Kui
9
1
8
13
L
Artemis
VoraMaeve
Artemis
1
3
1
0.5
W
Gilgamesh
dreadfuleye
Gilgamesh
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,690
Damage
30,866
32,992
Taken
29,227
16,603
Mitigated
20,844
4,792
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,211
609
0
1,375
9,987
3,611
62
5,675
4,298
21,525
0
W
6,076
2,805
0
5,093
7,901
3,196
1,063
3,504
4,397
0
36,632
L
Cthulhu
8,217
779
264
1,070
13,442
9,168
0
7,688
5,741
18,908
0
W
Zhong Kui
SaltyParadise
Zhong Kui
19,061
5,703
0
5,296
10,172
7,444
2,034
6,584
3,588
44,676
5,518
L
Artemis
VoraMaeve
Artemis
6,262
2,749
0
2,083
9,563
3,824
0
4,554
4,957
0
20,458
W
Gilgamesh
dreadfuleye
Gilgamesh
5,729
1,125
0
80
11,154
10,204
760
4,365
6,789
0
11,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,653
Gold Earned
27,502
97
Minions Killed
140
0
Camps Cleared
0
440,603
Distance Traveled
513,023
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,052
784
36
4
0
140,230
0
W
Neith
9,301
1,033
58
6
0
175,759
1
L
Cthulhu
6,443
716
31
3
0
159,337
0
W
Zhong Kui
9,775
1,086
71
8
0
155,596
0
L
Artemis
7,158
795
30
3
0
141,036
0
W
Gilgamesh
8,426
936
11
1
0
181,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role