Player Matchup

Izanami
Izanami
Gold III
ChaoticPhenomena
Izanami
Gold III
Level 155
God Stats
152W - 158L
1,536 SR
Queue Stats
361W - 369L
1,390 MMR
Solo
Bellona
Bellona
Gold IV
JUICE ALMIGHTY
Bellona
Gold IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 64L
1,459 MMR
Party 1
Chang'e
Chang'e
Gold V
MrAutomatic7
Chang'e
Gold V
Level 127
God Stats
12W - 10L
1,613 SR
Queue Stats
66W - 81L
1,395 MMR
Solo
Fafnir
Fafnir
Silver I
XADaddy2
Fafnir
Silver I
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,272 MMR
Party 1
Bastet
Bastet
Silver I
XDominicSniperXx
Bastet
Silver I
Level 109
God Stats
0W - 2L
1,544 SR
Queue Stats
36W - 52L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,539 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,498 SR
1,448 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
 
Hera
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
Kingbalrus
Charybdis
Gold IV
Level 157
God Stats
5W - 4L
1,455 SR
Queue Stats
247W - 245L
1,361 MMR
Solo
Arachne
Arachne
Silver I
mia0x
Arachne
Silver I
Level 53
God Stats
3W - 2L
1,533 SR
Queue Stats
20W - 23L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,140
614
2,306
3,909
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
5,196
520
4,306
12,293
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
MrAutomatic7
Chang'e
10
3 / 2 / 1
5,418
542
3,634
5,722
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
XADaddy2
Fafnir
7
0 / 0 / 1
4,606
461
2,209
7,603
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 2
4,747
475
4,283
7,927
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AresSolKing Arthur

VS

Bans
ThanatosAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 0
7,362
736
8,535
8,858
8,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
 
Hera
9
2 / 1 / 0
5,702
570
4,574
4,000
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
9
0 / 1 / 2
5,701
570
2,221
6,860
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
Kingbalrus
Charybdis
11
0 / 1 / 0
5,998
600
2,671
5,866
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
mia0x
Arachne
11
1 / 2 / 1
5,752
575
3,500
9,588
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
7
7
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
0
4
W
Hera
 
Hera
2
1
0
2
W
Sylvanus
 
Sylvanus
0
1
2
1
L
1
0
0
1
L
0
3
0
0
W
Charybdis
Kingbalrus
Charybdis
0
1
0
0
L
Chang'e
MrAutomatic7
Chang'e
3
2
1
1.75
L
Fafnir
XADaddy2
Fafnir
0
0
1
0.5
L
1
2
2
1
W
Arachne
mia0x
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
21,501
37,454
Taken
35,172
15,603
Mitigated
17,048
14,037
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,535
1,550
0
2,020
8,858
8,077
0
0
8,858
48,942
2,138
W
Hera
 
Hera
4,574
931
0
393
4,000
995
0
2,227
1,619
34,807
0
W
Sylvanus
 
Sylvanus
2,221
294
2,612
2,984
6,860
3,090
0
1,731
5,069
19,527
1,144
L
2,306
2,166
0
2,629
3,909
1,081
0
69
3,840
0
53,052
L
4,306
1,795
0
5,693
12,293
5,804
0
7,135
4,374
0
32,374
W
Charybdis
Kingbalrus
Charybdis
2,671
1,428
0
2,845
5,866
1,657
920
0
5,866
0
47,916
L
Chang'e
MrAutomatic7
Chang'e
3,634
314
640
1,900
5,722
1,631
0
2,000
3,722
31,272
0
L
Fafnir
XADaddy2
Fafnir
2,209
224
0
1,527
7,603
4,486
0
3,160
4,443
11,783
2,489
L
4,283
1,209
0
1,648
7,927
2,601
0
1,963
5,880
0
25,459
W
Arachne
mia0x
Arachne
3,500
2,700
0
2,652
9,588
3,229
0
1,238
8,184
0
46,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
30,515
310
Minions Killed
356
0
Camps Cleared
0
1,049,711
Distance Traveled
1,004,827
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,362
736
94
9
0
208,599
2
W
Hera
5,702
570
56
6
0
198,773
0
W
Sylvanus
5,701
570
33
3
0
198,158
4
L
Izanami
6,140
614
109
11
0
185,535
3
L
Bellona
5,196
520
66
7
0
214,231
0
W
Charybdis
5,998
600
92
9
0
162,485
2
L
Chang'e
5,418
542
58
6
0
227,467
5
L
Fafnir
4,606
461
32
3
0
193,242
0
L
Bastet
4,747
475
45
5
0
229,236
2
W
Arachne
5,752
575
81
8
0
236,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role