Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond IV
Chillynn
Poseidon
Diamond IV
Level 170
God Stats
18W - 10L
1,769 SR
Queue Stats
307W - 287L
2,217 MMR
Solo
Medusa
Medusa
Masters
Relating
Medusa
Masters
Level 89
God Stats
10W - 18L
1,744 SR
Queue Stats
338W - 312L
2,376 MMR
Solo
Sobek
Sobek
Masters
Skpeso
Sobek
Masters
Level 156
God Stats
25W - 21L
1,648 SR
Queue Stats
740W - 697L
2,326 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,632 SR
1,984 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,539 SR
2,135 MMR
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
FastAfSloth
Mercury
Diamond V
Level 200
God Stats
0W - 1L
1,324 SR
Queue Stats
167W - 141L
2,044 MMR
Solo
Artemis
Artemis
Diamond III
NOberlin
Artemis
Diamond III
Level 154
God Stats
0W - 1L
1,688 SR
Queue Stats
107W - 89L
2,382 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
TheNarwhalBear
Cthulhu
Diamond I
Level 158
God Stats
5W - 5L
1,616 SR
Queue Stats
159W - 126L
2,320 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
sunofaboom
Kumbhakarna
Masters
Level 162
God Stats
5W - 7L
1,566 SR
Queue Stats
238W - 216L
2,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 0 / 0
8,066
733
4,817
2,760
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
 
Tyr
13
4 / 2 / 3
7,772
707
4,918
11,028
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Chillynn
Poseidon
13
2 / 1 / 3
6,794
618
5,650
5,896
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
Relating
Medusa
11
1 / 2 / 5
6,364
579
6,859
8,076
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
Skpeso
Sobek
11
3 / 0 / 6
6,916
629
6,038
5,234
3,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Yu HuangChang'eLancelotNu Wa

VS

Bans
Cu ChulainnRavanaThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 4 / 0
7,289
663
6,010
9,497
6,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
FastAfSloth
Mercury
11
0 / 2 / 2
5,611
510
3,269
9,117
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
NOberlin
Artemis
12
0 / 2 / 0
5,966
542
2,047
7,077
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 4 / 1
5,999
545
6,540
7,878
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
sunofaboom
Kumbhakarna
8
0 / 1 / 3
5,424
493
3,077
7,945
4,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
0
3
W
Tyr
 
Tyr
4
2
3
2.75
L
Odin
 
Odin
3
4
0
0.75
W
Poseidon
Chillynn
Poseidon
2
1
3
3.5
L
Mercury
FastAfSloth
Mercury
0
2
2
0.5
L
Artemis
NOberlin
Artemis
0
2
0
0
W
Medusa
Relating
Medusa
1
2
5
1.75
W
Sobek
Skpeso
Sobek
3
0
6
6
L
2
4
1
0.63
L
Kumbhakarna
sunofaboom
Kumbhakarna
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
20,943
32,994
Taken
41,514
15,932
Mitigated
20,533
14,188
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,817
2,812
0
1,724
2,760
959
927
602
2,110
0
72,498
W
Tyr
 
Tyr
4,918
694
0
4,127
11,028
6,886
0
1,578
9,328
0
47,796
L
Odin
 
Odin
6,010
1,257
0
2,016
9,497
6,673
0
2,204
7,293
0
49,796
W
Poseidon
Chillynn
Poseidon
5,650
1,119
0
3,987
5,896
1,573
0
899
4,951
59,776
0
L
Mercury
FastAfSloth
Mercury
3,269
887
0
581
9,117
3,522
0
3,232
5,885
0
44,370
L
Artemis
NOberlin
Artemis
2,047
988
0
2,553
7,077
2,418
0
504
6,573
0
44,486
W
Medusa
Relating
Medusa
6,859
2,212
0
1,285
8,076
2,601
0
4,023
3,673
40
41,183
W
Sobek
Skpeso
Sobek
6,038
852
0
3,065
5,234
3,913
0
1,610
3,400
14,594
906
L
6,540
39
111
855
7,878
2,935
0
3,091
4,787
30,954
304
L
Kumbhakarna
sunofaboom
Kumbhakarna
3,077
351
0
1,715
7,945
4,985
0
2,549
5,396
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
30,289
403
Minions Killed
374
0
Camps Cleared
0
1,282,364
Distance Traveled
1,227,190
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,066
733
128
12
0
245,291
0
W
Tyr
7,772
707
86
8
0
234,288
0
L
Odin
7,289
663
98
9
0
206,417
4
W
Poseidon
6,794
618
99
9
0
287,191
1
L
Mercury
5,611
510
82
7
0
283,088
0
L
Artemis
5,966
542
114
10
0
228,309
3
W
Medusa
6,364
579
62
6
0
243,691
0
W
Sobek
6,916
629
28
3
0
271,903
0
L
Cthulhu
5,999
545
64
6
0
257,584
3
L
Kumbhakarna
5,424
493
16
1
0
251,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role