Player Matchup

Cu Chulainn
Cu Chulainn
KingZog510
Cu Chulainn
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,440 Elo+
Solo
Arachne
Arachne
LittleSeizures
Arachne
Level 119
God Stats
0W - 1L
1,621 SR
Queue Stats
68W - 68L
1,440 Elo+
Party 1
Bastet
Bastet
scorpio_fighter6
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,463 Elo+
Party 1
Terra
Terra
人人Icönic人人
Terra
Level 157
God Stats
0W - 3L
1,222 SR
Queue Stats
60W - 55L
1,556 Elo+
Party 1
Hercules
Hercules
人人RickSanchez人人
Hercules
Level 144
God Stats
0W - 1L
1,421 SR
Queue Stats
60W - 61L
1,435 Elo+
Party 1
Team Averages
Level 135
1,453 SR
1,467 Elo+

VS

Team Averages
Level 140
1,539 SR
1,492 Elo+
Nut
Nut
Bunniebun40
Nut
Level 147
God Stats
3W - 5L
1,298 SR
Queue Stats
472W - 479L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Chezza9
Ix Chel
Level 128
God Stats
3W - 0L
1,654 SR
Queue Stats
70W - 72L
1,551 Elo+
Solo
Ah Puch
Ah Puch
ShowTyme93
Ah Puch
Level 146
God Stats
26W - 13L
1,714 SR
Queue Stats
493W - 512L
1,477 Elo+
Solo
Khepri
Khepri
TouchSomeGrass00
Khepri
Level 124
God Stats
6W - 3L
1,757 SR
Queue Stats
206W - 219L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
magicboombox
Kumbhakarna
Level 156
God Stats
1W - 1L
1,270 SR
Queue Stats
5W - 7L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingZog510
Cu Chulainn
16
2 / 4 / 6
8,746
729
7,250
13,411
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 5 / 5
7,809
651
4,764
11,164
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 4
8,358
697
7,759
10,088
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 5
9,158
763
19,820
12,637
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 4
8,146
679
6,028
12,917
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
8,900
742
11,225
8,764
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
Chezza9
Ix Chel
17
5 / 1 / 11
10,204
850
11,080
12,536
5,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
ShowTyme93
Ah Puch
17
6 / 3 / 8
9,800
817
17,257
8,640
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 10
9,708
809
5,421
7,535
8,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
magicboombox
Kumbhakarna
18
6 / 0 / 10
10,995
916
6,718
17,074
15,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
9
Kills
20
20
Deaths
9
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
Ix Chel
Chezza9
Ix Chel
5
1
11
10.5
L
Cu Chulainn
KingZog510
Cu Chulainn
2
4
6
1.25
L
1
5
5
0.7
W
Ah Puch
ShowTyme93
Ah Puch
6
3
8
3.33
W
2
2
10
3.5
W
Kumbhakarna
magicboombox
Kumbhakarna
6
0
10
11
L
2
2
4
2
L
3
6
5
0.92
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,621
Damage
51,701
60,217
Taken
54,549
36,564
Mitigated
35,709
18,347
Healing
21,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,225
3,515
677
945
8,764
3,198
696
4,078
4,181
0
23,965
W
Ix Chel
Chezza9
Ix Chel
11,080
789
5,434
4,064
12,536
5,669
654
5,349
6,388
34,531
0
L
Cu Chulainn
KingZog510
Cu Chulainn
7,250
674
715
4,336
13,411
9,151
0
9,333
3,976
0
14,155
L
4,764
3,038
591
848
11,164
7,366
15
8,723
2,395
0
8,147
W
Ah Puch
ShowTyme93
Ah Puch
17,257
153
292
517
8,640
3,480
587
3,689
4,498
35,027
0
W
5,421
187
4,515
1,855
7,535
8,050
134
864
6,188
10,084
0
W
Kumbhakarna
magicboombox
Kumbhakarna
6,718
267
683
2,907
17,074
15,312
54
3,941
11,937
18,345
522
L
7,759
1,511
1,450
2,829
10,088
3,596
0
5,617
4,443
0
17,772
L
19,820
690
1,563
715
12,637
6,197
0
8,076
4,521
33,498
0
L
6,028
756
424
4,876
12,917
10,254
0
8,282
4,613
0
16,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
49,607
131
Minions Killed
206
0
Camps Cleared
0
1,163,284
Distance Traveled
1,206,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,900
742
39
3
0
220,087
0
W
Ix Chel
10,204
850
70
6
0
252,388
0
L
Cu Chulainn
8,746
729
24
2
0
234,439
0
L
Arachne
7,809
651
9
1
0
227,532
0
W
Ah Puch
9,800
817
44
4
0
207,352
0
W
Khepri
9,708
809
21
2
0
251,907
0
W
Kumbhakarna
10,995
916
32
3
0
274,530
0
L
Bastet
8,358
697
29
2
0
242,722
0
L
Terra
9,158
763
45
4
0
225,619
0
L
Hercules
8,146
679
24
2
0
232,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role