Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
AMRxGH0STx
Shiva
Silver I
Level 133
God Stats
45W - 28L
1,656 SR
Queue Stats
200W - 214L
1,309 MMR
Solo
Chronos
Chronos
Gold IV
Riqui0777
Chronos
Gold IV
Level 103
God Stats
4W - 6L
1,563 SR
Queue Stats
110W - 117L
1,386 MMR
Party 2
Cernunnos
Cernunnos
Silver I
javiqui
Cernunnos
Silver I
Level 115
God Stats
1W - 2L
1,740 SR
Queue Stats
228W - 249L
1,224 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,592 SR
1,384 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,421 SR
1,345 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
FlowerPatch
Arachne
Gold IV
Level 159
God Stats
12W - 11L
1,555 SR
Queue Stats
107W - 111L
1,326 MMR
Solo
Charybdis
Charybdis
Silver IV
Sync Silenced
Charybdis
Silver IV
Level 89
God Stats
2W - 1L
1,262 SR
Queue Stats
6W - 17L
1,220 MMR
Party 1
Cerberus
Cerberus
Silver III
ThisGameSux4653
Cerberus
Silver III
Level 53
God Stats
2W - 3L
1,262 SR
Queue Stats
3W - 9L
1,380 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Yung_Inazuma-_-
Cu Chulainn
Silver I
Level 146
God Stats
2W - 1L
1,524 SR
Queue Stats
257W - 268L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 2
5,069
507
2,057
7,226
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
 
Bastet
9
1 / 1 / 1
4,878
488
2,984
6,211
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
7
1 / 2 / 0
4,832
483
2,099
5,286
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Riqui0777
Chronos
11
2 / 1 / 0
5,761
576
2,142
4,192
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
javiqui
Cernunnos
10
0 / 0 / 1
5,407
541
4,238
4,882
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniKing ArthurThor

VS

Bans
Nu WaMulanFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 1
6,525
653
3,084
3,720
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
FlowerPatch
Arachne
10
3 / 2 / 1
5,903
590
3,550
7,231
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Sync Silenced
Charybdis
10
0 / 0 / 1
5,324
532
1,627
2,204
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 0 / 1
5,485
549
4,725
8,315
4,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Yung_Inazuma-_-
Cu Chulainn
11
1 / 1 / 1
6,210
621
2,619
6,660
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
5
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
L
Bastet
 
Bastet
1
1
1
1.5
W
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Shiva
1
2
0
0.5
W
Arachne
FlowerPatch
Arachne
3
2
1
1.75
L
Chronos
Riqui0777
Chronos
2
1
0
2
W
Charybdis
Sync Silenced
Charybdis
0
0
1
0.5
W
Cerberus
0
0
1
0.5
W
Cu Chulainn
Yung_Inazuma-_-
Cu Chulainn
1
1
1
1.5
L
Cernunnos
javiqui
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
15,605
27,797
Taken
28,130
11,343
Mitigated
13,501
8,379
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,057
594
0
1,156
7,226
3,940
0
2,332
4,814
12,713
0
L
Bastet
 
Bastet
2,984
577
0
3,343
6,211
1,545
0
1,390
4,765
0
26,718
W
Kukulkan
 
Kukulkan
3,084
72
0
1,521
3,720
1,112
43
1,307
2,256
40,810
2,058
L
Shiva
2,099
630
0
1,437
5,286
2,985
0
217
5,069
0
19,320
W
Arachne
FlowerPatch
Arachne
3,550
2,105
0
4,222
7,231
2,139
0
1,083
6,130
0
38,695
L
Chronos
Riqui0777
Chronos
2,142
543
0
891
4,192
1,315
0
1,705
2,315
33,991
1,416
W
Charybdis
Sync Silenced
Charybdis
1,627
1,014
0
1,724
2,204
599
0
402
1,802
0
35,333
W
Cerberus
4,725
256
0
2,922
8,315
4,917
0
1,176
7,099
29,242
0
W
Cu Chulainn
Yung_Inazuma-_-
Cu Chulainn
2,619
343
0
1,688
6,660
4,734
570
0
6,660
2,165
35,159
L
Cernunnos
javiqui
Cernunnos
4,238
2,035
0
1,552
4,882
1,558
0
1,714
3,168
0
42,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
29,447
271
Minions Killed
365
0
Camps Cleared
0
984,969
Distance Traveled
1,001,182
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,069
507
27
3
0
213,099
2
L
Bastet
4,878
488
54
5
0
250,569
0
W
Kukulkan
6,525
653
90
9
0
196,455
2
L
Shiva
4,832
483
39
4
0
120,984
0
W
Arachne
5,903
590
70
7
0
234,007
0
L
Chronos
5,761
576
80
8
0
213,326
2
W
Charybdis
5,324
532
77
8
0
178,890
0
W
Cerberus
5,485
549
58
6
0
215,754
4
W
Cu Chulainn
6,210
621
70
7
0
176,076
0
L
Cernunnos
5,407
541
71
7
0
186,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role