Player Matchup

Cthulhu
Cthulhu
Ansferr
Cthulhu
Level 127
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 2L
1,295 Elo+
Party 1
Neith
Neith
DonHelsing
Neith
Level 159
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 2L
1,295 Elo+
Party 1
Anubis
Anubis
Rotownsfinest
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,295 Elo+
Party 1
Team Averages
Level 105
1,561 SR
1,295 Elo+

VS

Team Averages
Level 117
1,644 SR
1,480 Elo+
Fenrir
Fenrir
Clever Asset
Fenrir
Level 122
God Stats
3W - 3L
1,757 SR
Queue Stats
80W - 84L
1,481 Elo+
Party 2
Medusa
Medusa
PaperWhiteKM
Medusa
Level 124
God Stats
22W - 17L
1,537 SR
Queue Stats
166W - 169L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
UNwork
Baron Samedi
Level 104
God Stats
5W - 4L
1,636 SR
Queue Stats
137W - 154L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ansferr
Cthulhu
15
3 / 1 / 11
9,316
932
9,931
10,393
10,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
7 / 1 / 8
10,349
1,035
10,439
7,015
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 3
9,113
911
5,047
5,714
2,635
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 6 / 1
7,449
745
5,134
9,953
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
2 / 5 / 2
8,382
838
6,590
9,625
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
UNwork
Baron Samedi
12
0 / 6 / 3
7,097
710
3,756
8,041
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
4
4
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ansferr
Cthulhu
3
1
11
8.5
L
Fenrir
2
6
1
0.42
W
Neith
7
1
8
11
L
Medusa
2
5
2
0.6
W
7
2
3
4.25
L
Baron Samedi
UNwork
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
15,480
23,122
Taken
27,619
15,676
Mitigated
8,651
5,045
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ansferr
Cthulhu
9,931
1,163
268
1,457
10,393
10,308
315
1,423
8,966
21,720
1,730
L
Fenrir
5,134
1,800
0
1,430
9,953
2,971
0
4,635
5,318
0
21,447
W
Neith
10,439
2,305
0
2,228
7,015
2,733
459
1,124
5,886
0
48,216
L
Medusa
6,590
2,393
0
512
9,625
2,775
0
5,706
3,919
0
30,373
W
5,047
455
0
1,092
5,714
2,635
330
1,550
4,164
18,154
0
L
Baron Samedi
UNwork
Baron Samedi
3,756
225
309
444
8,041
2,905
0
4,100
3,941
14,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
22,928
131
Minions Killed
118
0
Camps Cleared
0
553,968
Distance Traveled
513,733
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,316
932
31
3
0
201,234
3
L
Fenrir
7,449
745
28
3
0
180,034
0
W
Neith
10,349
1,035
69
7
0
188,127
0
L
Medusa
8,382
838
65
7
0
175,915
0
W
Anubis
9,113
911
31
3
0
164,607
0
L
Baron Samedi
7,097
710
25
3
0
157,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role