Player Matchup

Apollo
Apollo
Akadosh
Apollo
Level 126
God Stats
6W - 7L
1,843 SR
Queue Stats
155W - 137L
1,569 Elo+
Party 1
Jing Wei
Jing Wei
Conloragaz
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 197L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dmills1337
Morgan Le Fay
Level 158
God Stats
4W - 3L
1,717 SR
Queue Stats
216W - 200L
1,586 Elo+
Solo
Chaac
Chaac
Zir0s1
Chaac
Level 102
God Stats
8W - 8L
1,543 SR
Queue Stats
143W - 124L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
shadowdog582
Aphrodite
Level 144
God Stats
4W - 6L
1,527 SR
Queue Stats
485W - 462L
1,530 Elo+
Solo
Team Averages
Level 132
1,626 SR
1,552 Elo+

VS

Team Averages
Level 146
1,379 SR
1,538 Elo+
Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Chief Michelin
Ullr
Level 158
God Stats
7W - 12L
1,084 SR
Queue Stats
343W - 333L
1,532 Elo+
Party 2
Yemoja
Yemoja
MrFruffers
Yemoja
Level 122
God Stats
6W - 4L
1,626 SR
Queue Stats
206W - 193L
1,535 Elo+
Party 2
Athena
Athena
nghtmrewolf
Athena
Level 148
God Stats
1W - 4L
1,085 SR
Queue Stats
97W - 83L
1,518 Elo+
Party 2
Poseidon
Poseidon
sithlord_pasky
Poseidon
Level 148
God Stats
4W - 5L
1,601 SR
Queue Stats
356W - 330L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akadosh
Apollo
13
2 / 3 / 1
7,277
520
5,742
12,157
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Conloragaz
Jing Wei
12
0 / 4 / 1
6,983
499
4,419
8,051
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Dmills1337
Morgan Le Fay
15
2 / 3 / 0
8,188
585
5,249
8,629
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zir0s1
Chaac
13
0 / 3 / 0
7,372
527
10,790
17,817
13,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
shadowdog582
Aphrodite
11
0 / 3 / 0
6,558
468
2,830
12,521
8,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 1 / 6
8,846
632
16,076
14,143
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 3
8,715
623
8,192
8,423
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
MrFruffers
Yemoja
13
3 / 0 / 8
8,160
583
4,319
7,117
4,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
14
4 / 1 / 2
7,926
566
5,436
10,688
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
15
3 / 2 / 3
9,010
644
8,647
7,454
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
16
16
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
6
5
L
Apollo
Akadosh
Apollo
2
3
1
0.83
W
4
1
3
5.5
L
Jing Wei
Conloragaz
Jing Wei
0
4
1
0.13
L
Morgan Le Fay
Dmills1337
Morgan Le Fay
2
3
0
0.67
W
Yemoja
MrFruffers
Yemoja
3
0
8
7
L
Chaac
Zir0s1
Chaac
0
3
0
0
W
Athena
4
1
2
5
L
Aphrodite
shadowdog582
Aphrodite
0
3
0
0
W
Poseidon
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
42,670
59,175
Taken
47,825
31,046
Mitigated
26,696
21,458
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,076
7,101
0
4,411
14,143
10,946
0
875
13,229
508
63,772
L
Apollo
Akadosh
Apollo
5,742
2,621
0
3,530
12,157
4,242
0
4,926
7,155
0
50,475
W
8,192
2,547
0
794
8,423
3,246
802
1,193
7,230
0
67,906
L
Jing Wei
Conloragaz
Jing Wei
4,419
2,969
0
2,092
8,051
2,339
0
1,141
6,870
0
56,059
L
Morgan Le Fay
Dmills1337
Morgan Le Fay
5,249
401
0
1,852
8,629
2,350
0
5,445
3,139
67,522
144
W
Yemoja
MrFruffers
Yemoja
4,319
1,153
6,276
2,385
7,117
4,682
0
1,679
5,430
17,009
0
L
Chaac
Zir0s1
Chaac
10,790
1,373
0
7,400
17,817
13,770
0
2,787
14,099
0
60,296
W
Athena
5,436
1,106
0
3,933
10,688
5,327
89
2,429
8,047
50,374
0
L
Aphrodite
shadowdog582
Aphrodite
2,830
114
1,875
4,709
12,521
8,345
0
4,696
7,743
16,363
0
W
Poseidon
8,647
1,560
0
1,710
7,454
2,495
352
1,944
5,312
87,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
42,657
471
Minions Killed
484
0
Camps Cleared
0
1,407,791
Distance Traveled
1,426,910
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,846
632
108
8
0
280,958
2
L
Apollo
7,277
520
84
6
0
284,785
0
W
Ullr
8,715
623
126
9
0
245,823
2
L
Jing Wei
6,983
499
117
8
0
288,788
0
L
Morgan Le Fay
8,188
585
147
11
0
280,310
4
W
Yemoja
8,160
583
22
2
0
272,943
4
L
Chaac
7,372
527
115
8
0
284,381
3
W
Athena
7,926
566
76
5
0
328,664
5
L
Aphrodite
6,558
468
8
1
0
269,527
0
W
Poseidon
9,010
644
152
11
0
298,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role