Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B-RAYNE96
Cthulhu
Level 179
God Stats
21W - 27L
1,531 SR
Queue Stats
152W - 159L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Questionable232
Kukulkan
Level 108
God Stats
4W - 2L
1,918 SR
Queue Stats
8W - 8L
1,594 Elo+
Solo
Camazotz
Camazotz
Skip5347
Camazotz
Level 120
God Stats
0W - 1L
1,135 SR
Queue Stats
21W - 32L
1,439 Elo+
Solo
Artemis
Artemis
VKGthor117
Artemis
Level 115
God Stats
0W - 4L
1,185 SR
Queue Stats
28W - 29L
1,479 Elo+
Solo
Team Averages
Level 136
1,454 SR
1,502 Elo+

VS

Team Averages
Level 155
1,559 SR
1,526 Elo+
Tiamat
Tiamat
Javini_J
Tiamat
Level 158
God Stats
1W - 0L
1,423 SR
Queue Stats
68W - 70L
1,516 Elo+
Solo
Nut
Nut
Oshino Ougi7693
Nut
Level 154
God Stats
2W - 3L
1,538 SR
Queue Stats
259W - 283L
1,458 Elo+
Solo
Bakasura
Bakasura
Spectre40k
Bakasura
Level 107
God Stats
2W - 1L
1,702 SR
Queue Stats
33W - 23L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Stalone62
Nu Wa
Level 264
God Stats
36W - 22L
1,703 SR
Queue Stats
73W - 60L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
pandamansam123
Kumbhakarna
Level 94
God Stats
6W - 3L
1,429 SR
Queue Stats
27W - 24L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 1
7,165
896
2,073
6,914
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
B-RAYNE96
Cthulhu
12
1 / 2 / 1
7,429
929
6,317
8,093
5,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
14
1 / 0 / 1
7,979
997
4,193
3,101
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Skip5347
Camazotz
12
0 / 1 / 3
6,898
862
2,690
5,641
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
VKGthor117
Artemis
12
0 / 2 / 1
7,102
888
5,037
4,903
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Javini_J
Tiamat
13
1 / 0 / 3
7,397
925
4,444
3,802
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 4
7,536
942
1,704
4,718
1,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Spectre40k
Bakasura
15
6 / 0 / 0
8,468
1,059
6,275
7,523
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Stalone62
Nu Wa
14
1 / 1 / 4
7,885
986
6,069
3,221
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
pandamansam123
Kumbhakarna
13
0 / 2 / 6
7,381
923
3,481
7,676
6,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
8
8
Deaths
3
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Cthulhu
B-RAYNE96
Cthulhu
1
2
1
0.75
W
Tiamat
Javini_J
Tiamat
1
0
3
2.5
W
0
0
4
2
L
Kukulkan
1
0
1
1.5
L
Camazotz
Skip5347
Camazotz
0
1
3
1.5
W
Bakasura
Spectre40k
Bakasura
6
0
0
6
W
Nu Wa
Stalone62
Nu Wa
1
1
4
3
L
Artemis
VKGthor117
Artemis
0
2
1
0.25
W
Kumbhakarna
pandamansam123
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,310
Damage
21,973
28,652
Taken
26,940
11,312
Mitigated
14,530
4,868
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,073
872
0
494
6,914
1,933
0
3,661
2,893
0
22,442
L
Cthulhu
B-RAYNE96
Cthulhu
6,317
1
79
1,552
8,093
5,604
0
2,356
5,361
17,802
0
W
Tiamat
Javini_J
Tiamat
4,444
289
0
1,051
3,802
1,756
349
1,162
2,585
13,386
0
W
1,704
468
0
583
4,718
1,599
0
2,286
2,392
0
20,160
L
Kukulkan
4,193
103
0
783
3,101
906
0
1,608
1,183
38,571
524
L
Camazotz
Skip5347
Camazotz
2,690
259
0
1,447
5,641
1,480
49
3,225
2,035
0
14,722
W
Bakasura
Spectre40k
Bakasura
6,275
3,448
0
2,643
7,523
3,657
0
2,670
4,731
0
16,694
W
Nu Wa
Stalone62
Nu Wa
6,069
2,835
0
314
3,221
997
2,131
770
2,375
27,718
0
L
Artemis
VKGthor117
Artemis
5,037
1,977
0
513
4,903
1,389
82
2,401
2,115
0
17,342
W
Kumbhakarna
pandamansam123
Kumbhakarna
3,481
70
70
929
7,676
6,521
301
3,028
4,458
10,829
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
38,667
230
Minions Killed
192
0
Camps Cleared
0
796,574
Distance Traveled
832,268
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,165
896
35
4
0
149,105
0
L
Cthulhu
7,429
929
31
4
0
171,999
2
W
Tiamat
7,397
925
27
3
0
150,407
0
W
Nut
7,536
942
35
4
0
155,366
0
L
Kukulkan
7,979
997
106
13
0
182,006
0
L
Camazotz
6,898
862
27
3
0
141,682
0
W
Bakasura
8,468
1,059
52
7
0
199,154
0
W
Nu Wa
7,885
986
55
7
0
160,141
1
L
Artemis
7,102
888
31
4
0
151,782
0
W
Kumbhakarna
7,381
923
23
3
0
167,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role