Player Matchup

Anubis
Anubis
NaughtyKnave
Anubis
Level 84
God Stats
10W - 8L
1,692 SR
Queue Stats
45W - 40L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
XtiziX1412
Danzaburou
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 22L
1,354 Elo+
Solo
Fenrir
Fenrir
figgyboyo
Fenrir
Level 84
God Stats
3W - 1L
1,772 SR
Queue Stats
56W - 58L
1,409 Elo+
Party 1
Ra
Ra
giorcito23
Ra
Level 51
God Stats
1W - 5L
1,186 SR
Queue Stats
100W - 126L
1,386 Elo+
Solo
Ymir
Ymir
runaway_erik
Ymir
Level 103
God Stats
53W - 40L
1,576 SR
Queue Stats
448W - 435L
1,424 Elo+
Solo
Team Averages
Level 75
1,545 SR
1,408 Elo+

VS

Team Averages
Level 47
1,600 SR
1,361 Elo+
Nu Wa
Nu Wa
Bigruss1021
Nu Wa
Level 48
God Stats
10W - 18L
1,418 SR
Queue Stats
33W - 80L
1,258 Elo+
Solo
Awilix
Awilix
Faceinspace3
Awilix
Level 48
God Stats
0W - 4L
1,273 SR
Queue Stats
59W - 71L
1,424 Elo+
Party 2
Poseidon
Poseidon
IzzyReturns
Poseidon
Level 64
God Stats
6W - 3L
1,853 SR
Queue Stats
241W - 237L
1,408 Elo+
Solo
Cthulhu
Cthulhu
PlatoZen
Cthulhu
Level 60
God Stats
2W - 4L
1,687 SR
Queue Stats
24W - 52L
1,320 Elo+
Solo
Medusa
Medusa
Toothless213
Medusa
Level 14
God Stats
0W - 7L
1,771 SR
Queue Stats
54W - 66L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 2 / 0
7,292
729
7,038
6,559
2,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
XtiziX1412
Danzaburou
10
5 / 2 / 2
6,210
621
5,821
6,774
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
figgyboyo
Fenrir
11
3 / 1 / 5
6,114
611
3,316
7,333
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 2
6,212
621
1,144
6,244
1,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,318
632
4,254
5,754
4,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,341
434
3,878
5,358
1,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
7
0 / 3 / 0
4,437
444
925
7,802
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
IzzyReturns
Poseidon
13
4 / 2 / 0
6,851
685
3,907
6,080
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
PlatoZen
Cthulhu
10
3 / 5 / 0
6,093
609
4,249
9,192
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
9
2 / 3 / 0
4,810
481
4,138
6,202
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
9
9
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Awilix
0
3
0
0
L
Poseidon
IzzyReturns
Poseidon
4
2
0
2
W
Anubis
6
2
0
3
L
Cthulhu
PlatoZen
Cthulhu
3
5
0
0.6
L
Medusa
2
3
0
0.67
W
Danzaburou
XtiziX1412
Danzaburou
5
2
2
3
W
Fenrir
figgyboyo
Fenrir
3
1
5
5.5
W
0
4
2
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
17,097
32,664
Taken
34,634
13,387
Mitigated
13,933
11,815
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,878
1,165
102
469
5,358
1,984
0
1,211
4,147
20,388
933
L
Awilix
925
427
0
100
7,802
2,244
0
2,436
5,366
0
21,640
L
Poseidon
IzzyReturns
Poseidon
3,907
747
0
1,500
6,080
1,563
562
911
5,169
54,358
0
W
Anubis
7,038
444
0
3,701
6,559
2,838
0
3,768
2,791
41,234
1,668
L
Cthulhu
PlatoZen
Cthulhu
4,249
126
0
960
9,192
6,422
0
5,900
3,292
29,295
301
L
Medusa
4,138
1,595
0
530
6,202
1,720
0
1,830
4,372
0
20,914
W
Danzaburou
XtiziX1412
Danzaburou
5,821
3,528
0
3,063
6,774
2,207
879
1,523
5,251
0
40,198
W
Fenrir
figgyboyo
Fenrir
3,316
1,503
0
1,485
7,333
2,800
0
1,424
5,891
0
34,572
W
1,144
89
24
1,377
6,244
1,416
358
3,819
2,223
40,356
1,452
W
4,254
523
0
2,165
5,754
4,126
28
1,172
4,582
27,799
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
26,532
306
Minions Killed
266
0
Camps Cleared
0
933,027
Distance Traveled
960,401
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,341
434
35
4
0
148,327
0
L
Awilix
4,437
444
44
4
0
231,756
0
L
Poseidon
6,851
685
99
10
0
189,076
0
W
Anubis
7,292
729
73
7
0
157,729
2
L
Cthulhu
6,093
609
51
5
0
173,891
4
L
Medusa
4,810
481
37
4
0
217,351
0
W
Danzaburou
6,210
621
70
7
0
180,740
0
W
Fenrir
6,114
611
59
6
0
240,322
2
W
Ra
6,212
621
68
7
0
176,022
0
W
Ymir
6,318
632
36
4
0
178,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role