Player Matchup

Hades
Hades
GeneralDeacon
Hades
Level 47
God Stats
1W - 1L
1,629 SR
Queue Stats
9W - 16L
1,300 Elo+
Party 1
Awilix
Awilix
Holy Sniper IV
Awilix
Level 106
God Stats
4W - 3L
1,325 SR
Queue Stats
112W - 124L
1,397 Elo+
Party 1
Skadi
Skadi
Manson741
Skadi
Level 55
God Stats
8W - 7L
1,351 SR
Queue Stats
54W - 64L
1,379 Elo+
Solo
Atlas
Atlas
Shoki_D_Guek
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 59L
1,303 Elo+
Solo
Cupid
Cupid
TDE_Renkai
Cupid
Level 67
God Stats
15W - 12L
1,422 SR
Queue Stats
165W - 180L
1,450 Elo+
Party 1
Team Averages
Level 63
1,445 SR
1,366 Elo+

VS

Team Averages
Level 87
1,532 SR
1,428 Elo+
Sylvanus
Sylvanus
AftRocky
Sylvanus
Level 85
God Stats
11W - 10L
1,494 SR
Queue Stats
345W - 345L
1,437 Elo+
Solo
Nike
Nike
Brutish Bane
Nike
Level 106
God Stats
12W - 17L
1,496 SR
Queue Stats
48W - 60L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Gooosiek13
Danzaburou
Level 61
God Stats
37W - 27L
1,520 SR
Queue Stats
147W - 136L
1,403 Elo+
Solo
Persephone
Persephone
Hitomichan71
Persephone
Level 97
God Stats
10W - 12L
1,520 SR
Queue Stats
491W - 476L
1,450 Elo+
Solo
Arachne
Arachne
booteemonster
Arachne
Level 84
God Stats
33W - 17L
1,629 SR
Queue Stats
483W - 482L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,435
634
1,236
3,729
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
4 / 2 / 2
4,520
646
4,098
4,210
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Manson741
Skadi
8
3 / 1 / 1
4,777
682
1,833
2,689
568
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 4
3,718
531
833
4,765
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
7
2 / 1 / 2
4,194
599
3,246
4,105
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AftRocky
Sylvanus
7
1 / 3 / 3
4,511
644
2,664
6,447
4,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 0
3,182
455
991
2,788
860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Gooosiek13
Danzaburou
7
3 / 2 / 2
4,440
634
5,113
4,315
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Hitomichan71
Persephone
7
0 / 2 / 0
4,322
617
2,121
3,018
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
7
2 / 1 / 0
4,289
613
1,591
3,854
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AftRocky
Sylvanus
1
3
3
0.83
L
0
3
0
0
W
2
0
0
2
L
Danzaburou
Gooosiek13
Danzaburou
3
2
2
2
L
Persephone
Hitomichan71
Persephone
0
2
0
0
W
4
2
2
2.5
W
Skadi
Manson741
Skadi
3
1
1
3.5
W
0
2
4
1
W
Cupid
2
1
2
3
L
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,246
Damage
12,480
19,498
Taken
20,422
6,457
Mitigated
8,031
3,261
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AftRocky
Sylvanus
2,664
1,220
741
1,991
6,447
4,331
0
620
5,827
10,319
583
L
991
126
0
462
2,788
860
0
0
2,788
0
7,985
W
1,236
0
0
673
3,729
1,155
0
1,791
1,715
16,979
0
L
Danzaburou
Gooosiek13
Danzaburou
5,113
2,564
0
1,245
4,315
1,235
0
131
4,184
0
21,620
L
Persephone
Hitomichan71
Persephone
2,121
0
0
276
3,018
643
0
1,228
1,782
17,934
1,217
W
4,098
2,244
0
0
4,210
1,262
0
535
3,675
0
17,562
W
Skadi
Manson741
Skadi
1,833
476
0
835
2,689
568
140
88
2,458
0
22,995
W
833
340
104
673
4,765
2,508
0
1,046
3,719
5,662
0
W
Cupid
3,246
1,564
0
976
4,105
964
0
1,054
3,051
0
19,369
L
Arachne
1,591
1,124
0
1,750
3,854
962
0
82
3,772
0
17,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,644
Gold Earned
20,744
142
Minions Killed
133
0
Camps Cleared
0
649,378
Distance Traveled
596,096
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,511
644
11
2
0
126,624
2
L
Nike
3,182
455
14
2
0
66,308
0
W
Hades
4,435
634
40
6
0
125,733
0
L
Danzaburou
4,440
634
36
5
0
117,578
0
L
Persephone
4,322
617
41
6
0
129,067
2
W
Awilix
4,520
646
31
4
0
155,018
0
W
Skadi
4,777
682
25
4
0
96,158
0
W
Atlas
3,718
531
7
1
0
141,737
0
W
Cupid
4,194
599
39
6
0
130,732
0
L
Arachne
4,289
613
31
4
0
156,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role