Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
WeNeedNewMilk
Tyr
Level 40
God Stats
1W - 2L
1,721 SR
Queue Stats
25W - 19L
1,494 Elo+
Solo
Cerberus
Cerberus
jayluvsbutts
Cerberus
Level 81
God Stats
1W - 1L
1,477 SR
Queue Stats
109W - 117L
1,476 Elo+
Party 1
Serqet
Serqet
ll-EwoSpawn-ll
Serqet
Level 66
God Stats
4W - 5L
1,750 SR
Queue Stats
379W - 363L
1,467 Elo+
Solo
Chronos
Chronos
metatron9
Chronos
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,464 Elo+
Solo
Team Averages
Level 90
1,590 SR
1,480 Elo+

VS

Team Averages
Level 110
1,630 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DeadlylRespawn
Ares
Level 92
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 9L
1,613 Elo+
Solo
Hades
Hades
LIGHT1UPGRADE
Hades
Level 127
God Stats
7W - 8L
1,519 SR
Queue Stats
238W - 234L
1,503 Elo+
Solo
Fenrir
Fenrir
Skywalker_McFly
Fenrir
Level 105
God Stats
3W - 0L
1,603 SR
Queue Stats
88W - 103L
1,428 Elo+
Solo
Xing Tian
Xing Tian
blackishidk
Xing Tian
Level 101
God Stats
4W - 0L
1,852 SR
Queue Stats
307W - 279L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 4 / 1
6,071
434
4,389
9,795
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

4
0 / 2 / 0
4,675
334
788
3,041
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
jayluvsbutts
Cerberus
11
1 / 1 / 3
6,717
480
8,425
13,016
9,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 2
5,870
419
4,169
8,787
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
metatron9
Chronos
13
1 / 3 / 1
6,781
484
4,070
10,397
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 4
6,968
498
6,682
7,934
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 3 / 1
7,210
515
6,529
11,621
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 3 / 1
7,554
540
6,793
9,155
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 0
7,271
519
3,562
8,603
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
blackishidk
Xing Tian
15
5 / 0 / 1
8,909
636
5,064
7,341
7,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
13
13
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
1
0.88
W
Izanami
 
Izanami
0
1
4
2
W
3
3
1
1.17
W
1
3
1
0.5
W
4
0
0
4
L
0
2
0
0
W
Xing Tian
blackishidk
Xing Tian
5
0
1
5.5
L
Cerberus
jayluvsbutts
Cerberus
1
1
3
2.5
L
1
3
2
0.67
L
Chronos
metatron9
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,841
Damage
28,630
45,036
Taken
44,654
18,819
Mitigated
24,017
10,498
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,389
2,196
0
3,290
9,795
2,795
186
2,520
7,125
0
31,020
W
Izanami
 
Izanami
6,682
5,143
0
2,780
7,934
2,438
51
2,549
5,385
0
58,064
W
6,529
236
0
2,158
11,621
8,073
0
4,296
7,067
20,998
431
W
6,793
680
40
3,207
9,155
3,597
586
3,596
5,559
53,118
1,352
W
3,562
1,181
0
634
8,603
2,838
0
1,293
7,310
0
38,421
L
788
183
0
810
3,041
1,214
0
1,074
1,799
0
8,718
W
Xing Tian
blackishidk
Xing Tian
5,064
277
0
1,100
7,341
7,071
84
0
7,341
55,391
2,694
L
Cerberus
jayluvsbutts
Cerberus
8,425
640
0
3,729
13,016
9,184
0
4,019
8,957
35,284
2,897
L
4,169
1,732
0
365
8,787
2,828
0
3,706
4,871
0
32,866
L
Chronos
metatron9
Chronos
4,070
874
0
2,304
10,397
2,798
0
5,438
4,433
40,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
37,912
270
Minions Killed
401
0
Camps Cleared
0
1,161,406
Distance Traveled
1,313,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,071
434
48
3
0
250,315
3
W
Izanami
6,968
498
104
7
0
234,971
0
W
Ares
7,210
515
29
2
0
265,695
0
W
Hades
7,554
540
103
7
0
244,972
4
W
Fenrir
7,271
519
59
4
0
296,982
0
L
Tyr
4,675
334
10
1
0
66,341
0
W
Xing Tian
8,909
636
106
8
0
270,794
0
L
Cerberus
6,717
480
84
6
0
284,016
2
L
Serqet
5,870
419
62
4
0
325,896
0
L
Chronos
6,781
484
66
5
0
234,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role