Player Matchup

Thanatos
Thanatos
Count__Tofu
Thanatos
Level 147
God Stats
5W - 8L
1,617 SR
Queue Stats
150W - 152L
1,500 Elo+
Party 2
Scylla
Scylla
DDKay-
Scylla
Level 105
God Stats
18W - 18L
1,483 SR
Queue Stats
283W - 279L
1,464 Elo+
Party 2
Tyr
Tyr
DomDomS__
Tyr
Level 158
God Stats
9W - 9L
1,439 SR
Queue Stats
201W - 193L
1,489 Elo+
Party 2
Fafnir
Fafnir
LordAdversary
Fafnir
Level 36
God Stats
4W - 11L
1,536 SR
Queue Stats
53W - 56L
1,536 Elo+
Solo
Ishtar
Ishtar
YTking_bob
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,393 Elo+
Solo
Team Averages
Level 107
1,515 SR
1,476 Elo+

VS

Team Averages
Level 97
1,439 SR
1,431 Elo+
Sylvanus
Sylvanus
Amayaneitor_
Sylvanus
Level 81
God Stats
3W - 1L
1,279 SR
Queue Stats
102W - 93L
1,435 Elo+
Solo
Sol
Sol
RYA998
Sol
Level 103
God Stats
1W - 2L
1,327 SR
Queue Stats
11W - 16L
1,394 Elo+
Party 1
Skadi
Skadi
XxghostblusterX
Skadi
Level 159
God Stats
7W - 2L
1,653 SR
Queue Stats
117W - 123L
1,511 Elo+
Solo
Mulan
Mulan
ebytantishe
Mulan
Level 39
God Stats
28W - 20L
1,437 SR
Queue Stats
138W - 139L
1,422 Elo+
Solo
Loki
Loki
lAmnessia_
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Count__Tofu
Thanatos
12
4 / 2 / 1
6,247
568
4,860
6,795
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
DDKay-
Scylla
11
0 / 2 / 3
5,900
536
3,980
6,541
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,713
610
2,898
6,749
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 2 / 1
5,382
489
2,038
7,401
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
YTking_bob
Ishtar
5
0 / 2 / 0
4,108
373
810
3,600
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amayaneitor_
Sylvanus
12
2 / 2 / 5
6,636
603
5,136
8,574
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
RYA998
Sol
11
2 / 1 / 3
6,358
578
6,700
5,470
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 1
7,514
683
4,346
2,435
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 1
7,096
645
1,994
5,735
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 3
5,416
492
1,556
7,293
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
9
9
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Amayaneitor_
Sylvanus
2
2
5
2.25
L
Thanatos
Count__Tofu
Thanatos
4
2
1
2.25
L
Scylla
DDKay-
Scylla
0
2
3
0.75
L
1
1
1
1.5
L
0
2
1
0.25
W
Sol
RYA998
Sol
2
1
3
3.5
W
5
0
1
5.5
L
Ishtar
YTking_bob
Ishtar
0
2
0
0
W
0
1
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
19,732
31,086
Taken
29,507
16,261
Mitigated
13,180
13,659
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Amayaneitor_
Sylvanus
5,136
1,467
218
2,084
8,574
6,085
66
2,094
6,314
24,761
11,304
L
Thanatos
Count__Tofu
Thanatos
4,860
1,060
0
6,727
6,795
2,284
0
1,956
4,733
0
38,912
L
Scylla
DDKay-
Scylla
3,980
376
0
1,955
6,541
1,552
0
3,981
2,066
30,747
0
L
2,898
632
0
1,282
6,749
4,736
0
1,389
5,009
0
40,380
L
2,038
828
0
2,382
7,401
6,982
0
1,836
5,511
10,493
0
W
Sol
RYA998
Sol
6,700
1,253
0
1,985
5,470
1,382
906
2,353
2,865
36,467
2,920
W
4,346
1,717
0
313
2,435
727
375
588
1,808
0
50,131
L
Ishtar
YTking_bob
Ishtar
810
324
0
1,313
3,600
707
0
786
2,814
0
10,618
W
1,994
157
0
2,810
5,735
2,702
0
0
5,735
0
50,959
W
1,556
384
0
3,784
7,293
2,284
0
474
6,767
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
33,020
259
Minions Killed
390
0
Camps Cleared
0
1,015,542
Distance Traveled
1,091,267
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,636
603
62
6
0
200,090
2
L
Thanatos
6,247
568
68
6
0
265,246
0
L
Scylla
5,900
536
65
6
0
216,893
2
L
Tyr
6,713
610
86
8
0
255,482
4
L
Fafnir
5,382
489
23
2
0
184,294
5
W
Sol
6,358
578
80
7
0
221,651
0
W
Skadi
7,514
683
88
8
0
201,419
1
L
Ishtar
4,108
373
17
2
0
93,627
0
W
Mulan
7,096
645
100
9
0
212,502
0
W
Loki
5,416
492
60
5
0
255,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role